[RELEASE]DriftDetour

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  1. #46
    Account Upgraded | Title Enabled! Pink Lady is offline
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    Re: [RELEASE]DriftDetour

    no any RELEASE full Tutorials make DC server?

  2. #47
    ϠϪϡ 0x61 is offline
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    Re: [RELEASE]DriftDetour

    Guys, i haven't really read that much, but i'm willing to help to get the files working. I got a bit experience with this kind of stuff.

    I have a few questions about the files actually:

    So these are the official drift city files? - If no, what are they?
    Are these files included with a database file?
    What's the datestamp on the files (when are they built)?

    I would appreciate it if someone could answer these questions!

    Thanks in advance!

    Edit: after some huge boredom, i read a bit about it.
    Checkpoint, if you say it crashes after loading, it means it receives an invalid packet OR there are some client files missing(i doubt this one tho). We could log the packets from the official server and the one of the files. We can't start making our own packet format, but i'm pretty sure we could filter the packet and send our own. But all-in-all, we first need to check the difference between the packets, that way, we could see what's wrong :D
    Last edited by 0x61; 02-02-11 at 09:54 AM.

  3. #48
    Cult of Personality zad67 is offline
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    Re: [RELEASE]DriftDetour

    Good to see others still trying to get the files working, great job.

    About the client crashing i think it was stated awhile back that you may need both the 0.4i client and update/patch.

    Also may i asked, what clients i have you guys tried so far?

  4. #49
    Apprentice coolgod is offline
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    Re: [RELEASE]DriftDetour

    Quote Originally Posted by CheckPoint View Post
    What modification date does the setup have?
    it was released in late 2008 in hk.
    It was the oldest version i could got hold of.

  5. #50
    Banned Blasian is offline
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    Re: [RELEASE]DriftDetour

    So these are the official drift city files? - If no, what are they?
    Are these files included with a database file?
    What's the datestamp on the files (when are they built)?

    I would appreciate it if someone could answer these questions!

    Thanks in advance!

    Edit: after some huge boredom, i read a bit about it.
    Checkpoint, if you say it crashes after loading, it means it receives an invalid packet OR there are some client files missing(i doubt this one tho). We could log the packets from the official server and the one of the files. We can't start making our own packet format, but i'm pretty sure we could filter the packet and send our own. But all-in-all, we first need to check the difference between the packets, that way, we could see what's wrong :D
    As far as I know the server files were in-complete, tho he found a way to get them working, and for now he is still searching for a game client that matches the server build version. Drift city was also dropped by ijji, so any packet sniffing on dift city isn't possible any more. His current problem is matching the client/server versions, if I'm correct he's looking for the 2008 beta or something like that.

  6. #51
    ϠϪϡ 0x61 is offline
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    Re: [RELEASE]DriftDetour

    Quote Originally Posted by Dude3889 View Post
    As far as I know the server files were in-complete, tho he found a way to get them working, and for now he is still searching for a game client that matches the server build version. Drift city was also dropped by ijji, so any packet sniffing on dift city isn't possible any more. His current problem is matching the client/server versions, if I'm correct he's looking for the 2008 beta or something like that.
    Hm, i see. Maybe some reverse engineering on the server files could provide a more accurate date for the client. I'll try to look into the files this weekend. Let's see what i can find :D

  7. #52
    Account Upgraded | Title Enabled! CheckPoint is offline
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    Re: [RELEASE]DriftDetour

    Quote Originally Posted by 0x61 View Post
    Hm, i see. Maybe some reverse engineering on the server files could provide a more accurate date for the client. I'll try to look into the files this weekend. Let's see what i can find :D
    The ZoneServer was compiled on:
    May 20,2008
    The XLT files(data files that exist on the AGTs) have a modification date of 6/2/2008.

  8. #53
    Account Upgraded | Title Enabled! CheckPoint is offline
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    Re: [RELEASE]DriftDetour

    Btw,for those interested.
    IRC Server:
    embyr.fyrechat.net
    Channel:
    #driftcity
    To join via mibbit,type in /join #driftcity.

  9. #54
    Member EMMMM2 is offline
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    Re: [RELEASE]DriftDetour

    Amazing, I support you in this. I hope you finish this, cause Drift City is an epic game, but has very limited customization, but once Private Server's work, I think the full potential of the game will be released. Good work!

  10. #55
    Account Upgraded | Title Enabled! laukinfai001 is offline
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    Re: [RELEASE]DriftDetour

    i have chin clent but condition

  11. #56
    Enthusiast nerdyguy64 is offline
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    Re: [RELEASE]DriftDetour

    I am really interesting in this project. I have the "GreenTea" Server files, but I was wondering how would I start the 2007 client to connect to the server. Do I need to create an edited client to connect the the server. I am just wondering how do you start the client to connect to the server?

    I am asking this because the client connect through the website (which doesn't exist anymore. How do you start the client?

    ---------- Post added at 07:04 PM ---------- Previous post was at 06:56 PM ----------

    I am really interesting in this project. I have the "GreenTea" Server files, but I was wondering how would I start the 2007 client to connect to the server. Do I need to create an edited client to connect the the server. I am just wondering how do you start the client to connect to the server?

    I am asking this because the client connect through the website (which doesn't exist anymore. How do you start the client?

  12. #57
    Proficient Member ccleanerz is offline
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    Re: [RELEASE]DriftDetour

    Quote Originally Posted by nerdyguy64 View Post
    I am really interesting in this project. I have the "GreenTea" Server files, but I was wondering how would I start the 2007 client to connect to the server. Do I need to create an edited client to connect the the server. I am just wondering how do you start the client to connect to the server?

    I am asking this because the client connect through the website (which doesn't exist anymore. How do you start the client?

    ---------- Post added at 07:04 PM ---------- Previous post was at 06:56 PM ----------

    I am really interesting in this project. I have the "GreenTea" Server files, but I was wondering how would I start the 2007 client to connect to the server. Do I need to create an edited client to connect the the server. I am just wondering how do you start the client to connect to the server?

    I am asking this because the client connect through the website (which doesn't exist anymore. How do you start the client?
    http://forum.ragezone.com/f625/driftcity-client-723615/

  13. #58
    Account Upgraded | Title Enabled! loloyaloy1 is offline
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    Re: [RELEASE]DriftDetour

    Any Improvements on Making a server?

  14. #59
    Valued Member elmon is offline
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    Re: [RELEASE]DriftDetour

    Got server up without any connection errors, so now im downloading game client for some tests)

  15. #60
    be good to beat evils ramispo is offline
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    Re: [RELEASE]DriftDetour

    good luck keep going
    i hope everyone succeeded
    Quote Originally Posted by elmon View Post
    Got server up without any connection errors, so now im downloading game client for some tests)



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