[Release] EP 3.5 Source VS2013

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  1. #16
    Apprentice CodoLv is offline
    MemberRank
    May 2020 Join Date
    8Posts

    Re: [Release] EP 3.5 Source VS2013

    Hi St34lth4ng3l and pros,

    With all respects, I want to ask which version of Ace (3.5 or 4.3) is better to learn C++ for beginner because I heard that EP3.5 codes are worse (difficult to follow) than EP4. I look at the XOR code EP3.5 and they are not arranged nicely to follow compared to EP4.2 VS2013 by St34lth4ng3l.

    https://forum.ragezone.com/f614/guid...using-1091471/

    BTW, whether I can use cfg files from EP4 for EP3.5 or I convert bak -> csv -> text -> cfg ? (Is it abused?)



    Thanks.
    Last edited by CodoLv; 04-07-21 at 08:49 AM.

  2. #17
    Novice BoostedHuman is offline
    MemberRank
    Jul 2021 Join Date
    1Posts

    Re: [Release] EP 3.5 Source VS2013

    You should not at all learn C++ from these sources xD
    The coding is just plain bad.

  3. #18
    Member vinleprince is offline
    MemberRank
    Feb 2015 Join Date
    77Posts

    Re: [Release] EP 3.5 Source VS2013

    code style not different that much between 3.5 or 4+
    just new interface and some system has been changed
    in my opinion there was no point to do anything with 3.5
    so better start with 4+

  4. #19
    Apprentice CodoLv is offline
    MemberRank
    May 2020 Join Date
    8Posts

    Re: [Release] EP 3.5 Source VS2013

    Sadly, only the open AO source is still available, but it is too hard to compile the GameServer (or too many errors to fix such as missing files, syntax, undeclared identifier and etc ...). I follow the Readme and I have some fun researches to solve ZiGy puzzle . The EP4 VS 2013 link is dead . I have to learn some basic with EP3.5 atm then. Thanks pros.



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