Monster Drops

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  1. #1
    Member Mark Tan is offline
    MemberRank
    Aug 2012 Join Date
    65Posts

    big grin Monster Drops

    How can i Change the monster drops
    that RANDOMLY Drops any of an item



    for example ...
    Ankou Drops ALL of Behemoth weapons ...
    and i just want it to drop 3 RANDOM Weapons ...
    how could i do this ...
    thanks RZ



  2. #2
    MC Web Designs Matt Clarke is offline
    MemberRank
    Oct 2010 Join Date
    UKLocation
    933Posts

    Re: Monster Drops

    This belongs in the Help Section, not the Tutorial Section. Also, if you actually wanted to find this out, you would have searched the forums as there are TONS of this stuff.

  3. #3
    Member Mark Tan is offline
    MemberRank
    Aug 2012 Join Date
    65Posts

    Re: Monster Drops

    thanks to
    @error04
    for moving ...


    please help me on this one

  4. #4
    audisbroder is offline
    MemberRank
    Aug 2011 Join Date
    Not foundLocation
    1,180Posts

    Re: Monster Drops

    Search on google. It will help you alot, just type "How to change flyff monster drops". Remember, Just search until google is alive.

  5. #5
    Infraction Magnet KING5 is offline
    MemberRank
    Oct 2008 Join Date
    Behind You !Location
    484Posts

    Re: Monster Drops

    you have to edit the file propMoverEx.inc that is in your resource files

    Example:

    Code:
     MI_AIBATT1 
    {
    	Maxitem = 2;
    	DropGold(6, 9);
    
    	DropItem(II_GEN_GEM_GEM_TWINKLESTONE, 300000000, 0, 1);
    
    	m_dwAttackMoveDelay = 2000;
    	m_dwRunawayDelay = 3000;
    	m_nAttackFirstRange = 8;
       
            AI
    	{
    		#Scan
                        {
    			scan
                        }
    		#battle
    		    {
    			Attack cunning low
    //			evade 5
                        }
    		#move
    		    {
    			Loot d 5
    		    }	
       	}               
    }

    RED= This is the monster code name. Can be found in propMover.txt in resource.
    BROWN= This is the number of items that this monster will drop.
    BLUE= This is the number of gold the monster will drop minimum/maximum.
    GREEN= This is the actual item that this monster will drop. you can find the item code in the file propItem.txt in your resource files.

    Do not change the rest of the code, unless you know what you are doing. you can make the monster do alot of things by changing the rest of the code just like other bosses and maybe you like to make it spawn some monsters to help the aibatt once it gets down to low health.

    You can also make it powerfull like the clockwork boss, you can do lots of things to the monster if you know what your doing, but for now try to edit what you need, and learn from the code and try new things until you like what you have created then share with the community your success and your findings.

    if you need more help let me know, ill be glad to help, I will not tell you to go search on google like other people do.
    Last edited by KING5; 26-08-12 at 08:41 AM.



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