[Dev] new flyff emulator? c/c++

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  1. #1
    Enthusiast flyingcrazy1 is offline
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    [Dev] new flyff emulator? c/c++

    Hi guys,
    I want to start with a new open source (first v13) emulator written in C/C++.
    I would like to use this for my own projects (i have thousand ideas) as well as provide it for the Flyff community.
    Cause it'll be open source you can program yourself own features you want to.
    The best thing would be if we continune with the Spheron source.
    SVN: http://spheron.googlecode.com/svn/trunk/

    A few things about me:
    - From Germany (my english isn't really good, is it?)
    - C/C++ beginner (real time 1 month)
    - Good at organizing things

    A few things to my project:
    - (gaming) community
    - hp & forum(orginal wbb3) ready, but no sponsor for a server or similar
    - a friendly, but little team (1x admin, 1x flyff admin, 2x web scripter, tm admin, 1x designer)
    - will host games like Trackmania, Lineage2, Flyff ect pp
    - maybe a coding team for software later

    I need some C/C++ developer to start this project cause I'm not really good at programming yet.
    But if you think you can help us in another way contact me, too.

    Contact:
    Icq: 246023315
    Msn: tometik@gmx.net


    Greetz
    flyingcrazy

    Ps: Ouch, we need a name...^^ Any ideas?

    Team (only Developer):
    Me
    Subway
    Last edited by flyingcrazy1; 16-09-09 at 06:31 PM.


  2. #2
    Look..I Can Fly~! Lexil123 is offline
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    Re: [Dev] new flyff emulator? c/c++

    I think...

    I wish you goodluck ^^'

  3. #3
    Novice Duesi is offline
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    Re: [Dev] new flyff emulator? c/c++

    Quote Originally Posted by Lexil123 View Post
    I wish you goodluck ^^'
    He'll need it...

  4. #4
    Valued Member Mythx is offline
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    Re: [Dev] new flyff emulator? c/c++

    Good luck.
    I'd suggest learning abit more first, and also learn about packets. And just so you know, V13 changed so that some packets are slightly different/sent/processed in different ways. So looking at old packet structures will only get you half way there.

    I also came across this problem, i'm also coding a server, to go with the new kFlyFF v14 Neuz, which also apparently has different spawn packets to get into the world server, in some way or another. You won't find my project on the internet because it's not being released as a public source. Not to sound bad in any way, but we most probably won't even release the Binaries.

    Anyway yeah, good luck. Unfortunately I can't help.

  5. #5
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: [Dev] new flyff emulator? c/c++

    If you need some info, i suggest you o look in the release section and search guide about packet structure released by Frostelite. Write an emulator is not easy, so i wish you luck. Even if you don't finish your emu, you will see that you will learn a lot of things !

  6. #6
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Thanks at all (especially divine & Mythx).
    I know that I have to learn much thinks before socket programming, but I'm working hard at my skills to be better.
    Last edited by flyingcrazy1; 15-09-09 at 08:37 PM.

  7. #7
    Account Upgraded | Title Enabled! HolySinX is offline
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    Re: [Dev] new flyff emulator? c/c++

    Three weeks of C++ experience, and already starting an open-source Emulator project?

    Mhm.. good luck with that. I doubt that you'll get anywhere.

    But..

    If you try, then you may fail, but if you don't try at all, then you're meant to fail.

  8. #8
    Account Upgraded | Title Enabled! BBim is offline
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    Re: [Dev] new flyff emulator? c/c++

    C++ imo is the worst choice for a beginner, its a really complex language compared to others :(
    But I wish you good luck and dont give up after some days like I almost did lol

  9. #9
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    I'm starting with C and having basic skills in vb & rb.
    That's why I need developer =/

  10. #10
    Account Upgraded | Title Enabled! jason145 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Good luck with this. I would help you but on friday I am leaving for 11 to work overseas. Then when I come back I am having a opperation to remove cancer in my neck. So once again Good Luck :D

  11. #11
    Account Upgraded | Title Enabled! gunnerone is offline
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    Re: [Dev] new flyff emulator? c/c++

    gl and godspeed.

  12. #12
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    New in our team is an old teammate with the name "SubWay".
    Last edited by flyingcrazy1; 16-09-09 at 06:31 PM.

  13. #13
    Rhisis Developer Akitasha is offline
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    Re: [Dev] new flyff emulator? c/c++

    good luck to you sir, right now waiting for Bim to come online and for me to yell at him about our src :O.

  14. #14
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Sorry, but I don't understand the whole sentence ._.

  15. #15
    Ace of Hearts Reimniess is offline
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    Re: [Dev] new flyff emulator? c/c++

    Quote Originally Posted by flyingcrazy1 View Post
    Sorry, but I don't understand the whole sentence ._.
    akita basicly said bimm messed somthing up now akita has to scold him

  16. #16
    Rhisis Developer Akitasha is offline
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    Re: [Dev] new flyff emulator? c/c++

    Quote Originally Posted by Reimniess View Post
    akita basicly said bimm messed somthing up now akita has to scold him
    Indeed I did scold him, he fixed it and we moved on
    How goes the progress flyingcrazy1

  17. #17
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    We're starting today, so there's no progress yet.
    I hope there are some developer who can help us :)

  18. #18
    Valued Member Darkdevil2 is offline
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    Re: [Dev] new flyff emulator? c/c++

    What about BratwurstFlyff? I think this name would be cool.

  19. #19
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Name: EvoEmu = Evolution Emulator

  20. #20
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: [Dev] new flyff emulator? c/c++

    Don' start from the beginning, take a look to dragonflyff source and try to understand how it work.

    Like BBim said, you don't have choosen the easiest language :p
    But it's a good experience

  21. #21
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    We're starting from Spheron source ;)

  22. #22
    Apprentice Rekhytwem is offline
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    Re: [Dev] new flyff emulator? c/c++

    ahem...

    Good luuuck... Realy!
    Buuut... Germans ever do very good work and programs... We're sure you can do this! Run! Run and win!

  23. #23
    Enthusiast flyingcrazy1 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Thanks for the compliment.
    I didn't know that some non-german guys are thinking like you about the german xD
    Perhaps we'll make a version 7 emulator... Becaus i think it's better..

  24. #24
    Novice robz714 is offline
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    Re: [Dev] new flyff emulator? c/c++

    Nice! Goodluck with your project! Hope it brings fun and excitement!



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