ok hers what this is about im intrested in finding out the file formats of the map files to atempt to make a map editor
here is what I do know and if you have realized it (I hope) but the files in the world folders merely tell where to load what 3d model where as in how DD had said that it whas coordinate based
if anyone would like to assist in finding the file farmats and what does what
I dont know if wire shark would give out some sort of code when sent into the client if it could be read
if we can find out how the lnd files function I cand develope an editor
and post any news I have here


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