Must read for ep3 server

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  1. #61
    Valued Member zeyden is offline
    MemberRank
    May 2009 Join Date
    MasangSoftLocation
    132Posts

    Re: [Solved] Question about ep3 config files

    Nice good work if u have some time can u upload XOR encriptor and all server files whitout maps thnx

  2. #62
    Don't. gigabyte is offline
    MemberRank
    Sep 2010 Join Date
    CanadaLocation
    367Posts

    Re: [Solved] Question about ep3 config files

    Quote Originally Posted by zeyden View Post
    Nice good work if u have some time can u upload XOR encriptor and all server files whitout maps thnx
    Lol.... you know episode 3 (even 3.1) is like gold around here right..?

    What I understand is all thats needed is the .xls files to import. My problem is when I do that (assuming they are even the CORRECT ones) a bunch of tables are duplicated while the other 2/3 of the DB continue to have NULL as data...

  3. #63
    Member ricodex is offline
    MemberRank
    Oct 2010 Join Date
    84Posts

    Re: [Solved] Question about ep3 config files

    I use the database are reviewed, but you gave PaNKJ more sophisticated database that only your database where I got my problem with the database and now my database has been further improved thanks to you

    ##########################
    ep3 creatures
    ep3 attachments
    ep3 maps with the task
    ep3 weapons and special weapons for GM (self-made)
    ep3 engine, radar cards running smoothly.
    ##########################

    ##########################
    Successful preserver_ep3
    NPCServer_ep3 faulty
    LogServer_ep3 faulty
    IMServer_ep3 faulty
    FieldServer_ep3 faulty
    ##########################

    ##########################
    Tasks running smoothly
    quest.tex and the Quest Zone
    ##########################

    Ep3 was less get along. If only I'll be glad to help in the wrong ones. I am happy that when I put the smooth in this forum

  4. #64
    Member predi24 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    75Posts

    Re: [Solved] Question about ep3 config files

    Modify in the log.cfg

    $LOG_SERVER_PORTP to $LOG_SERVER_PORT

    Tada LogServer_EP3 running.

    IMServer_EP3, FildServer_EP3 and NpcServer_EP3 still something missing in the configs.

    MFG Dyna
    Last edited by predi24; 31-12-10 at 03:36 PM.

  5. #65
    You won't get me... PanKJ is offline
    MemberRank
    Sep 2010 Join Date
    Too Damn HighLocation
    593Posts

    Re: [Solved] Question about ep3 config files

    I will upload my xor tool sooner or later (just making a gui for it and adapting it for my ga tool - the ga tool is still far from finished so dont beg for it). It works for:
    quest.tex
    afllist.tex
    helptext.tex

    To understand what this db is: its is the backuped ep3 db (the empty one), where i imported the ep3 stuff from the xls files, filled the rest tables with stuff from the ep2 db. So there is missing stuff still. So youll might have to import more stuff from the ep2 db, youll also have to update the db manually and ofc there are some things thatll take some times to figure out.

    @predi24, i didnt get what you meant, my log.cfg has no such mistake, so you must have put it there accidentally.
    @ricodex, you mean your server isnt still running? if i read your post right you say you made custom weaps? if thats so be warned theyll most probably crash the client.
    Last edited by PanKJ; 31-12-10 at 07:51 PM.

  6. #66
    Member ricodex is offline
    MemberRank
    Oct 2010 Join Date
    84Posts

    Re: [Solved] Question about ep3 config files

    Whatever you do PanKJ

    NPCServer_ep3 faulty
    IMServer_ep3 faulty
    FieldServer_ep3 faulty

    They help us work less, please
    Last edited by ricodex; 01-01-11 at 10:48 AM.

  7. #67
    Apprentice ZuppR is offline
    MemberRank
    Jul 2007 Join Date
    17Posts

    Re: [Solved] Question about ep3 config files

    Quote Originally Posted by ricodex View Post
    Whatever you do PanKJ

    NPCServer_ep3 faulty
    IMServer_ep3 faulty
    FieldServer_ep3 faulty

    They help us work less, please
    faulty in what way?

  8. #68
    Member ricodex is offline
    MemberRank
    Oct 2010 Join Date
    84Posts

    Re: [Solved] Question about ep3 config files

    LoadConfiguration Error => FieldServer_ep3.exe
    Code:
    01-01 12:50:11|[Notify] elapsed time after turn on !!  0Day  3h: 2m:33s 
    01-01 12:50:11|Field Server Start
    
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   16] PoolCnt[ 4608] CommitSize[   73728] vectorSize[1] Address Range(0x7FF90000 ~ 0x7FFA2000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   20] PoolCnt[ 7577] CommitSize[  151552] vectorSize[1] Address Range(0x7FF60000 ~ 0x7FF85000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   32] PoolCnt[18048] CommitSize[  577536] vectorSize[1] Address Range(0x7FED0000 ~ 0x7FF5D000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   44] PoolCnt[ 3072] CommitSize[  135168] vectorSize[1] Address Range(0x7FEA0000 ~ 0x7FEC1000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   48] PoolCnt[ 7509] CommitSize[  360448] vectorSize[1] Address Range(0x7FE40000 ~ 0x7FE98000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   56] PoolCnt[15067] CommitSize[  843776] vectorSize[1] Address Range(0x7FD70000 ~ 0x7FE3E000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   96] PoolCnt[30037] CommitSize[ 2883584] vectorSize[1] Address Range(0x7FAB0000 ~ 0x7FD70000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[  520] PoolCnt[ 3001] CommitSize[ 1560576] vectorSize[1] Address Range(0x7F930000 ~ 0x7FAAD000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1508] PoolCnt[ 1002] CommitSize[ 1511424] vectorSize[1] Address Range(0x7F570000 ~ 0x7F6E1000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1528] PoolCnt[  101] CommitSize[  155648] vectorSize[1] Address Range(0x7F900000 ~ 0x7F926000)
    01-01 12:50:11|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1552] PoolCnt[15001] CommitSize[23281664] vectorSize[1] Address Range(0x7DF30000 ~ 0x7F564000)
    01-01 12:50:11|  [Notify] CAtumSJ::LoadAllLetterList, Total letter [     0]counts
    01-01 12:50:11|	ServerGroup:                 Hero, Enable(1) MGameServerID(10061)
    01-01 12:50:11|	ServerGroup:                    A, Enable(0) MGameServerID(10062)
    01-01 12:50:11|	ServerGroup:                    B, Enable(0) MGameServerID(10063)
    01-01 12:50:11|	ServerGroup:                    C, Enable(0) MGameServerID(10064)
    01-01 12:50:11|	ServerGroup:                    D, Enable(0) MGameServerID(10065)
    01-01 12:50:14|  [Notify] CFieldGlobal::EndServerSocket# 
    01-01 12:50:14|CGlobalGameServer::EndServerSocket_1
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyField2PreWinSocket# 0x0 IsConnected(0) 
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyField2IMWinSocket# 0x0 IsConnected(0) 
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyAllF2LWSocket# 
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   16] TotalCommitedObjCnts(  4608) CurrentObjCnts(  4608)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   20] TotalCommitedObjCnts(  7577) CurrentObjCnts(  7577)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   32] TotalCommitedObjCnts( 18048) CurrentObjCnts( 18048)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   44] TotalCommitedObjCnts(  3072) CurrentObjCnts(  3072)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   48] TotalCommitedObjCnts(  7509) CurrentObjCnts(  7509)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   56] TotalCommitedObjCnts( 15067) CurrentObjCnts( 15067)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[   96] TotalCommitedObjCnts( 30037) CurrentObjCnts( 30037)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[  520] TotalCommitedObjCnts(  3001) CurrentObjCnts(  3001)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1508] TotalCommitedObjCnts(  1002) CurrentObjCnts(  1002)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1528] TotalCommitedObjCnts(   101) CurrentObjCnts(   101)
    01-01 12:50:14|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1552] TotalCommitedObjCnts( 15001) CurrentObjCnts( 15001)
    01-01 12:50:14|Field Server End
    
    
    01-01 12:50:14|  [Notify] CFieldGlobal::EndServerSocket# 
    01-01 12:50:14|CGlobalGameServer::EndServerSocket_1
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyField2PreWinSocket# 0x0 IsConnected(0) 
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyField2IMWinSocket# 0x0 IsConnected(0) 
    01-01 12:50:14|  [Notify] CFieldGlobal::DestroyAllF2LWSocket# 
    01-01 12:50:14|CGlobalGameServer::EndServerSocket_1

    LoadConfiguration Error => İMserver_ep3.exe
    Code:
    01-01 13:29:49|[Notify] elapsed time after turn on !!  0Day  3h:42m:11s 
    01-01 13:29:49|IM Server Start
    
    01-01 13:29:49|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1508] PoolCnt[ 1002] CommitSize[ 1511424] vectorSize[1] Address Range(0x7FE30000 ~ 0x7FFA1000)
    01-01 13:29:49|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1528] PoolCnt[  101] CommitSize[  155648] vectorSize[1] Address Range(0x7FE00000 ~ 0x7FE26000)
    01-01 13:29:49|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1552] PoolCnt[15001] CommitSize[23281664] vectorSize[1] Address Range(0x7E0B0000 ~ 0x7F6E4000)
    01-01 13:29:49|	ServerGroup:                 Hero, Enable(1) MGameServerID(10061)
    01-01 13:29:49|	ServerGroup:                    A, Enable(0) MGameServerID(10062)
    01-01 13:29:49|	ServerGroup:                    B, Enable(0) MGameServerID(10063)
    01-01 13:29:49|	ServerGroup:                    C, Enable(0) MGameServerID(10064)
    01-01 13:29:49|	ServerGroup:                    D, Enable(0) MGameServerID(10065)
    01-01 13:29:52|  [Notify] CIMGlobal::EndServerSocket# 
    01-01 13:29:52|CGlobalGameServer::EndServerSocket_1
    01-01 13:29:52|  [Notify] CIMGlobal::DestroyIM2PreWinSocket# 0x0 IsConnected(0) 
    01-01 13:29:52|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1508] TotalCommitedObjCnts(  1002) CurrentObjCnts(  1002)
    01-01 13:29:52|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1528] TotalCommitedObjCnts(   101) CurrentObjCnts(   101)
    01-01 13:29:52|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1552] TotalCommitedObjCnts( 15001) CurrentObjCnts( 15001)
    01-01 13:29:52|IM Server End
    
    
    01-01 13:29:52|  [Notify] CIMGlobal::EndServerSocket# 
    01-01 13:29:52|CGlobalGameServer::EndServerSocket_1
    01-01 13:29:52|  [Notify] CIMGlobal::DestroyIM2PreWinSocket# 0x0 IsConnected(0) 
    01-01 13:29:52|CGlobalGameServer::EndServerSocket_1

    LoadConfiguration Error(1000) => NPCServer_ep3.exe

    Code:
    01-01 12:48:34|[Notify] elapsed time after turn on !!  0Day  3h: 0m:56s 
    01-01 12:48:34|NPC Server Start
    
    01-01 12:48:34|CVMem::AllocVMem VirtualAlloc() success, TypeSize[   20] PoolCnt[ 7577] CommitSize[  151552] vectorSize[1] Address Range(0x7FF80000 ~ 0x7FFA5000)
    01-01 12:48:34|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1508] PoolCnt[ 1002] CommitSize[ 1511424] vectorSize[1] Address Range(0x7FE00000 ~ 0x7FF71000)
    01-01 12:48:34|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1528] PoolCnt[  101] CommitSize[  155648] vectorSize[1] Address Range(0x7FDD0000 ~ 0x7FDF6000)
    01-01 12:48:34|CVMem::AllocVMem VirtualAlloc() success, TypeSize[ 1552] PoolCnt[18001] CommitSize[27938816] vectorSize[1] Address Range(0x7DC40000 ~ 0x7F6E5000)
    01-01 12:48:35|====================================================================================================
    01-01 12:48:35|							Collision check between monster and object does not exist
    01-01 12:48:35|====================================================================================================
    01-01 12:48:38|  [Notify] CNPCGlobal::EndServerSocket# 
    01-01 12:48:38|CGlobalGameServer::EndServerSocket_1
    01-01 12:48:38|[Notify] CVMem::FreeAllVMem_ TypeSize[   20] TotalCommitedObjCnts(  7577) CurrentObjCnts(  7577)
    01-01 12:48:38|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1508] TotalCommitedObjCnts(  1002) CurrentObjCnts(  1002)
    01-01 12:48:38|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1528] TotalCommitedObjCnts(   101) CurrentObjCnts(   101)
    01-01 12:48:38|[Notify] CVMem::FreeAllVMem_ TypeSize[ 1552] TotalCommitedObjCnts( 18001) CurrentObjCnts( 18001)
    01-01 12:48:38|NPC Server End
    
    
    01-01 12:48:38|  [Notify] CNPCGlobal::EndServerSocket# 
    01-01 12:48:38|CGlobalGameServer::EndServerSocket_1
    01-01 12:48:38|  [Notify] CNPCGlobal::DestroyN2FSocket# 0x0 IsConnected(0) 
    01-01 12:48:38|CGlobalGameServer::EndServerSocket_1
    global.cfg
    Code:
    ################################################################################
    #
    # 	$LOCAL_IP_ADDR				: local computer IP(All server edit)
    # 	$SERVER_GROUP_NAME			: set ServerGruop(IM, Field server edit), Max 19Bytes
    # 	$LANGUAGE_TYPE				: set language load Text field of DB
    #
    #	#define LANGUAGE_TYPE_UNKNOWN		-1
    #	#define LANGUAGE_TYPE_KOREAN		0
    #	#define LANGUAGE_TYPE_ENGLISH		1
    #	#define LANGUAGE_TYPE_JAPANESE		2
    #	#define LANGUAGE_TYPE_CHINESE		3
    #	#define LANGUAGE_TYPE_VIETNAMESE	4
    #
    ################################################################################	
    	$LOCAL_IP_ADDR				= 95.173.183.126
    	$LOCAL_PUBLIC_IP_ADDR			= $LOCAL_IP_ADDR
    	$ALLOWED_TOOL_IP			= $LOCAL_IP_ADDR
    	$SERVER_GROUP_NAME			= MyServer
    	$LANGUAGE_TYPE				= 1
    
    ################################################################################
    # 				ServerGroupList
    ################################################################################
    	$SERVER_GROUP_NAME_1			= MyServer
    	$SERVER_GROUP_NAME_2			= A
    	$SERVER_GROUP_NAME_3			= B
    	$SERVER_GROUP_NAME_4			= C
    	$SERVER_GROUP_NAME_5			= D
    	$SERVER_GROUP_NAME_6			= E
    	$SERVER_GROUP_NAME_7			= F
    	$SERVER_GROUP_NAME_8			= G
    	$SERVER_GROUP_NAME_9			= I
    	$SERVER_GROUP_NAME_10			= O
    	$SERVER_GROUP_NAME_11			= P
    	$SERVER_GROUP_NAME_12			= R
    	$SERVER_GROUP_NAME_13			= T
    	$SERVER_GROUP_NAME_14			= S
    	$SERVER_GROUP_NAME_15			= K
    	$SERVER_GROUP_NAME_16			= L
    	$SERVER_GROUP_NAME_17			= Z
    	$SERVER_GROUP_NAME_18			= X
    	$SERVER_GROUP_NAME_19			= V
    	$SERVER_GROUP_NAME_20			= N
    	$MGAME_SERVER_ID_1			= 10061	
    	$MGAME_SERVER_ID_2			= 10062
    	$MGAME_SERVER_ID_3			= 10063
    	$MGAME_SERVER_ID_4			= 10064
    	$MGAME_SERVER_ID_5			= 10065
    	$MGAME_SERVER_ID_6			= 10066
    	$MGAME_SERVER_ID_7			= 10067
    	$MGAME_SERVER_ID_8			= 10068
    	$MGAME_SERVER_ID_9			= 10069
    	$MGAME_SERVER_ID_10			= 10070
    	$MGAME_SERVER_ID_11			= 10071
    	$MGAME_SERVER_ID_12			= 10072
    	$MGAME_SERVER_ID_13			= 10073
    	$MGAME_SERVER_ID_14			= 10074
    	$MGAME_SERVER_ID_15			= 10075
    	$MGAME_SERVER_ID_16			= 10076
    	$MGAME_SERVER_ID_17			= 10077
    	$MGAME_SERVER_ID_18			= 10078
    	$MGAME_SERVER_ID_19			= 10079
    	$MGAME_SERVER_ID_20			= 10080
    ################################################################################
    # PreServer Group List
    #						[ServerGroupName]	[ServerGroupIP]		[OrderIndex]
    ################################################################################
    	$$GAME_SERVER_GROUP_NAME1		= MyServer		$LOCAL_IP_ADDR		1
    	$$GAME_SERVER_GROUP_NAME2		= A            		$LOCAL_IP_ADDR
    	$$GAME_SERVER_GROUP_NAME3		= B			$LOCAL_IP_ADDR
    	$$GAME_SERVER_GROUP_NAME4		= C			$LOCAL_IP_ADDR
    	$$GAME_SERVER_GROUP_NAME5		= D			$LOCAL_IP_ADDR
    ################################################################################
    # 2010-12-12 by PanKJ
    # ServerGroupInfos
    #						[ServerName]		[ServerID]		[Enabled]
    ################################################################################
    	$$SERVER_GROUP_INFO1			= $SERVER_GROUP_NAME_1	$MGAME_SERVER_ID_1	TRUE
    	$$SERVER_GROUP_INFO2			= $SERVER_GROUP_NAME_2  $MGAME_SERVER_ID_2      FALSE
    	$$SERVER_GROUP_INFO3			= $SERVER_GROUP_NAME_3  $MGAME_SERVER_ID_3      FALSE
    	$$SERVER_GROUP_INFO4			= $SERVER_GROUP_NAME_4  $MGAME_SERVER_ID_4      FALSE
    	$$SERVER_GROUP_INFO5			= $SERVER_GROUP_NAME_5  $MGAME_SERVER_ID_5      FALSE
    
    ################################################################################
    # Each Server's IP
    ################################################################################
    	$PRE_SERVER_IP				= $LOCAL_IP_ADDR
    	$IM_SERVER_IP				= $LOCAL_IP_ADDR
    	$LOG_SERVER_IP				= $LOCAL_IP_ADDR
    	$FIELD_SERVER_IP			= $LOCAL_IP_ADDR
    	$NPC_SERVER_IP				= $LOCAL_IP_ADDR
    	$VD_SERVER_IP				= $LOCAL_IP_ADDR
    	$VC_SERVER_IP				= $LOCAL_IP_ADDR
    
    ################################################################################
    # Default Listening Ports
    ################################################################################
    	$PRE_SERVER_PORT			= 15100
    	$IM_SERVER_PORT				= 15101
    	$LOG_SERVER_PORT			= 15102
    	$FIELD_SERVER_PORT			= 15103
    	$NPC_SERVER_PORT			= 15104
    	$VD_SERVER_PORT				= 15150
    	$VC_SERVER_PORT				= 15151
    
    ################################################################################
    # VoIP Server Settings(PCCallAgent)
    ################################################################################
    	$VOIP_1to1_SERVER_IP			= $LOCAL_IP_ADDR
    	$VOIP_1to1_SERVER_PORT			= 15152
    	$VOIP_NtoN_SERVER_IP			= $LOCAL_IP_ADDR
    	$VOIP_NtoN_SERVER_PORT			= 15150
    
    ################################################################################
    # client update ignore Flag, Warning: certainly set FALSE when real service!!!
    ################################################################################
    	$INGNORE_CLIENT_VERSION_UPDATE		= FALSE
    
    ################################################################################
    # Log server connect flag, Warning: certainly set TRUE when real service!!!
    ################################################################################
    	$CHECK_LOG_SERVER			= TRUE
    
    ################################################################################
    # Test Server Flag
    ################################################################################
    	$IS_TEST_SERVER				= FALSE
    	$MAIN_OR_TEST_SERVER_NAME		= MyServer
    	$GAME_PUBLISHER				= GameForge4d
    
    ################################################################################
    # Jamboree Server Flag
    ################################################################################
    	$IS_JAMBOREE_SERVER			= FALSE
    
    ################################################################################
    # Only Choice Server Flag
    ################################################################################
    	$IS_ONLY_CHOICE_SERVER			= FALSE
    ################################################################################
    # Server Group Limite User Count
    ################################################################################
    	$SERVER_GROUP_LIMITE_USER_COUNT		= 1000
    
    ################################################################################
    # Cash Shop Service Flag
    ################################################################################
    	$CASH_SHOP_SERVICE_FLAG			= TRUE
    
    ################################################################################
    # Use SecondaryPassword System Flag
    ################################################################################
    	$USE_SECONDARYPASSWORD_SYSTEM_FLAG	= TRUE
    
    ################################################################################
    # Arena Server Flag
    ################################################################################
    
    
    ################################################################################
    # Auto Update Settings
    # FTP or HTTP
    ############################################################################
    	$AUTO_UPDATE_SERVER_TYPE		= FTP
    	$UPLOAD_FTP_SERVER_IP			= 95.173.183.126
    	$UPLOAD_FTP_SERVER_PORT			= 21
    	$UPLOAD_FTP_SERVER_ACCOUNT		= username
    	$UPLOAD_FTP_SERVER_PASSWORD		= pass
    	
    	$DOWNLOAD_FTP_SERVER_IP1		= 95.173.183.126
    	$DOWNLOAD_FTP_SERVER_IP2		= 95.173.183.126
    	$DOWNLOAD_FTP_SERVER_PORT		= 21
    	$DOWNLOAD_FTP_SERVER_ACCOUNT	= username
    	$DOWNLOAD_FTP_SERVER_PASSWORD	= pass
    	
    	$CLIENT_FTP_UPDATE_UPLOAD_DIR	= /httpdocs/NewAce/flysis
    	$LAUNCHER_FILE_UPLOAD_PATH	= /httpdocs/NewAce/launcher/Launcher.atm
    	$DELETE_FILE_LIST_UPLOAD_PATH	= /httpdocs/NewAce/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_UPLOAD_PATH	= /httpdocs/NewAce/notice/notice.txt
        	$VERSION_LIST_FILE_UPLOAD_PATH	= /httpdocs/NewAce/flysis/versionlist.ver
    
    	$CLIENT_FTP_UPDATE_DOWNLOAD_DIR	= /httpdocs/NewAce/flysis	
    	$LAUNCHER_FILE_DOWNLOAD_PATH	= /httpdocs/NewAce/launcher/Launcher.atm
    	$DELETE_FILE_LIST_DOWNLOAD_PATH	= /httpdocs/NewAce/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_DOWNLOAD_PATH	= /httpdocs/NewAce/notice/notice.txt	
    
    	$DOWNLOAD_HTTP_SERVER_IP1				= 95.173.183.126
    	$DOWNLOAD_HTTP_SERVER_IP2				= 95.173.183.126
    	$DOWNLOAD_HTTP_SERVER_PORT				= 80
    	$DOWNLOAD_HTTP_SERVER_ACCOUNT			= anonymous
    	$DOWNLOAD_HTTP_SERVER_PASSWORD			= 
    
    	$CLIENT_UPDATE_DOWNLOAD_HTTP_DIR		= NewAce/flysis
    	$LAUNCHER_FILE_DOWNLOAD_HTTP_PATH		= NewAce/launcher/Launcher.atm
    	$DELETE_FILE_LIST_DOWNLOAD_HTTP_PATH		= NewAce/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_DOWNLOAD_HTTP_PATH			= NewAce/notice/notice.txt
        	$VERSION_LIST_FILE_DOWNLOAD_HTTP_PATH		= NewAce/flysis/versionlist.ver
    
    ################################################################################
    # ReInstall Version:(previous version of new download version), Default = 1.0.0.0
    ################################################################################
    	$CLIENT_REINSTALL_VERSION		= 1.0.0.0
    
    ################################################################################
    # Default Map
    ################################################################################
    	$SERVER_GROUP_DEFAULT_MAP		= 2001
    
    ################################################################################
    # Database Settings 1 - PreServer
    ################################################################################
    	$PRE_ODBC_DSN				= db_acc
    	$PRE_ODBC_UID				= 21474103
    	$PRE_ODBC_PASSWD			= 2352580204405E
    	$PRE_DB_SERVER_DATABASE_NAME		= atum2_db_account
    	$PRE_DB_SERVER_IP			= 127.0.0.1
    	$PRE_DB_SERVER_PORT			= 9979
    
    ################################################################################
    # Database Settings 2 - ServerGroup(IMServer, FieldServer, LogServer, NPCServer)
    ################################################################################	
    	$SERVER_GROUP_ODBC_DSN			= db_1
    	$SERVER_GROUP_ODBC_UID			= 21474103
    	$SERVER_GROUP_ODBC_PASSWD		= 2352580204405E
    	$SERVER_GROUP_DB_SERVER_DATABASE_NAME	= atum2_db_1
    	$SERVER_GROUP_DB_SERVER_IP		= 127.0.0.1
    	$SERVER_GROUP_DB_SERVER_PORT		= 9979
    
    ################################################################################
    # Database Settings 3 - Log DB Server(LogServer)
    ################################################################################	
    	$LOG_SERVER_GROUP_ODBC_DSN		= db_1 
    	$LOG_SERVER_GROUP_ODBC_UID		= 21474103
    	$LOG_SERVER_GROUP_ODBC_PASSWD		= 2352580204405E
    $LOG_SERVER_GROUP_DB_SERVER_DATABASE_NAME	= atum2_db_1
    	$LOG_SERVER_GROUP_DB_SERVER_IP		= 127.0.0.1
    	$LOG_SERVER_GROUP_DB_SERVER_PORT	= 9979
    
    ################################################################################
    # Database Settings 3 - External Authentication
    ################################################################################
    	$IS_EXTERNAL_AUTHENTICATION		= FALSE
    	$EXT_AUTH_ODBC_DSN			= atum_external_authentication_dsn
    	$EXT_AUTH_ODBC_UID			= 21474103
    	$EXT_AUTH_ODBC_PASSWD			= 2352580204405E
    	$EXT_AUTH_DB_SERVER_DATABASE_NAME	= atum2_db_account
    	$EXT_AUTH_DB_SERVER_IP			= 127.0.0.1
    	$EXT_AUTH_DB_SERVER_PORT		= 9979
    
    ################################################################################
    # Database Settings 4 - Billing Database
    ################################################################################
    #	$BILLING_DB_SERVER_USER_ID		= 21474103
    #	$BILLING_DB_SERVER_PASSWORD		= 2352580204405E
    #	$BILLING_DB_SERVER_DATABASE_NAME	= atum2_db_1
    #	$BILLING_DB_SERVER_IP			= 127.0.0.1
    #	$BILLING_DB_SERVER_PASSWORD		= 9979
    im.cfg
    Code:
    ################################################################################
    # 2010-12-5 by PanKJ
    # CAUTION: Refer to "global.cfg"!
    ################################################################################
    	LocalIP 			=	127.0.0.1
    	LocalIPAddress				$LOCAL_IP_ADDR
    	LocalPublicIPAddress			$LOCAL_PUBLIC_IP_ADDR
    	LocalListenPort				$IM_SERVER_PORT
    	LanguageType				$LANGUAGE_TYPE
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Allowed Tool IP
    ################################################################################
    	AllowedToolIP				$ALLOWED_TOOL_IP
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Database Settings
    ################################################################################
    	ODBCDSN					$SERVER_GROUP_ODBC_DSN
    	ODBCUID					$SERVER_GROUP_ODBC_UID
    	ODBCPASSWD				$SERVER_GROUP_ODBC_PASSWD
    	DBServerDatabaseName			$SERVER_GROUP_DB_SERVER_DATABASE_NAME
    	DBServerIP				$SERVER_GROUP_DB_SERVER_IP
    	DBServerPort				$SERVER_GROUP_DB_SERVER_PORT
    
    ################################################################################
    # IM Server Configuration
    ################################################################################
    	ServerGroupName				$SERVER_GROUP_NAME
    	PreServer				$PRE_SERVER_IP			$PRE_SERVER_PORT
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # ServerGroupInfo
    ################################################################################	
    	ServerGroupInfo				$$SERVER_GROUP_INFO1
    	ServerGroupInfo				$$SERVER_GROUP_INFO2
    	ServerGroupInfo				$$SERVER_GROUP_INFO3
    	ServerGroupInfo				$$SERVER_GROUP_INFO4
    	ServerGroupInfo				$$SERVER_GROUP_INFO5

    npc.cfg
    Code:
    ###############################################################################
    # 2010-12-5 by PanKJ
    # CAUTION: Refer to "global.cfg"!
    ###############################################################################
    
    	LocalIPAddress				$LOCAL_IP_ADDR
    	LocalPublicIPAddress			$LOCAL_PUBLIC_IP_ADDR
    	LocalListenPort				$NPC_SERVER_PORT
    	LanguageType				$LANGUAGE_TYPE
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Allowed Tool IP
    ################################################################################
    	AllowedToolIP				$ALLOWED_TOOL_IP
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Database Settings
    ################################################################################
    	ODBCDSN						$SERVER_GROUP_ODBC_DSN
    	ODBCUID						$SERVER_GROUP_ODBC_UID
    	ODBCPASSWD					$SERVER_GROUP_ODBC_PASSWD
    	DBServerDatabaseName				$SERVER_GROUP_DB_SERVER_DATABASE_NAME
    	DBServerIP					$SERVER_GROUP_DB_SERVER_IP
    	DBServerPort					$SERVER_GROUP_DB_SERVER_PORT
    
    ################################################################################
    # NPC Server Configurations
    ################################################################################
    	FieldServer					$FIELD_SERVER_IP	$FIELD_SERVER_PORT
    
    # 2010-12-5 by PanKJ
    	ArenaServerFlag					FALSE

    field.cfg
    Code:
    ################################################################################
    # 2010-12-5 by PanKJ
    # CAUTION: Refer to "global.cfg"!
    ################################################################################
    
    	LocalIPAddress				$LOCAL_IP_ADDR
    	LocalPublicIPAddress			$LOCAL_PUBLIC_IP_ADDR
    	LocalListenPort				$FIELD_SERVER_PORT
    	LanguageType				$LANGUAGE_TYPE
    #	UseInflSelectionRestrictSystem		TRUE
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Allowed Tool IP
    ################################################################################
    	AllowedToolIP				$ALLOWED_TOOL_IP
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # Database Settings
    ################################################################################
    	ODBCDSN					$SERVER_GROUP_ODBC_DSN
    	ODBCUID					$SERVER_GROUP_ODBC_UID
    	ODBCPASSWD				$SERVER_GROUP_ODBC_PASSWD
    	DBServerDatabaseName			$SERVER_GROUP_DB_SERVER_DATABASE_NAME
    	DBServerIP				$SERVER_GROUP_DB_SERVER_IP
    	DBServerPort				$SERVER_GROUP_DB_SERVER_PORT
    	LOGDB_ODBCDSN				$LOG_SERVER_GROUP_ODBC_DSN
    	LOGDB_ODBCUID				$LOG_SERVER_GROUP_ODBC_UID
    	LOGDB_ODBCPASSWD			$LOG_SERVER_GROUP_ODBC_PASSWD
    	LOGDB_DBServerDatabaseName		$LOG_SERVER_GROUP_DB_SERVER_DATABASE_NAME
    	LOGDB_DBServerIP			$LOG_SERVER_GROUP_DB_SERVER_IP
    	LOGDB_DBServerPort			$LOG_SERVER_GROUP_DB_SERVER_PORT
    #	BillingDBServerUserID			$BILLING_DB_SERVER_USER_ID
    #	BillingDBServerPassword			$BILLING_DB_SERVER_PASSWORD
    #	BillingDBServerDatabaseName		$BILLING_DB_SERVER_DATABASE_NAME
    #	BillingDBServerIP			$BILLING_DB_SERVER_IP
    #	BillingDBServerPort			$BILLING_DB_SERVER_PORT
    
    ################################################################################
    # Field Server Configuration
    ################################################################################
    	FieldServerGroupName			$SERVER_GROUP_NAME_1	
    	PreServer				$PRE_SERVER_IP			$PRE_SERVER_PORT
    	LogServer				$LOG_SERVER_IP			$LOG_SERVER_PORT
    	IMServer				$IM_SERVER_IP			$IM_SERVER_PORT
    	VoIP1to1Server				$VOIP_1to1_SERVER_IP		$VOIP_1to1_SERVER_PORT
    	VoIPNtoNServer				$VOIP_NtoN_SERVER_IP		$VOIP_NtoN_SERVER_PORT
    	CheckLogServer				$CHECK_LOG_SERVER
    
    ################################################################################
    # Å×½ºÆ® ¼­¹ö ¿©ºÎ
    ################################################################################
    	IsTestServer				$IS_TEST_SERVER
    	MainORTestServerName			$MAIN_OR_TEST_SERVER_NAME
    	GamePublisher				$GAME_PUBLISHER
    
    ################################################################################
    # Jamboree Server Flag, 2007-04-09 by cmkwon
    ################################################################################
    	IsJamboreeServer			$IS_JAMBOREE_SERVER
    
    ################################################################################
    # 2007-01-10 by cmkwon
    # Cash Shop Service Flag(À¯·áÈ­ »óÁ¡ ¼­ºñ½º Ç÷¡±×)
    ################################################################################
    	CashShopServiceFlag			$CASH_SHOP_SERVICE_FLAG
    
    ################################################################################
    # 2007-09-12 by cmkwon
    # Use SecondaryPassword System Flag(2Â÷ÆÐ½º¿öµå ½Ã½ºÅÛ »ç¿ë Ç÷¡±×)
    ################################################################################
    	UseSecondaryPasswrodSystemFlag		$USE_SECONDARYPASSWORD_SYSTEM_FLAG
    
    	
    ################################################################################
    # ServerGroupName
    ################################################################################
    	ServerGroupName				$SERVER_GROUP_NAME
    	ServerGroupID				1
    
    ################################################################################
    # 2010-12-5 by PanKJ
    
    #	ArenaServerFlag				FALSE
    
    ################################################################################
    # 2010-12-5 by PanKJ
    # ServerGroup List
    ################################################################################	
    	ServerGroupInfo				$$SERVER_GROUP_INFO1
    	ServerGroupInfo				$$SERVER_GROUP_INFO2
    	ServerGroupInfo				$$SERVER_GROUP_INFO3
    	ServerGroupInfo				$$SERVER_GROUP_INFO4
    	ServerGroupInfo				$$SERVER_GROUP_INFO5
    Last edited by ricodex; 01-01-11 at 01:20 PM.

  9. #69
    Member predi24 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    75Posts

    Re: [Solved] Question about ep3 config files

    Apparently something is still missing in the configs for the three server, no idea what this is, but is in development.

  10. #70
    Member ricodex is offline
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    Oct 2010 Join Date
    84Posts

    Re: [Solved] Question about ep3 config files

    What is missing in trying to solve it

  11. #71
    You won't get me... PanKJ is offline
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    Sep 2010 Join Date
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    593Posts

    note [Solved] Question about ep3 config files

    Do you know where knowledge is to be had? The answer is as simple as that: in all forms of writing. What you have to do is just READ CAREFULLY. Its not enough that all these problems have been solved by guys who do work and develop, but you also want us to find where we wrote the answer to certain problems a month ago. Do you expect me to remember what i was doing a month ago? But if you read carefully you would have seen these:

    Quote Originally Posted by Warzinger1 View Post
    I've wondered, how easy to get InitDBTable() working.

    You MUST use EP3 database from Filterheadz release, and you must configure $DB_SERVER_IP to atum2_db_account. The PreServer calls atum_PROCEDURE_080827_0087 and that procedure is in atum2_db_account.

    Attachment: Log file of working PreServer.
    Quote Originally Posted by PanKJ View Post
    lol for me it was 23:50... Anyway i got my server fully running and all i have to do is fixing map, localization, (i suppose omi) etc. Ill up my preserver and my pre.cfg along with global.cfg. If it doesnt work then somethings wrong with your pc/os or something idk about.

    One more tip: im, field and npc servers require ti_LuckyMachine.cfg to have valid entries. Otherwise you get config erros. (took me a day to figure this out - in the end i randomly found out that it got the error shortly after reading some localization files... )
    See how easy it is to find solution to already solved problems? So my suggestion would be to read ALL posts in this section very very very carefully. Thats why there are forums after all. Theres a hell lotsa information here and most of you just dont use it. Do you think its too time consuming? Then you have to know ive read each single post about ao servers here and more than once. And even the slightest clue ive found it has really helped. Pls, at least read this thread from first post to last.
    Last edited by PanKJ; 02-01-11 at 12:36 AM.

  12. #72
    Member predi24 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    75Posts

    Re: [Solved] Question about ep3 config files

    ^^ok I'll try it tonight from the same and give let you know then.

  13. #73
    You won't get me... PanKJ is offline
    MemberRank
    Sep 2010 Join Date
    Too Damn HighLocation
    593Posts

    Re: [Solved] Question about ep3 config files

    1 entry in the ti_LuckyMachine.cfg should make it work.

  14. #74
    Member predi24 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    75Posts

    Re: [Solved] Question about ep3 config files

    OK all EP3 server running.

    thx PanKJ

    mfg Dyna

    PS:What client do you use?
    Last edited by predi24; 02-01-11 at 11:26 PM.

  15. #75
    You won't get me... PanKJ is offline
    MemberRank
    Sep 2010 Join Date
    Too Damn HighLocation
    593Posts

    Re: [Solved] Question about ep3 config files

    Ive said that in some post, for me the derivative client worked without changing anything but the versioninfo.ver sp thats what im using atm.



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