Please help me out this one guys..
I have search throughout google and cant find anything about this..
How can I make a buff pang with Full Heal in it and a delay to buff again so that people cannot spam it....
Thnx in advance ...
Please help me out this one guys..
I have search throughout google and cant find anything about this..
How can I make a buff pang with Full Heal in it and a delay to buff again so that people cannot spam it....
Thnx in advance ...
Do you need this ?
character.inc
ore you need the delay ....?Code:MaFl_Helper_ver12 { setting { AddMenu( MMI_DIALOG ); AddMenu( MMI_NPC_BUFF ); SetBuffSkill( SI_ASS_HEAL_PATIENCE, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_QUICKSTEP, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_HASTE, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_CATSREFLEX, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_CANNONBALL, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_HEAPUP, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_BEEFUP, 20, 1, 200, 7200000 ); SetBuffSkill( SI_ASS_CHEER_ACCURACY, 20, 1, 200, 7200000 ); SetImage ( IDS_CHARACTER_INC_000703 ); m_szDialog= "MaFl_Helper.txt"; } SetName ( IDS_CHARACTER_INC_000956 ); }
you can change max buff at Toms Antihack at /config/Spamlist.txt
; Timeinterval between the usage of the buffpang (in seconds)
buffpang_interval=10 <------
so they have to waite 10 sec to get the next buffs
Last edited by Tyrus; 25-02-11 at 01:35 AM.
Thnx for your reply tyrus ...
I already have those ..
But how can i add an auto heal when you click the buff pang..?
Its like a combination of buffs and full recovery ..
Btw thnx for the time interval .. ;)
Hi, I think you can edit the buff pang in the -> character.inc for max buffs and such, but I don't think giving interval is possible.
Though, you can add some custom buffs, such as heal.
Thnx rebora for replying on this thread...
Ima test what tyrus said on using toms antihack for interval..
but i need to know how can i have a full hp/sp/mp recovery or if not maybe the full hp recovery only on the buff pang..?
Any one know this ..? thnx in advance :D
Well im not sure if it will work but you could try 1 of 2 things for full heal. Or go in and chance the normal skill Heal at Lv20 to heal the same amount as a Remantis and then put heal in the buff pang so it will heal all hp. FP and MP i dont think can be done with a buff pang without coding something in yourself
Not truly correct there my friend..
if you check the skill "Heal" that assists use, then you see its using DST_HP
Let me show you :)
Now, There might be a change because Im checking the korean files atm xDCode:SA_HEALING_L01,SI_ASS_HEAL_HEALING,1,=,=,=,=,=,=,=,=,=,DST_HP,=,100,=,=,=,=,=,=,=,=,=,17,=,=,600,=,=,=,=,=,1,1,600 SA_HEALING_L02,SI_ASS_HEAL_HEALING,2,=,=,=,=,=,=,=,=,=,DST_HP,=,120,=,=,=,=,=,=,=,=,=,17,=,=,575,=,=,=,=,=,1,1,600 SA_HEALING_L03,SI_ASS_HEAL_HEALING,3,=,=,=,=,=,=,=,=,=,DST_HP,=,140,=,=,=,=,=,=,=,=,=,19,=,=,550,=,=,=,=,=,1,1,600 SA_HEALING_L04,SI_ASS_HEAL_HEALING,4,=,=,=,=,=,=,=,=,=,DST_HP,=,160,=,=,=,=,=,=,=,=,=,19,=,=,525,=,=,=,=,=,1,1,600 SA_HEALING_L05,SI_ASS_HEAL_HEALING,5,=,=,=,=,=,=,=,=,=,DST_HP,=,180,=,=,=,=,=,=,=,=,=,19,=,=,500,=,=,=,=,=,1,1,600 SA_HEALING_L06,SI_ASS_HEAL_HEALING,6,=,=,=,=,=,=,=,=,=,DST_HP,=,200,=,=,=,=,=,=,=,=,=,19,=,=,475,=,=,=,=,=,1,1,600 SA_HEALING_L07,SI_ASS_HEAL_HEALING,7,=,=,=,=,=,=,=,=,=,DST_HP,=,220,=,=,=,=,=,=,=,=,=,22,=,=,450,=,=,=,=,=,1,1,600 SA_HEALING_L08,SI_ASS_HEAL_HEALING,8,=,=,=,=,=,=,=,=,=,DST_HP,=,240,=,=,=,=,=,=,=,=,=,22,=,=,425,=,=,=,=,=,1,1,600 SA_HEALING_L09,SI_ASS_HEAL_HEALING,9,=,=,=,=,=,=,=,=,=,DST_HP,=,260,=,=,=,=,=,=,=,=,=,25,=,=,400,=,=,=,=,=,1,1,600 SA_HEALING_L10,SI_ASS_HEAL_HEALING,10,=,=,=,=,=,=,=,=,=,DST_HP,=,280,=,=,=,=,=,=,=,=,=,25,=,=,375,=,=,=,=,=,1,1,600 SA_HEALING_L11,SI_ASS_HEAL_HEALING,11,=,=,=,=,=,=,=,=,=,DST_HP,=,300,=,=,=,=,=,=,=,=,=,27,=,=,350,=,=,=,=,=,1,1,600 SA_HEALING_L12,SI_ASS_HEAL_HEALING,12,=,=,=,=,=,=,=,=,=,DST_HP,=,320,=,=,=,=,=,=,=,=,=,27,=,=,325,=,=,=,=,=,1,1,600 SA_HEALING_L13,SI_ASS_HEAL_HEALING,13,=,=,=,=,=,=,=,=,=,DST_HP,=,340,=,=,=,=,=,=,=,=,=,30,=,=,300,=,=,=,=,=,1,1,600 SA_HEALING_L14,SI_ASS_HEAL_HEALING,14,=,=,=,=,=,=,=,=,=,DST_HP,=,360,=,=,=,=,=,=,=,=,=,30,=,=,275,=,=,=,=,=,1,1,600 SA_HEALING_L15,SI_ASS_HEAL_HEALING,15,=,=,=,=,=,=,=,=,=,DST_HP,=,380,=,=,=,=,=,=,=,=,=,33,=,=,250,=,=,=,=,=,1,1,600 SA_HEALING_L16,SI_ASS_HEAL_HEALING,16,=,=,=,=,=,=,=,=,=,DST_HP,=,400,=,=,=,=,=,=,=,=,=,33,=,=,250,=,=,=,=,=,1,1,600 SA_HEALING_L17,SI_ASS_HEAL_HEALING,17,=,=,=,=,=,=,=,=,=,DST_HP,=,440,=,=,=,=,=,=,=,=,=,34,=,=,250,=,=,=,=,=,1,1,600 SA_HEALING_L18,SI_ASS_HEAL_HEALING,18,=,=,=,=,=,=,=,=,=,DST_HP,=,480,=,=,=,=,=,=,=,=,=,34,=,=,250,=,=,=,=,=,1,1,600 SA_HEALING_L19,SI_ASS_HEAL_HEALING,19,=,=,=,=,=,=,=,=,=,DST_HP,=,520,=,=,=,=,=,=,=,=,=,40,=,=,250,=,=,=,=,=,1,1,600 SA_HEALING_L20,SI_ASS_HEAL_HEALING,20,=,=,=,=,=,=,=,=,=,DST_HP,=,550,=,=,=,=,=,=,=,=,=,40,=,=,150,=,=,=,=,=,1,2,600
But If it is used like this, he could change a current skill (or create a new one for buff pang)
That heals FP and MP, by using DST_MP or DST_FP..
but In my understanding, that will just add more FP & MP.. not recover.. hm..
Edit: Nop! checked the eflyff files, that is for healing a player..
so just make the same kind of skill, but change DST_HP to DST_FP or DST_MP.. and add it into the buff pang :) Have Fun
Last edited by Xakzi; 25-02-11 at 02:12 PM.
uhm.. kk i might do that.. i think i will disregard the fp and mp thingy ..
thnx for your reply poledoo..
but i need the time interval for the buff pang.. toms antihack wont work on my server..
anyone who knows to change/ code it?
I don't think recovering its HP is possible except for creating a new skill, hello flyff source.
Regarding time interval, ressource files don't have any commands such at those I think, sorry ..
creating a new skill is no need for source really...
you need to edit the source IF you create a skill for a class, or something like that..
but if you create a skill for buffpang, then you can simply add any kind of icon, quz it wont be shown to the character (if you use healing for example)
hmm.. i will experiment more about this things.. and figure this out by myself..
anyweiz.. thnx rebora and wakazaki for giving your ample time replying on my thread and for the infos ;)![]()
Last edited by poledoo; 25-02-11 at 08:51 PM.
Its not that hard to restore HP and MP... FP wouldnt be hard either but its not necessary to recover that... Heres what to do.
1. Open PropSkillAdd.csv
2. "CTRL+F" And type in "SI_ASS_HEAL_HEALING"
3. Once you find it, find the column that adds a second stat to the skill and add either DST_MP or DST_FP then i think two columns over, type in the amount you want restored!
ye rebora, that will work too xD