[help] bones lost glasses

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  1. #1
    Member Crystallize is offline
    MemberRank
    Jul 2012 Join Date
    30Posts

    ! [help] bones lost glasses

    hey all,

    i was busy adding some more collors hipster glasses only i keep losing bones
    and i see my glasses buy they are between my legs on the floor
    picture:Screenshot by Lightshot

    how can i use an existing model and keep the bones? that the glasses are where they belong

    i tried many ways with the original .o3d file but everytime its on the floor
    • i used flyff model converter for saving the original .o3d (loaded with .dds) as custom named .o3d

    • i try'd converting the original .o3d/custom .dds with o3d2obj changed the .obj name and converted it back in custom .o3d name

    • i try'd saving with animation in flyff model converter

    all didnt help my problem

    any sugestions why i cant edit the simple glasses, while i can edit everything else without this problem


    thaanks =>


  2. #2
    Sorcerer Supreme KING5 is offline
    Member +Rank
    Oct 2008 Join Date
    Behind You !Location
    479Posts

    Re: [help] bones lost glasses

    Send them to me and I will fix them. I have to adjust the position with a 3d program and then I have to add bones to them and animation if needed, then convert them and test them to make sure position is correct then I can send back.

    Or you can try to use the 03d converter and copy the bones from the original working glasses and see if that works, or make sure you added the glasses in the correct bracket in the propitem.txt file add them to MASK and not BOOTs or something like that.



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