View Poll Results: Should I release Source Code 4.2 and 4.3? And why.

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  • Yes

    25 69.44%
  • No

    11 30.56%

[Release] 4.2-4.3 Source Code

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  1. #106
    Valued Member Afk Roy Osorio is offline
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    May 2014 Join Date
    119Posts

    Re: 4.2-4.3 Released Source Code

    sorry for the question but I found this as a system folder to switch to Spanish and would like to know how to change it or where to try compiling thanks if you help me sorry for the English

  2. #107
    Proficient Member SHREC is offline
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    Jul 2011 Join Date
    188Posts

    Re: 4.2-4.3 Released Source Code

    Quote Originally Posted by david robbin View Post
    hey, im try this codes but im get this errors many solutions, i search in google but did not work. anybody know how can fix this
    http://imageshack.com/a/img907/6518/zfO7dZ.png
    http://imageshack.com/a/img913/6416/0HC6bq.png
    #ifndef POINTER_64
    #define POINTER_64
    #endif

    write to

    typedef void *PVOID;
    typedef void * POINTER_64 PVOID64;

  3. #108
    Novice vertago is offline
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    Mar 2015 Join Date
    2Posts

    Re: 4.2-4.3 Released Source Code

    excuse me.

    i got some error when i compiler the NPCserver.

    Compiling...
    d3dapp.cpp
    GameServer\NPCServer\D3D\src\d3dapp.cpp(1322) : error C2664: 'DialogBoxParamA' : cannot convert parameter 4 from 'long (struct HWND__ *,unsigned int,unsigned int,long)' to 'int (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,long)'
    None of the functions with this name in scope match the target type
    do your have some idea what i missed or how can i fix that?



    ierror-npc-server.jpg

  4. #109
    Proficient Member WarriorSW is offline
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    Oct 2013 Join Date
    162Posts

    Re: 4.2-4.3 Released Source Code

    Try to change SelectDeviceProc to (int)SelectDeviceProc

  5. #110
    Novice vertago is offline
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    Mar 2015 Join Date
    2Posts

    Re: 4.2-4.3 Released Source Code

    its still error with cast sir.

    Compiling...
    d3dapp.cpp
    GameServer\NPCServer\D3D\src\d3dapp.cpp(1322) : error C2664: 'DialogBoxParamA' : cannot convert parameter 4 from 'int' to 'int (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,long)'
    Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
    Error executing cl.exe.


    NPCServer.exe - 1 error(s), 0 warning(s)

    npc-error-02.jpg

  6. #111
    Retired (Goddamn idiots) DragonLord is offline
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    Dec 2003 Join Date
    /dev/urandomLocation
    554Posts

    Re: 4.2-4.3 Released Source Code

    For the love of...
    If you people wish to dabble with programming, you might aswell learn the APIs you end up working with.
    Casting it as an int is absolutely stupid, as you need to provide it with a function pointer.
    Please refer to msdn for all Windows API related problems. (https://msdn.microsoft.com/en-us/lib...=vs.85%29.aspx)
    If you still can't do it, then I advise you against even trying this without proper knowledge of the C++ programming language.

    On the flipside, you could always hire a programmer to do it for you.

  7. #112
    Member cann006 is offline
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    Jun 2014 Join Date
    64Posts

    Re: 4.2-4.3 Released Source Code

    How to Upgrade Server 4.3 to 4.4 ep example Episode 4.4 - Strategic Ascension



    resources according to what I should write that I find from where the resources




    resources according to what I should write

  8. #113
    You got reported! :o Kasistar is offline
    MemberRank
    Oct 2011 Join Date
    647Posts

    Re: 4.2-4.3 Released Source Code

    how to: use the search function?
    how to: dont ask 2 times same question?

    this is the answer

  9. #114
    Valued Member Murat Yereseren is offline
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    Nov 2014 Join Date
    132Posts

    Re: 4.2-4.3 Released Source Code

    hi guys, i'm sorry for taking your time. i dont know c++ but i want to compile server files. so what i need for about this. please tell everything (sdks, programs, operating system). I will work care of the rest. and in the meantime sorry for english

  10. #115
    [Release] 4.2-4.3 Source Code St34lth4ng3l is offline
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    Apr 2013 Join Date
    __FILE__Location
    899Posts

    Re: 4.2-4.3 Released Source Code

    You need a computer with a Windows based Operating System.

  11. #116
    Valued Member Murat Yereseren is offline
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    Nov 2014 Join Date
    132Posts

    Re: 4.2-4.3 Released Source Code

    Quote Originally Posted by St34lth4ng3l View Post
    You need a computer with a Windows based Operating System.
    you are so funny but can you say to me what i need to which file ? programs visual studio 08 2010 14 15 cc ? and which sdk

  12. #117
    [Release] 4.2-4.3 Source Code Future is offline
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    Dec 2011 Join Date
    2,265Posts

    Re: 4.2-4.3 Released Source Code

    You do not need to install any SDK. Check what's included in this release. Also work is required to be put into compiling this. Specially if you want to upgrade it to common standards. This is work, everyone of us has/had to put into and which you have to put into as well, if you want to compile your own game.

    You should start with Installing Visual Studio 6.0 (for C++)
    This will also install Frameworks and API used by VC++6 which is used by this source code. You need to add include directories and static library paths (where you find all the .lib files)

    Then you will have to fix some Compiler errors. If you try to compile on an OS being higher than Win XP you will most likely need to make some edits to API headers or rewrite the way things get included in the game.

    Use google and your brain on your way and you should be able to do this...

  13. #118
    Valued Member Murat Yereseren is offline
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    Nov 2014 Join Date
    132Posts

    Re: 4.2-4.3 Released Source Code

    Quote Originally Posted by FutureAR View Post
    You do not need to install any SDK. Check what's included in this release. Also work is required to be put into compiling this. Specially if you want to upgrade it to common standards. This is work, everyone of us has/had to put into and which you have to put into as well, if you want to compile your own game.

    You should start with Installing Visual Studio 6.0 (for C++)
    This will also install Frameworks and API used by VC++6 which is used by this source code. You need to add include directories and static library paths (where you find all the .lib files)

    Then you will have to fix some Compiler errors. If you try to compile on an OS being higher than Win XP you will most likely need to make some edits to API headers or rewrite the way things get included in the game.

    Use google and your brain on your way and you should be able to do this...
    thank you , i know already what is necessary but i wanted to see who would who wants to help, so thank you futurear you are so good man
    (I did not know about not need add-ons (sdk))

  14. #119
    [Release] 4.2-4.3 Source Code St34lth4ng3l is offline
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    Apr 2013 Join Date
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    899Posts

    Re: 4.2-4.3 Released Source Code

    Quote Originally Posted by Murat Yereseren View Post
    you are so funny but can you say to me what i need to which file ? programs visual studio 08 2010 14 15 cc ? and which sdk
    Well, do you really think that Visual Studio 2014 exists?
    Last edited by St34lth4ng3l; 12-05-15 at 12:32 AM.

  15. #120
    You got reported! :o Kasistar is offline
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    Oct 2011 Join Date
    647Posts

    Re: 4.2-4.3 Released Source Code

    remember the joke

    "i finally got windows 7"
    "and? i use windows 8"
    "so? im best, i own windows 2000"

    :-P



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