Title should explain what I want to know.
How does an empty project become a working server emulator?
In-depth answers are always good but rough explanations are good too. :)
Yeah, I'm a beginner programmer but I'm already interested in this. :D Propably grabbing RuneFlyff source or something and try to understand it after I've got a bit better understanding of C++.
Off-Topic(?):
How do people get packets for v6 emulators? Trial-and-error method or haven't those changed at all? :o
And can I use official v14 files to sniff packets?






