Dragon Flyff Source

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  1. #1
    Ragezone OG FrostElite is offline
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    Dragon Flyff Source

    Well, I'm re-releasing the source with Less errors then Glaphan had placed in it.
    There are about 2 to three errors in here that leechers won't be able to get fixed, but
    anyone with the slightest knowledge of c++ should be able to get to work


    RapidShare- http://rapidshare.com/files/16400695...Flyff.rar.html
    MediaFire- http://www.mediafire.com/?sharekey=3...db6fb9a8902bda


  2. #2
    Account Upgraded | Title Enabled! x103strike is offline
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    Re: Dragon Flyff Source

    tnx I hope it will compile already XD


    yehey yahooooo
    1st comment XD

  3. #3
    Proficient Member Nbja is offline
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    Re: Dragon Flyff Source

    =O Lol xD


    Thanks for this release,hope this is enough for people to compile it. xD

  4. #4
    Account Upgraded | Title Enabled! x103strike is offline
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    Re: Dragon Flyff Source

    there is no game server loaded XD (sorry there is but it is not loaded XD)
    Last edited by x103strike; 03-01-09 at 04:04 AM.

  5. #5
    Proficient Member Matrixo is offline
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    Re: Dragon Flyff Source

    17mb ? o.O
    Nice release i will check it

  6. #6
    Enthusiast falon2000 is offline
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    Re: Dragon Flyff Source

    O_O Thank you

  7. #7
    Alpha Member GlaphanKing is offline
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    Re: Dragon Flyff Source

    I hope this will help out some of you then.

  8. #8
    Apprentice eliezer505 is offline
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    Re: Dragon Flyff Source

    ty ;)
    thx galphan too

  9. #9
    Apprentice demonyoh is offline
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    Re: Dragon Flyff Source

    then how to use it?? there is no guide for this??...

  10. #10
    Valued Member soulcollecter is offline
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    Re: Dragon Flyff Source

    Quote Originally Posted by demonyoh View Post
    then how to use it?? there is no guide for this??...
    as frost told said in the first post go learn some c++ and you will be able
    to compile it. their are a few errors to fix also.

  11. #11
    Novice ripcat11 is offline
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    Re: Dragon Flyff Source

    Ive been wondering lately why cant any one just compile the server then release the files to download?
    because i havent even seen a guide that tells us how to compile any files?

  12. #12
    Account Upgraded | Title Enabled! kingblazer is offline
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    Re: Dragon Flyff Source

    lulz ^^ the big pain in the @$$ is looking though all the files xD

  13. #13
    Member Quwi is offline
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    Re: Dragon Flyff Source

    Frostie Will u Help me ? :)
    Glaphan & Frostie ftw

  14. #14
    Account Upgraded | Title Enabled! kingblazer is offline
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    Re: Dragon Flyff Source

    dude unless you know them well they wont help pretty much anyone can fix any problem at any skill level as long as you know the basics the maojor diffrence between pro and noob is how fast you can code without error and what can you do with what you know

    still not convinced to try yourself? then I guess it isnt worth your time to make a server now is it ~_~

  15. #15
    Account Upgraded | Title Enabled! PostOfTheYear is offline
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    Re: Dragon Flyff Source

    rapid share link is dead, i dunno what file to download on mediafire.

  16. #16
    Alpha Member GlaphanKing is offline
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    Re: Dragon Flyff Source

    Quote Originally Posted by kingblazer View Post
    dude unless you know them well they wont help pretty much anyone can fix any problem at any skill level as long as you know the basics the maojor diffrence between pro and noob is how fast you can code without error and what can you do with what you know

    still not convinced to try yourself? then I guess it isnt worth your time to make a server now is it ~_~
    do i detect sarcasm? I havent had the time to work on it due to real world commitments but I am going to dive back into it after the first of the year.

    all the help you need is in the release and help sections.

  17. #17
    Valued Member Mohanddo is offline
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    Re: Dragon Flyff Source

    I managed to fix the errors one by one. Now at the end i get this when linking.

    1>FlyFFServer.obj : error LNK2019: unresolved external symbol "public: __thiscall Acceptor::Acceptor(int,class Selector *,class AbstractPlayerFactory *)" (??0Acceptor@@QAE@HPAVSelector@@PAVAbstractPlayerFactory@@@Z) referenced in function _main
    1>FlyFFServer.obj : error LNK2019: unresolved external symbol "public: __thiscall Selector::Selector(void)" (??0Selector@@QAE@XZ) referenced in function _main
    1>Players.obj : error LNK2019: unresolved external symbol "public: static void __cdecl InventoryPacket::addItem(class Player *,class Item *,int)" (?addItem@InventoryPacket@@SAXPAVPlayer@@PAVItem@@H@Z) referenced in function "public: static bool __cdecl Players::Buy(class Player *,unsigned char *)" (?Buy@Players@@SA_NPAVPlayer@@PAE@Z)
    1>Players.obj : error LNK2019: unresolved external symbol "public: static void __cdecl InventoryPacket::removeSlot(class Player *,class Item *,int)" (?removeSlot@InventoryPacket@@SAXPAVPlayer@@PAVItem@@H@Z) referenced in function "public: static bool __cdecl Players::Sell(class Player *,unsigned char *)" (?Sell@Players@@SA_NPAVPlayer@@PAE@Z)
    1>PacketCreator.obj : error LNK2019: unresolved external symbol "public: void __thiscall PacketHandler::sendPacket(unsigned char *,int)" (?sendPacket@PacketHandler@@QAEXPAEH@Z) referenced in function "public: void __thiscall Player::sendPacket(unsigned char *,int)" (?sendPacket@Player@@QAEXPAEH@Z)
    1>C:\Documents and Settings\Mohanddo\My Documents\DragonFlyff\GameServer\Debug\GameServer.exe : fatal error LNK1120: 5 unresolved externals
    1>Build log was saved at "file://c:\Documents and Settings\Mohanddo\My Documents\DragonFlyff\GameServer\Debug\BuildLog.htm"
    1>GameServer - 6 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    I know i have to define static data in the main function but i do not know how :S. Can anyone help me please?

    EDIT :
    Ok i fixed half of the errors. Left with:

    1>Linking...
    1>Players.obj : error LNK2019: unresolved external symbol "public: static void __cdecl InventoryPacket::addItem(class Player *,class Item *,int)" (?addItem@InventoryPacket@@SAXPAVPlayer@@PAVItem@@H@Z) referenced in function "public: static bool __cdecl Players::Buy(class Player *,unsigned char *)" (?Buy@Players@@SA_NPAVPlayer@@PAE@Z)
    1>Players.obj : error LNK2019: unresolved external symbol "public: static void __cdecl InventoryPacket::removeSlot(class Player *,class Item *,int)" (?removeSlot@InventoryPacket@@SAXPAVPlayer@@PAVItem@@H@Z) referenced in function "public: static bool __cdecl Players::Sell(class Player *,unsigned char *)" (?Sell@Players@@SA_NPAVPlayer@@PAE@Z)
    1>C:\Documents and Settings\Mohanddo\My Documents\DragonFlyff\GameServer\Debug\GameServer.exe : fatal error LNK1120: 2 unresolved externals
    1>Build log was saved at "file://c:\Documents and Settings\Mohanddo\My Documents\DragonFlyff\GameServer\Debug\BuildLog.htm"
    1>GameServer - 3 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Last edited by Mohanddo; 30-12-08 at 12:02 AM.

  18. #18
    Member bongkerz is offline
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    Re: Dragon Flyff Source

    Quote Originally Posted by PostOfTheYear View Post
    rapid share link is dead, i dunno what file to download on mediafire.
    @PostOfTheYear - Read all the posts, there is a hint in one of them that pretty much tells u which file to dl on mediafure

    Thank you Frost, was learing c# through xna tutorials which is on hold now, starting to learn c++ on an off for the past few weeks, i appreciate all the info u have proved to RZ so far including the emulator guide, find this very useful and has helped me alot and has made me to not wanna learn, but accualy sit here and learn. you a great inspiration to future programmers.

    Thank you Frost

  19. #19
    Enthusiast Kasoki is offline
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    Re: Dragon Flyff Source

    very nice ^^

    Thanks ;)

  20. #20
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: Dragon Flyff Source

    something not very clear..
    Does this version of dragon flyff (16-17Mo) correspond of the 0.05 fixed version of glaphan or another version ?

  21. #21
    Enthusiast darkmaster071 is offline
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    Re: Dragon Flyff Source

    i compiled the source and i can login but i see no game channels. does that mean gameserver is not working? i would appreciate any help. thanks

    edit: ive got the fixed neuz but when i try to run it nothing happens.
    Last edited by darkmaster071; 02-01-09 at 01:10 PM.

  22. #22
    Account Upgraded | Title Enabled! BBim is offline
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    Re: Dragon Flyff Source

    Quote Originally Posted by darkmaster071 View Post
    i compiled the source and i can login but i see no game channels. does that mean gameserver is not working? i would appreciate any help. thanks

    edit: ive got the fixed neuz but when i try to run it nothing happens.
    http://forum.ragezone.com/f457/share...te-5-a-496798/
    read update # 4

  23. #23
    Enthusiast darkmaster071 is offline
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    Re: Dragon Flyff Source

    thanks alot. ive been in that post but ive never got to update4 since i didnt have a working server :p Thanks BBim i owe you :)

  24. #24
    Valued Member eejhey is offline
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    Re: Dragon Flyff Source

    ok so i compiled it..
    but wen i run the LoginServer.. it would say "Initializing MySQL..."
    then it would just stop or close. Any help please? x]

  25. #25
    Account Upgraded | Title Enabled! BBim is offline
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    Re: Dragon Flyff Source

    Quote Originally Posted by eejhey View Post
    ok so i compiled it..
    but wen i run the LoginServer.. it would say "Initializing MySQL..."
    then it would just stop or close. Any help please? x]
    your mysql user and/or pass and/or db might be wrong, check it at MySQLM.cpp and recompile.



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