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Newbie
gameserver gate1 not working
I have 2 problems
one is when i use the server control, gameserver gate 1 has this -----] [-----
i have tried port change etc but to no avail i'm sure it should look like this ------][------
Ready to load ini file.
!setup.txt loaded..
Read Emergency Map : [0] 459,261
starttimer exception...
Not Ready.127.0.0.1
Not Ready.127.0.0.1
loading client version information..
Loading client version information failed. check !setup.txt -> [setup] -> clientfile1,..
plus the problems in red
any help appreciated
i can create a char and when i click on enter goes to next page but stays on waiting for connection
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Member
Uneducated guess (but since replys here is so slow, I post in hopes that a guess is better than nothing):
Read Emergency Map : [0] 459,261
=
Have you put the map files in a folder in your server and set the path to it in your !setup.txt file?
if not that
then?
Not Ready.127.0.0.1
=
Checked that all your ips are set to same and correct?
Client version fail
=(?)
either not correct .dat file for your client exe in the server -or- not correct client for the server at all
All above guesses, so caution if you choose to check ur errors after that, but untill you get help from someone who knows better than me... hopefully either of my guesses will help...
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Grand Master
I am guessing this is 2.9 server yes? The i suggest you do a serch on my Name for my posts and find the guide I wrote ti install the server as it also have pictures to aid you.
Its not even loading any databases whatsoever there so thats probably whats wrong...
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Newbie
Thanks
Can now run game even though i get
loading client version information..
Loading client version information failed. check !setup.txt -> [setup] -> clientfile1,..
after i initialize but the game still runs.
Before i initialize below after i initialize in red above added
Ready to load ini file.
!setup.txt loaded..
Connected to common database.
loading StdItem.DB...
StdItem.DB loaded.
loading MiniMap.txt...
MiniMap information loaded.
loading MapFiles...
Mapfile loaded.
loading Monster.DB...
Monster.DB loaded.
loading Magic.DB...
Magic.DB loaded.
loading MonGen.txt...
MonGen.txt loaded.
loading UnbindList.txt...
UnbindList information loaded.
loading MapQuest.txt...
MapQuest information loaded.
loading QuestDiary\*.txt...
QuestDiary information loaded.
Abusive.txt loaded.
Notice\LineNotice.txt loaded.
AdminList loaded.
GuildList loaded..
Castle initialized..
IDSoc Initialized..
GrobalEnvir loaded..
MakeStoneMines...
merchant loaded...
Npc loaded..
MakeItem loaded..
StartPoints loaded..
F-Engine resumed.
U-Engine initialized.
Read Emergency Map : [0] 459,261
Not Ready.127.0.0.1
Loaded 1 Guilds.
Gate 0 Opened.
Last edited by Microbious; 07-12-04 at 12:53 PM.
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Grand Master
Ignore the client info thing - it does not use it anyhow.
Also Read Emergency Map is not a error - its meant to say that...
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Member
whee, I really do suck ... good thing Terabyte is around to tell people what they really are to do
*goes n hide*
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Newbie
He He works thanks for help
just trying to change weapon stats for wooden sword
in access and word files in mir3db
tried to import to server but get code =-100 error
lol it's all good fun but will keep at it till i get it right.
At least the game runs now just tried a different client
Stay Happy :-))
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Elite Member
what client did you use? i seem to have problems with mine
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Grand Master
First off - Code -100 is tell you in fact the Stditems is out of sequence or has a duplicate Index. Dont use Access etc to edit - use the SQL Manager (if were talking about 2.9 here anyhow).
Now the question is how do you get your SQL in order again eh?? LOL real easy trust me..
(all of this is in SQL manager by the way)..
Right click on StdItems database and design.
tick (or is it right click) the Idx and set to Primary Key.
CLose (which then tries and saves it).
Providing there is no duplicate IDX - the thing will save and ALWAYS start from 0 going upwards and WONT allow you to have duplicates - thus never getting that error ever again.