[HELP] Character Bug

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  1. #1
    Member John09 is offline
    MemberRank
    Apr 2014 Join Date
    55Posts

    sad [HELP] Character Bug

    hi i have problem when i teleport to saint morning and go near the sm hall i got DC and when a i tried to log in my char it cant get into the game anymore the Neuz Crashes, so i have to create new char to get into the game Is there any solutions for this?

    2016/ 9/ 1 14:35:50 GetModelElem - out of range: type=0, size=120006, index=1973

    2016/ 9/ 1 14:35:50 CModelMng::loadModel objtype=0 index=1973 bpart=0


    2016/ 9/ 1 14:36:24 Aug 31 2016 06:13:20 1 rCnt=1


    Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 001B:006420C7


    - Registers


    EAX=00000000 EBX=04010440 ECX=04010004 EDX=0094BCB0 ESI=0012BDB0
    EDI=00000000 EBP=0012BB8C ESP=0012BB68 EIP=006420C7 FLG=00210246
    CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000


    001B:006420C7 Neuz.exe
    001B:006DFCC7 Neuz.exe
    001B:008AE123 Neuz.exe
    001B:006DC716 Neuz.exe
    001B:006BD19F Neuz.exe
    001B:006BD1FE Neuz.exe
    Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz Service Pack 1
    AMD Radeon HD 7400M Series, 2124414976(1404)
    lux-2016/ 9/ 1 14:27:19 GetModelElem - out of range: type=0, size=120006, index=1973


    lux-2016/ 9/ 1 14:35:50 GetModelElem - out of range: type=0, size=120006, index=1973


    0xf0:0xf0-YS1000 1 78-last Model:mvr_MaFlJuria.o3d


    dump


    00ffffff06b70000090019560000f00005d500000005d50000006400be5105460000c842d37761451f0d1956000001000001000000010000000000000001ffffffffffffffff0000000000000a0000004d6153615f506f72676f00000000000000000000803f0000000030560000f00005d400000005d40000006400006205460000c8428dbb634500003056000001000001000000010000000000000001ffffffffffffffff0000000000000a0000004d6153615f4a616e6e65041afed21b0d5e1c0e5e1d0f5e000000000000000000803f0000000031560000f1002f560000f10020560000f1002d560000f1002e560000f1003056000001003300000043616e20492068656c7020796f753f20496620796f752068617665207175657374696f6e732c2061736b206d652063616c6d2e1956000001003e0000005468697320697320737472616e6765202e2e2049742773206372617a79202e2e20486d6d202e2e202a202a20537065616b73207769746820697473656c66
    PaintTexture - IN
    Surface 1024 512, Pt 489 50 IMG_BIT = 3, D3DFORMAT = 26
    PaintTexture - OUT



  2. #2
    Proficient Member n0tso1ee7 is online now
    MemberRank
    Nov 2015 Join Date
    180Posts

    Re: [HELP] Character Bug

    I've never stumbled upon this error so I can only try and help as best as I can, from what I can recall objtype=0 is pointing to the define.h
    // Object Type


    #define OT_OBJ 0
    #define OT_ANI 1
    #define OT_CTRL 2
    #define OT_SFX 3
    #define OT_ITEM 4
    #define OT_MOVER 5
    #define OT_REGION 6
    #define OT_SHIP 7
    #define OT_PATH 8
    #define MAX_OBJTYPE 9

    as for the OT_OBJ is equal to 0, I can't recall if thats pointing to the mdlObj.inc or the DefineObj.h both have a stored index value of 1973 for most, either in the mdlObj "NewFLsenCenter" 1973 MODELTYPE_ANIMATED_MESH "" 0 0 0 1.000000 0 0 0 0 or the DefineObj.h "XI_WEA_SWORDWIND04"

    If anything make sure you have the "fly_wfx_wind_sword_level4.sfx" or what ever XI_WEA_SWORDWIND04 is trying to pull in the mdldyna in the correct locations, I'm no where near sure what is exactly is causing you this error so I can only make assumptions.

    CModelMng::loadModel mdlObj/mdlDyna I can only assume one or the other is causing you errors since they both lead back to the mdl(s)

    Keeping in mind I could be bat shit crazy and I have no idea what I'm talking about....



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