[CODE]Fov (Field Of View)

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  1. #1
    Valued Member xxradicaldxx is offline
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    cool [CODE]Fov (Field Of View)

    This may be important for some newbies and some who are too lazy to code it.
    This is the Code of the field of view.
    Inside the file is the Code where you will only have to copy and paste the Code in the
    corresponding Lines
    Link: https://acestrix.com/share/FOV.zip

    By: @decarvk
    Last edited by xxradicaldxx; 28-04-18 at 02:38 AM. Reason: Edit Title


  2. #2
    Guss decarvk is offline
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    Re: [CODE]Fov (Field Of View)

    When you release something give the credit to author (me):
    initial commit patch:0001-fov-fix-security-fail.zip

  3. #3
    [CODE]Fov (Field Of View) St34lth4ng3l is offline
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    Re: [CODE]Fov (Field Of View)

    Quote Originally Posted by decarvk View Post
    When you release something give the credit to author (me):
    initial commit patch:0001-fov-fix-security-fail.zip
    Seems to be a very common issue nowadays.

    Tho it's not a very good solution for it, since the booster effect will bug as hell when on higher FOV and the m_pFov variable is never used and it's name, violates kind of the naming convention, since the name displays that it's the FOV and not the Font to display it.

  4. #4
    Guss decarvk is offline
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    Re: [CODE]Fov (Field Of View)

    I was not sharing it cause it's only "just working" I have to finish the work around it but someone think in other way ...

  5. #5
    Valued Member xxradicaldxx is offline
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    Re: [CODE]Fov (Field Of View)

    oh sorry man
    right now I give you your credits


  6. #6
    Guss decarvk is offline
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    Re: [CODE]Fov (Field Of View)

    a small video for those who wish to look the result:

    https://drive.google.com/file/d/1RtK...G3orOIqtc/view

  7. #7
    Valued Member beardilus is offline
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    Re: [CODE]Fov (Field Of View)

    can someone re upload these files I would like to mirror them on Evilsource.net - /



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