cola does not work for new motions/animations

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  1. #1
    Valued Member blacksystem is offline
    MemberRank
    Oct 2011 Join Date
    119Posts

    cola does not work for new motions/animations

    So, I import the character (male) bones to 3ds max, apply to it the human parts (part_malehead, etc), and I create for it a new animation/motion.
    I export it as .ase file, and load it to cola to save the animation on .ani and here comes the issues.
    On model view, the model is standing still without moving (without showing the new motion), it only shows the final pose of the character, but the timeline is correctly moving. So there is the animation.
    Then I try to auto-save it, and it gives me the .ani file
    I put that file into the client, and when I test that animation the character gets deformed (all the bones twists with no sense at all), deforming the whole motion.

    Any help?
    What's going on, is cola bugged?
    Does anyone had success adding new motions/animations for character? Mind sharing how accomplished?




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