Interface

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  1. #1
    Account Upgraded | Title Enabled! RageZooner is offline
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    Interface

    Funny*
    Last edited by RageZooner; 14-09-13 at 04:02 PM.


  2. #2
    ExtrinsicStudio™ Myth is offline
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    Re: Interface

    Pretty sure so, yeah, they're hard-coded into the client when referencing the .nifs for the interface, co-ords are also done via the nif if I remember.

  3. #3
    Account Upgraded | Title Enabled! RageZooner is offline
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    Re: Interface

    Thanks for post.
    Did you edited those for Victus or you had korean client?

  4. #4
    ExtrinsicStudio™ Myth is offline
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    Re: Interface

    Lil' bit of both, but most stuff was default.

    Their UI is pretty nasty tbh, we're planning on revamping it at some stage, it's way too bulky and the windows take up way too much space.

  5. #5
    Account Upgraded | Title Enabled! RageZooner is offline
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    Re: Interface

    Thanks for confirmation,will do too.

  6. #6
    Account Upgraded | Title Enabled! Kreain is offline
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    Re: Interface

    You can literally do anything as long as you have the correct nodes in the nif, the nodes can be rezised, reskinned, etc, anything, as long as they have the correct name for the client to reference to it.

  7. #7
    Account Upgraded | Title Enabled! RageZooner is offline
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    Re: Interface

    I was thinking bout something like this: To replace the exp system,i hate those fuckin' lil circles.As example...take exp as a bar,idk if the game will recognize where to "add" the exp.



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