Add code for SP show:
FieldSocket
Code:
case T_FC_CHARACTER_CHANGE_CURRENTSP:
ms_pFieldIOCP->SendInRangeMessageAroundCharacter(m_character.ClientIndex, SendBuf33, MSG_SIZE(MSG_FC_CHARACTER_WATCH_INFO) , m_pCurrentFieldMapChannel, TRUE, m_pCurrentFieldMapChannel->GetUserVisibleDiameterW());
AtumApp CharacterWatchInfo
Code:
m_pInterface->m_pGameArena->ChangeUserInfo(pMsg);
AtumProtocal MexOtherCharInfo
Code:
CurrentSP = rhs.CurrentSP;
MAXSP = rhs.SP;
Change some code in CINFGameMainOtherInfo
and you will have working Enemy HP Bar