[Dev] JavaFlyff

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  1. #1
    Ragezone OG FrostElite is offline
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    [Dev] JavaFlyff



    Introduction

    JavaFlyff is a Version 11 Based Flyff emulator started quite a while ago by gunner1 and a fellow
    programmer of his. It will now start and continue to be developed on.

    SVN Link -https://javaflyff.svn.sourceforge.ne...oot/javaflyff/

    Revision Version 1


    Future Revision 2 updates

    1. Create socket classes
    2. Char server multi-threading



    Team members

    Frosty - Coder
    gunner1 - Coder


  2. #2
    Alpha Member GlaphanKing is offline
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    Re: [Dev] JavaFlyff

    nice work fellas. I think we finally got all languages, the main ones anyway, covered?

    We should conquer shockwave next. Lol! Good times.

  3. #3
    Account Upgraded | Title Enabled! gunnerone is offline
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    Re: [Dev] JavaFlyff

    Lol next we should some old school crap :(

  4. #4
    Valued Member xadet3 is offline
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    Re: [Dev] JavaFlyff

    Punch-Hole Flyff

  5. #5
    Alpha Member GlaphanKing is offline
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    Re: [Dev] JavaFlyff

    QBasic FlyFF. Logo FlyFF, Hypercard FlyFF. GWBasic FlyFF, DarkBasic FlyFF. That Old School enough for ya or should we break out the apple II . :)

  6. #6
    Found a place to live. Blackbox is offline
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    Re: [Dev] JavaFlyff

    Wow, another one...

    Good luck

  7. #7
    Alpha Member GlaphanKing is offline
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    Re: [Dev] JavaFlyff

    I'm all for this one because of the cross platform potential. Look out linux!

  8. #8
    Account Upgraded | Title Enabled! gunnerone is offline
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    Re: [Dev] JavaFlyff

    Main idea. I wanted to do it. And plus strengthen my language skills. I'm not in it for the glory. I just want to learn and what not lol.

  9. #9
    Account Upgraded | Title Enabled! Liem is offline
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    Re: [Dev] JavaFlyff

    Who in their right mind would make flyff files for fame and glory =/

  10. #10
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: [Dev] JavaFlyff

    Good luck Frostelite !

    While C# is similar to java if you need help for packet structure or anything that we have already implemented, don't hesitate to ask ^^

  11. #11

    Re: [Dev] JavaFlyff

    ^^ Java i know the javacode better than php

    haha...

    nice to see flyff with java

  12. #12
    Account Upgraded | Title Enabled! HolySinX is offline
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    Re: [Dev] JavaFlyff

    Good luck with this project.

    Off-topic:

    Just made a section for JavaFlyFF userbars on my site.

    I'll add some userbars soon.

  13. #13
    Member Linker is offline
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    Re: [Dev] JavaFlyff

    I really like to see the community working on new files for flyff.
    I wish you good luck for your project.

  14. #14

    Re: [Dev] JavaFlyff

    Wah, I think all should work on now- projects there any too many in developement and I still have to use caali LOL... ( No other choice. )

    Good luck with it.

  15. #15
    3D Dev heathj is offline
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    Re: [Dev] JavaFlyff

    Quote Originally Posted by theunreal View Post
    Wah, I think all should work on now- projects there any too many in developement and I still have to use caali LOL... ( No other choice. )

    Good luck with it.
    the more the merrier as they say

  16. #16
    Member pipelli is offline
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    Re: [Dev] JavaFlyff

    How about speed issues?

  17. #17
    Member bongkerz is offline
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    Re: [Dev] JavaFlyff

    im all for JavaFlyff, Thank you O Great Frost lol

    this will help me out so much, great way for me to imptove my java skills

    thx alot gunner and frost

  18. #18
    Account Upgraded | Title Enabled! gunnerone is offline
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    Re: [Dev] JavaFlyff

    Currently working on redoing some of the structure. When this orignally done, we had to use JFlyff to get into the game. Well first I'll try removing the session key and see if that allows me in. Once I get back in-game. I will take some screenshots. Goals of the project provide multi-os support, provide a stable v11 for people who prefer v11, and just be so darn cute.

  19. #19
    Enthusiast [HDx]Adolf is offline
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    Re: [Dev] JavaFlyff

    Quote Originally Posted by gunnerone View Post
    Currently working on redoing some of the structure. When this orignally done, we had to use JFlyff to get into the game. Well first I'll try removing the session key and see if that allows me in. Once I get back in-game. I will take some screenshots. Goals of the project provide multi-os support, provide a stable v11 for people who prefer v11, and just be so darn cute.

    I'm not a Java expert, correct me if I'm wrong but how multi os support is a goal to achieve since you just have to install java VM on your comp and voila.

  20. #20
    Proficient Member Hunter00180 is offline
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    Re: [Dev] JavaFlyff

    Ah, the good old java emu hehe. One of the reasons i started learning java, after the summer vacation, i'd be glad to help with this project. You know how to reach me so :P

  21. #21
    Proficient Member BlackList is offline
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    Re: [Dev] JavaFlyff

    I love the Java language! :D

    Way back when i used to make customs in Runescape....
    (Dont ask.)

  22. #22
    Apprentice philipvikstrom0 is offline
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    Re: [Dev] JavaFlyff

    Good luck Gunner1 and Frost :)

  23. #23
    Apprentice **feLix is offline
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    Re: [Dev] JavaFlyff

    Is this the levelMe! Source?

  24. #24
    Software Developer funkynicco is offline
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    Re: [Dev] JavaFlyff

    Quote Originally Posted by **feLix View Post
    Is this the levelMe! Source?
    No it isn't, this source is started from scratch.

    ~ Nicco

  25. #25
    Account Upgraded | Title Enabled! gunnerone is offline
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    Re: [Dev] JavaFlyff

    The levelme source is nice and safe stored somewhere for a rainy day.



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