Just as the title states, I would greatly appreciate it if someone sent or posted their GM Command list, with or without descriptions, lost mine 2 years ago... Thanks.
Just as the title states, I would greatly appreciate it if someone sent or posted their GM Command list, with or without descriptions, lost mine 2 years ago... Thanks.
&kick <NAME>
- Kicks a player.
&adminlevel
&z <Text>
&hide
&show
&pfind <PlayerName>
&mfind <MobInx>
&psummon <PlayerName>
&summonplayer <PlayerName>
&kickout <PlayerName> .
&linkto <MapIndex> {<X> <Y>}
&immortal
&coord
&charinform
&dist
&mobdist
&distribute
&expbonus <MapIndex> <NewRate(P)>
&itembonus <MapIndex> <NewRate(P)>
&fieldbonus
&staticdamage <Damage>
&killallmob
&mobbreed <MobInx> <Count> <RSec> <Family> <RegenNr> {<RegInx> {<DropInx> {<MLvl>}}}
&doorbuild <MobInx> <X> <Y> <Angle> <Scale(P)>
&makeitem <ItemIndex> {-l<Amount> || -u<Refinement>}
&silence <PlayerName>
&fullpoint
&sethp {<Amount>}
&setsp {<Amount>}
&oxblock <State>
&scrint <ScriptBlockName>
&timer <TimeInSeconds>
&gldcollectset <GuildID>
&gldcollectclear
&guildtournament {<GTMapName>}
&learnskill <SkillID>
&learnpassive <SkillID>
&setabstate <AbStateID>
&kqreward <KQIndex>
&kingdomquest <KQMapName>
&endofkq <KQHandle>
&zonelink
&emptymap <MapIndex>
&deathaura
&horsespeed <Speed>
&partyinfo
&showid
¶meterview <StatNumber>
&serverindex
&propose <PlayerName>
&proposeres <PlayerName>
&reserve
&weddingreset
&enterready
&enter
&wedding
&chargeditem <ItemNumber>
&dimension <Number>
&templink <1> <2> <3> <4> <5> {<6> <7>} {<8>}
&block <FileName>
&serversocketcut <Number>
Here is the list, I do not know the descriptions for them all, took this from a archived post of kdev. Perhaps others can chime in on this, or they will have a version with the details.
Last edited by Busted11290; 21-01-12 at 10:52 PM.
Busted your answer is incomplete.There are more&more description for them.
Well that's all I could find, my list got lost with my last PC, better then nothing I suppose.
Any updates regarding this?
How do i give myself few items using command?
where can i find a list of items
Probably more than that, but haven't got time to type it all up.
&adminlevel [1+]
Shows your admin level.
&z, &n+ <Text> [10+]
Send "<Text>" to all clients on current map.
&hide, &+v+e [10+]
Hides your character from others. You can't attack in that state.
&show, &¦++¬ [10+]
Unhides your character from others.
&pfind, &-¦+Æ+v <PlayerName> [10+]
Find player <PlayerName>, from current map, and warp next to him.
&mfind, &+?+Æ+v <MobIndex> [10+]
Find first Mob with index <MobIndex>, from current map, and warp next to him.
&psummon, &-¦+-+» <PlayerName> [10+]
Summon <PlayerName> next to you.
&summonplayer <PlayerName> [100+]
Summon <PlayerName> next to you.
&kickout, &+Ʀµ <PlayerName> [10+]
Kick <PlayerName> from the map. (Note: Misleading text is shown. Not banned, but kicked)
&linkto, &+¦¦+ <MapIndex> {<X> <Y>} [10+]
Warp to <MapIndex> to default spawn point or specify with optional parameters <X> and <Y>. (Note: Invalid coordinates cause you to disconnect. (Places where your not supposed to get normally).)
&immortal [10+]
Makes you immortal. Use it again to make mortal again.
&coord [10+]
Shows your current coordinates and angle.
&charinform [10+]
Shows your target info. Any target.
&dist [10+]
Calculates selected target distance from you.
&mobdist [10+]
Shows each Map Object coordinates on current map.
&distribute [10+]
Shows each map statistics about how many players and mobs there are. Also total numbers.
&expbonus, &¦µ¦F-k¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> exp gaining rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&itembonus, &+¦+¦+¦¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> item drop rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&fieldbonus, &¦-¦s¦+¦-+¦ [50+]
Shows current map ExpBonus and ItemBonus percent.
&staticdamage <Damage> [50+]
Sets your melee damage to <Damage>.
&killallmob [50+]
Kill all mobs on the current map. Also you gain exp from the kills.
&mobbreed <MobInx> <Count> <RSec> <Family> <RegenNr> {<RegInx> {<DropInx> {<MLvl>}}} [50+]
Spawns <Count> <MobInx>, after each <RSec>. They are in group if <Family> is 'y' and else not.
Also they regen total of <RegenNr> times. With <DropInx> drops and as lvl <MLvl>. (Note: <RegInx> doesn't work.)
&doorbuild <MobInx> <X> <Y> <Angle> <Scale(P)> [100+]
Makes Door to coordinates (<X>,<Y>), with angle <Angle> and use scale <Scale>. (Note: Doesn't block movement.)
&makeitem <ItemIndex> {-l<Amount> || -u<Refinement>} [100+]
Makes you an Item with index <ItemIndex>. Also you can tell how many items to make by using optional parameter "-l" and instantly after that <Amount>(0-255). If you want to refine an item add "-u" (or "-U") and after that the <Refinement>.
Ex.:
Make Default amount of Lix T1.
&makeitem Lix1
Make 40 Elrue T1.
&makeitem El1 -l40
Make 1 Xir T1. (<Amount> is converted to byte)
&makeitem Xir1 -l257
Make ShortSword [+8].
&makeitem ShortSword -u8
Make ShortSword [+9].
&makeitem ShortSword -U9
&silence, &-¦+d+? <PlayerName> [100+]
Removes the ability to chat from <PlayerName>. (Doesn't work)
&fullpoint [50+]
Sets your HP/SP to 100%.
&sethp {<Amount>} [100+]
Sets your HP to <Amount>. If its not set then to 100%.
&setsp {<Amount>} [100+]
Sets your SP to <Amount>. If its not set then to 100%.
&oxblock <State> [100+]
Open or closes OX block (Center part in the OX field). <State> values can be 'O' to open and 'C' to close. (The command first letter is only checked)
&scrint <ScriptBlockName> [10+]
Executes script block <ScriptBlockName> in current map script.
&timer <TimeInSeconds> [100+]
Starts timer with <TimeInSeconds> seconds. Nothing happens if it runs out.
&gldcollectset <GuildID> [100+]
Sets something. (Needs testing)
&gldcollectclear [100+]
Clears something about guild(s), on a current map. (Needs testing)
&guildtournament {<GTMapName>} [100+]
Warps you to Guild Tournament map. (Needs testing)
&learnskill <SkillID> [100+]
wow... thank you for this!
&templink <ammount of players to pass> <mapname server> <mapname client> <X coord> <Y coord> <min lvl> <max lvl> <party no = 0 yes = 1>
if i remember proper but i think the lvl set didn't work proper, if someone has more info please fill it in.
and i think its -1 on the players to reset and 1000 for perm
Also you have to click on an existing gate to use it
Any command to change job class?
other than doing &deathaura + staticdamage 5000 so it kills everything on the map for you, ... no.
Just do it in SQL:
Find the character number on world Char -> Character, the char number is the first collom so :
CharNo | Name | AccountNO
then go to char Shape ( world char -> character )
find the charNo, and put the class number in.
And to add to Luga's post, you can use that command on spawned gates, so if you spawned a gate to burning hill it would wor
yeah i just did that in order to change my lvl and job advancement...
kinda slow for me since the server eat up most of my ram...
I presume that this is just A test server your talking about right ... if you try to go public using your computer Bakey will flame you alot :)
Does anyone know the proper way to use the lvl set on the &templink please?