Monster creation 2016 files : Mob number mismatch[0]

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  1. #1
    Member fido67 is offline
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    Monster creation 2016 files : Mob number mismatch[0]

    Hello

    today I've tried to add a new monster to do a little WB.

    So i've added by using : MobWeapon.shn , MobInfo.shn , MobInfoServer.shn , MobSpecies.shn

    I understand that only MobInfo.shn , MobInfoServer.shn , MobSpecies.shn are vitals.

    but an error persist in log files :
    18:41:53 : AssertClass::ac_AssertFail : MobDataBox::mdb_Load : Mob number mismatch[0]

    I tried to do error by myself to know all debug possibility so thanks to that i endertand :
    if I have this error :

    18:37:37 : AssertClass::ac_AssertFail : Conflict [10135/0/0]

    it means that MobInfo.shn , MobInfoServer.shn , MobSpecies.shn are not synchronised.


    So i synchronised all and this error persist :
    AssertClass::ac_AssertFail : MobDataBox::mdb_Load : Mob number mismatch[0]

    for me it means that something is checking the quantity of "monster " in files. Does anyone know what it means and where to solve it ? i searched for 4 hours and i found nothing
    Last edited by fido67; 24-04-22 at 08:42 PM.


  2. #2
    Enthusiast linian is offline
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    Re: Monster creation 2016 files : Mob number mismatch[0]

    u miss -> MobView & QuestSpecies

  3. #3
    Member fido67 is offline
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    Re: Monster creation 2016 files : Mob number mismatch[0]

    Quote Originally Posted by linian View Post
    u miss -> MobView & QuestSpecies
    Ty ! i missed only QuestSpecies !
    Dp you know in wich files are spawntable for monsters ?

  4. #4
    Account Upgraded | Title Enabled! Evildarkang is offline
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    Re: Monster creation 2016 files : Mob number mismatch[0]

    \Server\9Data\Shine\MobRegen

    Geee i wonder what that would have inside them? :o

  5. #5
    Member fido67 is offline
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    Re: Monster creation 2016 files : Mob number mismatch[0]

    thanks a lot !



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