-
Apprentice
Dungeon/Instance Boss Mob Drops Green Set Items
I'm trying to edit the drops of Beast Overlord Khan (Boss in Savage Wilds)
My propMoverEx.inc only contains:
MI_BESIBIGFOOT02
{
Maxitem = 5;
DropItem(II_WEA_SWO_LUZAM, 30000, 0, 1);
DropItem(II_WEA_SWT_LUZAM, 30000, 0, 1);
DropItem(II_WEA_AXE_LUZAM, 30000, 0, 1);
DropItem(II_WEA_AXT_LUZAM, 30000, 0, 1);
DropItem(II_WEA_KNU_LUZAM, 30000, 0, 1);
DropItem(II_WEA_CHE_LUZAM, 30000, 0, 1);
DropItem(II_WEA_WAN_LUZAM, 30000, 0, 1);
DropItem(II_WEA_STA_LUZAM, 30000, 0, 1);
DropItem(II_WEA_BOW_LUZAM, 30000, 0, 1);
DropItem(II_WEA_YOY_LUZAM, 30000, 0, 1);
DropItem(II_GEN_JEW_RIN_FIRERING, 90000, 0, 1)
DropItem(II_GEN_JEW_RIN_LANDRING, 90000, 0, 1)
DropItem(II_GEN_JEW_RIN_WATERRING, 90000, 0, 1)
DropItem(II_GEN_JEW_RIN_ELECTRICRING, 90000, 0, 1)
DropItem(II_GEN_JEW_EAR_ATTEARRINGEST, 90000, 0, 1)
DropItem(II_GEN_JEW_EAR_DEFEARRINGEST, 90000, 0, 1)
DropItem(II_GEN_JEW_NEC_HPNECKLACEMR, 90000, 0, 1)
DropItem(II_GEN_JEW_NEC_MPNECKLACEMR, 90000, 0, 1)
DropItem(II_GEN_JEW_NEC_FPNECKLACEMR, 90000, 0, 1)
DropItem(II_GEN_JEW_NEC_HPMPNECKLACE, 90000, 0, 1)
DropItem(II_GEN_JEW_EAR_MAGICRINGEST, 90000, 0, 1)
DropItem(II_GEN_JEW_EAR_RANGERINGEST, 90000, 0, 1)
m_nAttackFirstRange = 8;
AI
{
#Scan
{
scan
}
#battle
{
Attack cunning low
}
#move
{
Loot d 5
}
}
}
But when I kill it, it still drops: Sunstone, Moonstone, Cards and lv75 green set items.
Edit: silly me, propDropEvent was the one giving the items, i'll just manually put the items in Mover and delete those in Drop
Last edited by jblovekim; 20-07-14 at 09:59 AM.
-