
Originally Posted by
GlaphanKing
listen. the client is nothing more than a gateway to the server. every single piece of data is on the server. the only thing a client does is load the world models, items, etc.
I am using a modified v6 client and some modified files. There is no difference other than the world and login packets. other than that its all server sided.
Should I run into a problem, I might just keep it a v6 server but update the res files. I will cross that bridge when I come to it.
someone tell me something though, off topic. Why is it so hard to get OSA working?