
Originally Posted by
wakazaki
Rarity it like the item's own Number..
if you give the item the rarity of 4.
then you add 4 in the line on the npc...
AddVendorItem( 0, IK3_MASK, -1, 4, 4, 100 );
And let us say you have 3 items,
3 mask.
For example
Butterly, Indigo, Chocolate (I dont know any flyff mask names lol)
And you want Chocolate to be first, and the Butterly to be the last item in the shop..
then you give..
Chocolate Rarity = 1
Indigo Rarity = 2
Butterfly Rarity = 3
AddVendorItem( 0, IK3_MASK, -1, 1, 3, 100 );
Then add it into npc.. 1, 3 (= Rarity 1 to 3)
-1 = All JOBS can buy it.
I hope you understand my wierd "guide" XD