I've set the maximum level in defineJob.h to 200, compiled it, and also put it in the resource folder. When I go ingame, I can level up to 200, and it stops at 99.99%, which is the way I want it to be.
But why do I get 98 stats from level 198 to 200, and why is level 199 skipped ?
How can I fix this? I've been looking through the source a bit, but nothing specific declared about that. (I've never been good with C++)



![[Help] Level up bug?](http://ragezone.com/hyper728.png)


