Kingdom Quest

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  1. #1
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Kingdom Quest

    So I am pretty sure I set the KQ up right, I edited everything apart from the Pine scripts.
    But the mobs don't drop, I take it you need to edit some stuff in the PS?

    I see this a lot only on mobs:

    mobregen SubBlahBlah "KQ_B_BlahBlah" 5521 11532 53 1000 "Normal".

    BlahBlah is mob name :)

    Does that have anything to do with it?

    Someone point me in the right direction please.

    The mobs will drop if I spawn them myself, like &mobbreed KQ_B_BlahBlah 1 0 0 1 - KQ_B_BlahBlah -
    So that is why I am stuck :)


  2. #2
    Member cieto12345 is offline
    MemberRank
    Dec 2011 Join Date
    77Posts

    Re: Kingdom Quest

    The mobs just drop something if you create Regen file in MobRegen/KQ

    just use mobregen "YOURFILENAME" "GroupName"
    to spawn the mobs with drops

  3. #3
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Kingdom Quest

    So they do not drop because they are not on the KingdomQuest.txt ?
    Because they are on the mobregen txt for the a

    In the KQs txt file *



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