[Help] How to add v16 obj to v15

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  1. #1
    Member Tigress is offline
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    Sep 2008 Join Date
    71Posts

    information [Help] How to add v16 obj to v15

    Hello everyone, quite new in beast work, or at least to how the Obj part works.
    But i made a new map/world (with v16 beast) and tried to add it to my server to check how it looked in-game.
    But i noticed that everything in it except the objects up to v15 could not be loaded/seen in-game.
    Same with the texture, and some of the more advanced hight levels.

    So i figured out that i would need v16 models and the right stuff in the .res files.

    But when i did try by adding the model folder from v16 and, mdlDyna, mdlObj, propItem.txt/.txt and defineItem.h i only got errors and client crash, and no animations in char screen.
    Know it's probably some .res files missing, but i can't remember witch ones.


    Anyway, is there anyone who can cheer the knowledge of adding the new v16 world objects to my v15 client/server?

    I don't need the weapons, nor any other future like monsters and npc's, only the world objects. I understand if Item object and so on would need to be in place, but i don't need them for now. However, of course i'll add them if its necessary.


    (I did search, just did not really know what to search for.)

    //Tigress~




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