Hello people,
There is serious topic to talk about, so wahtevz.. Here ya go..
Maplighting. You know.. in the old server files, the view of Forest Of Mist, Fbz1, Elderine.. was different. Different by the colors. You see.. For example Forest Of Mist was orange:
(Thank you saber for the foto ;D You know the whole world loves u, wait nvm)
Yes it looks pretty cool, and i would love to look that instead of the default ordinary bullshit x;
And yeah, Fbz too:

See? It looks like a dungeon Q.Q
I WANT IT!!!!
___________________________________________________________________________
So yeah, i used two different resmap folders, from two different old files,
plus i combined them with two different BlockInfo folders from two different Shine server folders and what? Well nothin ._. After i look deeply i saw some ini configuration files in the BlockInfo Files, like this:
Code:
#PGFILE : HeightMap
#FILE_VER : 0.01
#HeightFileName : ".\resmenu\help\image\guide\fap\RouN.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ
#VerTexColorTexture : ".\resmenu\help\image\guide\fap\RouNvertexcolor2.bmp"
#HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö
#HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö
#OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸®
#OneBlockHeight : 50.0f
#QuadsWide : 64
#QuadsHigh : 64
#Layer
{
#Name :01 ground
#DiffuseFileName :".\resmap\fieldTexture\L2_D.dds"
#BlendFileName :".\resmap\fieldtexture\L1_A.BMP"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :5f
#UVScaleBlend :1.0f
}
#Layer
{
#Name :02 block2
#DiffuseFileName :".\resmap\fieldTexture\Tile 001.dds"
#BlendFileName :".\resmenu\help\image\guide\fap\block2.Bmp"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :5f
#UVScaleBlend :1.0f
}
#Layer
{
#Name :03 rock
#DiffuseFileName :".\resmap\fieldTexture\003.dds"
#BlendFileName :".\resmenu\help\image\guide\fap\block.Bmp"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :5f
#UVScaleBlend :1.0f
}
#Layer
{
#Name :04 grass
#DiffuseFileName :".\resmap\fieldTexture\swa_ground_A.dds"
#BlendFileName :".\resmenu\help\image\guide\fap\grass2.Bmp"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :4f
#UVScaleBlend :1.0f
}
#Layer
{
#Name :05 grass
#DiffuseFileName :".\resmap\fieldTexture\005.dds"
#BlendFileName :".\resmenu\help\image\guide\fap\grass.Bmp"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :3f
#UVScaleBlend :1.0f
}
#Layer
{
#Name :06 ground2
#DiffuseFileName :".\resmap\fieldTexture\L2_D.dds"
#BlendFileName :".\resmenu\help\image\guide\fap\ground2.Bmp"
#StartPos_X :0.0f
#StartPos_Y :0.0f
#Width :257.0f
#Height :257.0f
#UVScaleDiffuse :5f
#UVScaleBlend :1.0f
}
#END_FILE
Its called Rou.ini and there is no such file at the new server files. Does not exit.
I also puted the help folder in Client/resmap, according to that ini, but it does not work. Nothing changes.. Im starting to think its because of the exe, if so, i believe there is no way to make that works :( ..
..nuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Any pro know more about it?
Rofl, adding this message so the post will be at the top :D