Edit Dungeon Entrance Max Level

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  1. #16
    Enthusiast Sedu is offline
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    Re: Edit Dungeon Entrance Max Level

    Great Guide!
    Very easy to understand,
    +1

  2. #17
    Trust your senses Gravious is offline
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    Re: Edit Dungeon Entrance Max Level

    Quote Originally Posted by reily234 View Post
    Can you mkae it so yo dont need a party to go into the dungeon?
    I'm not exactly sure, but I think that is in your WorldServer.

    And Thanks guys

  3. #18
    Apprentice Gembitx is offline
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    Re: Edit Dungeon Entrance Max Level

    good guide !! thank you a lot :D

  4. #19
    i sell platypus Improved is offline
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    Re: Edit Dungeon Entrance Max Level

    Can this be used for custom maps aswell, or do i need to code it into the Worldserver? :x

  5. #20
    Trust your senses Gravious is offline
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    Re: Edit Dungeon Entrance Max Level

    I just wrote a guide for people who have the worldserver with the new level cap.

    I didn't release the script myself, just try out yourself, I haven't really tested it with custom dungeons.
    I think it is possible if you can give it your own instance name and then adding it in here and test a bit.

  6. #21
    i sell platypus Improved is offline
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    Re: Edit Dungeon Entrance Max Level

    Quote Originally Posted by TheUndead View Post
    I just wrote a guide for people who have the worldserver with the new level cap.

    I didn't release the script myself, just try out yourself, I haven't really tested it with custom dungeons.
    I think it is possible if you can give it your own instance name and then adding it in here and test a bit.
    Mk ima try it out

  7. #22
    Trust your senses Gravious is offline
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    Re: Edit Dungeon Entrance Max Level

    Quote Originally Posted by reily234 View Post
    Can you mkae it so yo dont need a party to go into the dungeon?
    Have you tried removing the whole instance from the PartyDungeon.lua
    Like this:

    Change this:
    Spoiler:

    Code:
    AddDungeon( "WI_INSTANCE_OMINOUS" )
    --{
    	SetClass( CLASS_NORMAL )
    	SetLevel( 1, 130 )
    	SetCoolTime( MIN(30) )
    	--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
    	--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
    	--SetTeleportPos( ID_BOSS, 695, 100, 684 )
    	SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
    	SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
    	SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
    	SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
    	SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
    --}
    
    AddDungeon( "WI_INSTANCE_OMINOUS_1" )
    --{
    	SetClass( CLASS_MASTER, CLASS_HERO )
    	SetLevel( 1, 130 )
    	SetCoolTime( MIN(30) )
    	--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
    	--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
    	--SetTeleportPos( ID_BOSS, 695, 100, 684 )
    	SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
    	SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
    	SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
    	SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
    	SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
    --}
    
    AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
    --{
    	SetClass( CLASS_HERO )
    	SetLevel( 1, 160 )
    	SetCoolTime( MIN(360) )
    	--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
    	--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
    	--SetTeleportPos( ID_BOSS, 695, 100, 684 )
    
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
    
    	SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
    --}

    To
    Spoiler:

    Code:
    AddDungeon( "WI_INSTANCE_OMINOUS" )
    --{
    	SetClass( CLASS_NORMAL )
    	SetLevel( 1, 130 )
    	SetCoolTime( MIN(30) )
    	--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
    	--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
    	--SetTeleportPos( ID_BOSS, 695, 100, 684 )
    	SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
    	SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
    	SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
    	SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
    	SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
    --}
    
    AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
    --{
    	SetClass( CLASS_HERO )
    	SetLevel( 1, 160 )
    	SetCoolTime( MIN(360) )
    	--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
    	--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
    	--SetTeleportPos( ID_BOSS, 695, 100, 684 )
    
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
    	SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
    
    	SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
    --}

  8. #23
    Enthusiast Detroyt is offline
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    Sep 2008 Join Date
    28Posts

    Re: Edit Dungeon Entrance Max Level

    nice work dude



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