[SourceCode] AO 4.6 Full source code VS2019

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  1. #1
    The Worst One inetpub is offline
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    angry [SourceCode] AO 4.6 Full source code VS2019

    Hello,
    after long time when only a few people had this, now you can get this too.
    1. Base source code is 4.6 from St34lth4ng3l package.
    2. I have updated it to vc142 and reworked directory structure.
    3. I have translated contents.h to humanish (not using google translate but checking src and commenting what is it)
    4. No other mods or bugs or backdoors has been added instead of these which was there originally.
    5. Password is "long,fame and others who always had all and never shared shit - lick my ballz fuckers" without quotes
    6. As password says - it is extremaly fucked in this community that there are haves and have-nots so now you can start flame that you have opportunity to work on something other than currently released stuff.

    LINK (vs2019 pw above): https://mega.nz/file/vQgxTSrB#k1rjlW...iihqH41bl0xu-Q
    LINK (vs6 - no password) : https://mega.nz/file/aEoHkKJC#oRAwZL...Nt98skpbIGm2vQ

    Please don't spam my pm,
    Cheers


  2. #2
    Valued Member xxradicaldxx is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    I hope that seeing this important contribution is good for everyone and they are not asking how it is compiled.
    Enjoy it guys and take a little time so you can update certain things and don't create random servers

  3. #3
    [SourceCode] AO 4.6 Full source code VS2019 St34lth4ng3l is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    I like that password :D

    Edit: As this one is a really important release in this section, maybe someone of the moderation team could pin this thread?
    Last edited by St34lth4ng3l; 30-07-21 at 01:15 AM. Reason: Pin request

  4. #4
    Enthusiast Emirr is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Ty for share. Can you share a 4.6 DB?

  5. #5
    [SourceCode] AO 4.6 Full source code VS2019 St34lth4ng3l is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by Emirr View Post
    Ty for share. Can you share a 4.6 DB?
    I don't have a clean 4.6 DB and i don't know how far he is with updating exisiting ones to EP 4.6 so you probably have to wait or do it on your own... sorry

  6. #6
    Valued Member xxradicaldxx is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    It is necessary to wait for the last contribution

    Who will it be?

  7. #7
    Enthusiast Emirr is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by St34lth4ng3l View Post
    I don't have a clean 4.6 DB and i don't know how far he is with updating exisiting ones to EP 4.6 so you probably have to wait or do it on your own... sorry
    Oh okey. Then is there any alternative database you can suggest ?

  8. #8
    Member Davidc96 is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    In the Database > MSSQL folder, there are SQL text files which creates databases, I don't know if those SQL files contains all the database but most of the tables, are in those files.

  9. #9
    Valued Member xxradicaldxx is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    First of all thanks to @inetpub

    For the Database you can use any, but you will have to add several missing procedures and maybe some tables

    MSSQL creates the Database but not the entire database (Something will always be missing)

  10. #10
    Member vinleprince is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by Emirr View Post
    Oh okey. Then is there any alternative database you can suggest ?
    maybe you can waiting for relase db, or upgrade from ep4.3there not much thing different.

    PHP Code:
    ============================
    Item Event Check
    [Edit Account DB]
    ti_ItemEvent (+2 Fields for GiveItemAtTime as datetimeChannelingType as int)
     
    [
    Edit Produce]
    atum_GetEventItemList (+1 Select for CheckWithCharacterUID)
    atum_insert_Log_ItemEvent (+1 Fields for CheckWithCharacterUID)
    atum_update_Log_ItemEvent_fixed_period (+1 Fields for CheckWithCharacterUID)
    atum_Load_ItemEvent (+2 GiveItemAtTimeChannelingType)
    =====================
    Combat Power
    [Create DB]
    atum_log_combatpower ([Time] as datetime ,[TotalANI] as int ,[TotalBCU] as int)
     
    [
    Create Produce]
    atum_Insert_CombatPowerLog (@time as vachar 30,@ani as int,@bcu as intinsert to atum_log_combatpower
    ==================
    Change Inf Count *Produce that might be already havebut require
     
    [
    Create DB]
    atum_NumberOfChangeInfl (AccountUniqueNumber as int ,NumberOfChangeInfl as tinyint)
     
    [
    Create Produce]
    atum_GetNumberOfChangeInfl (Select  [MENTION=420555]Aid[/MENTION] as intselect NumberOfChangeInfl where  [MENTION=420555]Aid[/MENTION], if empty return 0)
    atum_SetNumberOfChangeInfl (2 param  [MENTION=420555]Aid[/MENTIONint  [MENTION=138004]count[/MENTION] as tinyint. if exist use update instend of insert, )
    =========================
    Happy Hour extend
    [Edit Account DB]
    ti_HappyHourEvent (+8 field as float HPRecoveryRateSHDRecoveryRateSPRecoveryRateWeaponEnchantRateArmorEnchantRateETCItemEnchantRateSPIDiscountRateWPDiscountRate)

    dont forget edit produce select for +8 fields
    =========================
    SP Level Log
    [Edit 1 DB]
    atum_log_SPWar (+3 Fields tinyint for SPLevelBCUNextSPLevelANINextSPLevel)
     
    [
    Edit Produce]
    atum_log_Insert_SPWar (+3 Fields tinyint for  SPLevelBCUNextSPLevelANINextSPLevel)
     
     
    [
    Add Produce]
    atum_Get_Summon_SPLevel (1 param for @LogType as tinyint select top one from 2 fields for BCUNextSPLevelANINextSPLevel where param->logtype order by SPWarEndTime desc)
     
    ===========================
    Armor Event
    [Edit Account DB]
    td_MonthlyArmorEvent (+1 Field int for Duration)
     
    [
    Edit 1 DB]
    td_Collection (+2 Fields for MAEOptionItemNum as int MAEDurationTime as datetime)
     
    atum_GetCollectionList (+2 select MAEOptionItemNumMAEDurationTime)
    atum_UpdateCollectionInfo (+2 update MAEOptionItemNum as intMAEDurationTime as datetime *also add update line)
    atum_GetMonthlyArmorEventByServer (+1 Select for Duration)
     
    =========================
    Tradecenter Destroy Auction
     
    [Require Produce]
    atum_DestroyAuction_AddItem
    atum_DestroyAuction_GetItemList
    atum_DestroyAuction_AddItem
    atum_DestroyAuction_GetAuctionItem
    atum_DestroyAuction_UpdateBiddingInfo
    atum_DestroyAuction_GetBiddingInfo
    atum_DestroyAuction_SetClearDestroyAuction
    atum_DestroyAuction_InsertDestroyAuctionListup
    atum_DestroyAuction_Get_LogData_byItem
    atum_DestroyAuction_Get_LogData_byCondition
    atum_Market_Insert_ItemRegist
    atum_Market_Get_Enchant_Info
    atum_Market_Get_td_Enchant
    atum_Market_BuyTradeItem
    atum_Market_GetTradeItem
    atum_Market_Get_SaleList
    atum_Market_Get_MarketList
    atum_Market_RemoveInfo
    atum_Market_Get_LogData
    =========================
    Additional Produce that not much important (check source if want to upgradeit have some sql line there)
    atum_GetCashBuyDateByAccountExtUID
    atum_InsertCashBuyDate
    atum_InsertFirstPurchaseFromXMLRPC
    atum_GetFirstPurchaseFromXMLRPC
    atum_GetCombatPowerFromTOOL 

  11. #11
    Enthusiast Emirr is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by vinleprince View Post
    maybe you can waiting for relase db, or upgrade from ep4.3there not much thing different.

    PHP Code:
    ============================
    Item Event Check
    [Edit Account DB]
    ti_ItemEvent (+2 Fields for GiveItemAtTime as datetimeChannelingType as int)
     
    [
    Edit Produce]
    atum_GetEventItemList (+1 Select for CheckWithCharacterUID)
    atum_insert_Log_ItemEvent (+1 Fields for CheckWithCharacterUID)
    atum_update_Log_ItemEvent_fixed_period (+1 Fields for CheckWithCharacterUID)
    atum_Load_ItemEvent (+2 GiveItemAtTimeChannelingType)
    =====================
    Combat Power
    [Create DB]
    atum_log_combatpower ([Time] as datetime ,[TotalANI] as int ,[TotalBCU] as int)
     
    [
    Create Produce]
    atum_Insert_CombatPowerLog (@time as vachar 30,@ani as int,@bcu as intinsert to atum_log_combatpower
    ==================
    Change Inf Count *Produce that might be already havebut require
     
    [
    Create DB]
    atum_NumberOfChangeInfl (AccountUniqueNumber as int ,NumberOfChangeInfl as tinyint)
     
    [
    Create Produce]
    atum_GetNumberOfChangeInfl (Select  [MENTION=420555]Aid[/MENTION] as intselect NumberOfChangeInfl where  [MENTION=420555]Aid[/MENTION], if empty return 0)
    atum_SetNumberOfChangeInfl (2 param  [MENTION=420555]Aid[/MENTIONint  [MENTION=138004]count[/MENTION] as tinyint. if exist use update instend of insert, )
    =========================
    Happy Hour extend
    [Edit Account DB]
    ti_HappyHourEvent (+8 field as float HPRecoveryRateSHDRecoveryRateSPRecoveryRateWeaponEnchantRateArmorEnchantRateETCItemEnchantRateSPIDiscountRateWPDiscountRate)

    dont forget edit produce select for +8 fields
    =========================
    SP Level Log
    [Edit 1 DB]
    atum_log_SPWar (+3 Fields tinyint for SPLevelBCUNextSPLevelANINextSPLevel)
     
    [
    Edit Produce]
    atum_log_Insert_SPWar (+3 Fields tinyint for  SPLevelBCUNextSPLevelANINextSPLevel)
     
     
    [
    Add Produce]
    atum_Get_Summon_SPLevel (1 param for @LogType as tinyint select top one from 2 fields for BCUNextSPLevelANINextSPLevel where param->logtype order by SPWarEndTime desc)
     
    ===========================
    Armor Event
    [Edit Account DB]
    td_MonthlyArmorEvent (+1 Field int for Duration)
     
    [
    Edit 1 DB]
    td_Collection (+2 Fields for MAEOptionItemNum as int MAEDurationTime as datetime)
     
    atum_GetCollectionList (+2 select MAEOptionItemNumMAEDurationTime)
    atum_UpdateCollectionInfo (+2 update MAEOptionItemNum as intMAEDurationTime as datetime *also add update line)
    atum_GetMonthlyArmorEventByServer (+1 Select for Duration)
     
    =========================
    Tradecenter Destroy Auction
     
    [Require Produce]
    atum_DestroyAuction_AddItem
    atum_DestroyAuction_GetItemList
    atum_DestroyAuction_AddItem
    atum_DestroyAuction_GetAuctionItem
    atum_DestroyAuction_UpdateBiddingInfo
    atum_DestroyAuction_GetBiddingInfo
    atum_DestroyAuction_SetClearDestroyAuction
    atum_DestroyAuction_InsertDestroyAuctionListup
    atum_DestroyAuction_Get_LogData_byItem
    atum_DestroyAuction_Get_LogData_byCondition
    atum_Market_Insert_ItemRegist
    atum_Market_Get_Enchant_Info
    atum_Market_Get_td_Enchant
    atum_Market_BuyTradeItem
    atum_Market_GetTradeItem
    atum_Market_Get_SaleList
    atum_Market_Get_MarketList
    atum_Market_RemoveInfo
    atum_Market_Get_LogData
    =========================
    Additional Produce that not much important (check source if want to upgradeit have some sql line there)
    atum_GetCashBuyDateByAccountExtUID
    atum_InsertCashBuyDate
    atum_InsertFirstPurchaseFromXMLRPC
    atum_GetFirstPurchaseFromXMLRPC
    atum_GetCombatPowerFromTOOL 
    Where should i apply this code ?

  12. #12
    Valued Member xxradicaldxx is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by Emirr View Post
    Where should i apply this code ?
    the code is not done.It is only giving you the clues where you have to add or edit and what procedures are missing so that everything can work.

  13. #13
    Apprentice PhatLA is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    EP406 BossReward Table from VTC-Game server




  14. #14
    Member fyrjzy is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    which client can use?

  15. #15
    Valued Member xxradicaldxx is offline
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    Re: [SourceCode] AO 4.6 Full source code VS2019

    Quote Originally Posted by fyrjzy View Post
    which client can use?
    You can use any



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