That's irrelevant. That master/hero system was a mistake. I know more than most eFlyFF hero's. I didn't play past V11 on eFlyFF.
It's more about how long you have taken proper INTEREST in the game, what development you have seen from Aeonsoft over the years and what you know about their ideas, their files and how they work. What everything does/means. The experience of the actual game actually comes from old versions. New versions are too simple to be properly thought about. Sure there's more systems to double click a scroll to do this, that and the other. But it's still a lot more simple. Trust me.
Last edited by FtwHoly; 07-10-10 at 10:12 PM.
Give it a while and see if any of the servers improve. You can't expect anyone to master the official source code in a week. It's always hard to read someone else's code and make good sense of it than it is to write your own code. And mixing the two can be even more of a bitch sometimes.
Have they? One or two maybe? And Celestia, in my opinion just not decent enough to be called decent... At all.
Ascension on the other hand should be listed here. They also have someone experienced with FlyFF, unlike Demon/Celestia. No, they really don't have experienced-with-FlyFF staff. As I mentioned before, you need both to make a good server.
I sound like a complete asshole, but i'm just telling you my true opinion, there's just no point in hiding true opinions on this community anymore. :/
It just seems safer and more stable to me, either that or I just like how it works with MSSQL more. Emulators though probably won't ever have features that the source has such as switching between versions by defining it, etc. Oh and since the Neuz source is out isn't it possible to recode it as well?
And quality of code is not what is being compared, but functionality. Of course the quality of code from professional developers of most likely 5-10 years + is going to beat the quality of code from someone learning it for what? maybe 1-2 years? If osA were given the time that flyff has been around to develop, then I'd put money on it that it would turn out better.