WndTitle.cpp
Function : void CWndSelectServer::OnInitialUpdate()
under
Code:
lMax = g_dpCertified.m_aServerset[j].lMax;
It should look like this
Code:
long lBusy = (long)( lMax * 0.8 );
if( lCount < lBusy )
{
//strcpy( lpStrtmp, "Á¤»ó" );
strcpy( lpStrtmp, prj.GetText(TID_GAME_NORMAL));
}
else
if( lCount < lMax )
{
//strcpy( lpStrtmp, "È¥Àâ" );
strcpy( lpStrtmp, prj.GetText(TID_GAME_BUSY));
}
else
{
strcpy( lpStrtmp, prj.GetText(TID_GAME_FULL) );
}
sprintf( lpString, "%s(%s)", g_dpCertified.m_aServerset[j].lpName, lpStrtmp );
//sprintf( lpString, "%s(%d\\%d Online)", g_dpCertified.m_aServerset[j].lpName, lCount, lMax );
sprintf( lpString, "%s(%d)", g_dpCertified.m_aServerset[j].lpName, g_dpCertified.m_aServerset[j].lCount );
int nIndex = pWndListMulti->AddString( lpString );
pWndListMulti->SetItemData( nIndex, (DWORD)&g_dpCertified.m_aServerset[j] );