Dungeon/Instance Boss Mob Drops Green Set Items

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  1. #1
    Apprentice jblovekim is offline
    MemberRank
    Dec 2008 Join Date
    7Posts

    Dungeon/Instance Boss Mob Drops Green Set Items

    I'm trying to edit the drops of Beast Overlord Khan (Boss in Savage Wilds)
    My propMoverEx.inc only contains:

    MI_BESIBIGFOOT02
    {
    Maxitem = 5;

    DropItem(II_WEA_SWO_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_SWT_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_AXE_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_AXT_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_KNU_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_CHE_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_WAN_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_STA_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_BOW_LUZAM, 30000, 0, 1);
    DropItem(II_WEA_YOY_LUZAM, 30000, 0, 1);

    DropItem(II_GEN_JEW_RIN_FIRERING, 90000, 0, 1)
    DropItem(II_GEN_JEW_RIN_LANDRING, 90000, 0, 1)
    DropItem(II_GEN_JEW_RIN_WATERRING, 90000, 0, 1)
    DropItem(II_GEN_JEW_RIN_ELECTRICRING, 90000, 0, 1)
    DropItem(II_GEN_JEW_EAR_ATTEARRINGEST, 90000, 0, 1)
    DropItem(II_GEN_JEW_EAR_DEFEARRINGEST, 90000, 0, 1)
    DropItem(II_GEN_JEW_NEC_HPNECKLACEMR, 90000, 0, 1)
    DropItem(II_GEN_JEW_NEC_MPNECKLACEMR, 90000, 0, 1)
    DropItem(II_GEN_JEW_NEC_FPNECKLACEMR, 90000, 0, 1)
    DropItem(II_GEN_JEW_NEC_HPMPNECKLACE, 90000, 0, 1)
    DropItem(II_GEN_JEW_EAR_MAGICRINGEST, 90000, 0, 1)
    DropItem(II_GEN_JEW_EAR_RANGERINGEST, 90000, 0, 1)

    m_nAttackFirstRange = 8;

    AI
    {
    #Scan
    {
    scan
    }
    #battle
    {
    Attack cunning low

    }
    #move
    {
    Loot d 5
    }
    }
    }

    But when I kill it, it still drops: Sunstone, Moonstone, Cards and lv75 green set items.

    Edit: silly me, propDropEvent was the one giving the items, i'll just manually put the items in Mover and delete those in Drop
    Last edited by jblovekim; 20-07-14 at 09:59 AM.




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