Can anyone tell here how to prevent this yannickmama crasher.
Can anyone tell here how to prevent this yannickmama crasher.
There's no fix unless you know how to edit the WorldServer.exe like Demon, and Randomness(Randomness gave it to TeaIX because they love us) <333
um, well there are various access violations that need to be fixed in the world server. Unless you have any Assembly knowledge, I do not think that you will be able to fix the bug. All that you can do at the moment is block port 15400/5400/w/ever. I am working on fixing the worldserver myself, and I repeat there are various access violations :)
Can you tell me the basic steps to elude this exception violation error. Just a steps and I will try to learn from it.
this are my error.
WorldServer.exe caused an EXCEPTION_ACCESS_VIOLATION in module WorldServer.exe at 0023:004C0FA4, CMover::DoUseEquipmentItem()+0276 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\MoverEquip.cpp, line 2599+0006 byte(s)
- Registers
EAX=3BCE9290 EBX=028E0020 ECX=0000002F EDX=00036E82 ESI=F0FFFFFF
EDI=044D5DC8 EBP=39CBBC00 ESP=035EBC10 EIP=004C0FA4 FLG=00010287
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:004C0FA4 (0x3E7DDDA4 0x00000000 0xF0FFFFFF 0x39CBBC00) WorldServer.exe, CMover::DoUseEquipmentItem()+0276 byte(s), E:\Neurospace_TestBuild\PROGRAM\_common\MoverEquip.cpp, line 2599+0006 byte(s)
0023:004CA92F (0x00000000 0x00000000 0xF0FFFFFF 0x39CBBC00) WorldServer.exe, CMover::DoUseItem()+0463 byte(s), E:\Neurospace_TestBuild\PROGRAM\_Common\MoverSkill.cpp, line 1330
0023:0046B475 (0x00000000 0x00000000 0xF0FFFFFF 0x41E87CFC) WorldServer.exe, CUser::OnDoUseItem()+0389 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\User.cpp, line 2929
0023:0043328D (0xF0FFFFFF 0x000001AC 0x00000000 0x41E87D05) WorldServer.exe, CDPSrvr::OnDoUseItem()+0557 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPSrvr.cpp, line 2634+0022 byte(s)
0023:0042E641 (0x00000000 0x04221778 0x035EFF88 0x04221778) WorldServer.exe, CDPSrvr::UserMessageHandler()+0209 byte(s), E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPSrvr.cpp, line 0580
Just a clue, simple step and advice.
Get some idiots to properly make a packet editor for you which in the end will never really stop the issue and essentially just limit your ability to log certain actions.
Or figure out how to fix it your self and stop being a fucking retard.
There is always going to be ways to crash servers with packets. The way i see it is stop script kiddies abusing this fact with tools out there.. Most people with a brain that can do more most likely won't because most of the time they don't try and act big and clever. That is my opinion anyway.
Thank you. Yes Packet Filters will work, like earlyguard.
I hope Dbase will give me a chance to avail his earlyguard.
my msn: verdik2010@hotmail.com
what does mean hehehehe.....
My World Server Never Crashed :) Before it did .