Neuz Crash

Results 1 to 4 of 4
  1. #1
    Member jandy is offline
    MemberRank
    Jan 2011 Join Date
    Cebu City, PhilLocation
    57Posts

    Neuz Crash

    Hellow I would like to ask some help if what is the cause of this client crashes.This is my error log
    2012/ 5/13 23:46:04 GetItemProp range_error min:0, max:401061, index:1008980630
    2012/ 5/13 23:46:04 GetItemProp range_error min:0, max:401061, index:1008980630
    2012/ 5/13 23:46:05 GetItemProp range_error min:0, max:401061, index:1008980630
    2012/ 5/13 23:46:05 GetItemProp range_error min:0, max:401061, index:1008980630
    2012/ 5/13 23:46:05 GetItemProp range_error min:0, max:401061, index:1008980630


  2. #2
    • ♠️​ ♦️ ♣️ ​♥️ • שเ๒єtгเ๒є is offline
    MemberRank
    Mar 2012 Join Date
    917Posts

    Re: Neuz Crash

    some of your defined items in the PropItem/SpecItem are out of range, the highest ID u can use is 401061 and u defined something with the ID 1008980630 if i get the error right. use any IDs in that range. (max 401061)

  3. #3
    Member jandy is offline
    MemberRank
    Jan 2011 Join Date
    Cebu City, PhilLocation
    57Posts

    Re: Neuz Crash

    Quote Originally Posted by VibeTribe View Post
    some of your defined items in the PropItem/SpecItem are out of range, the highest ID u can use is 401061 and u defined something with the ID 1008980630 if i get the error right. use any IDs in that range. (max 401061)
    well I've been trying to fix it but still the same error occurs :)

  4. #4
    Making a come back NickHough is offline
    MemberRank
    Nov 2009 Join Date
    United KingdomLocation
    397Posts

    Re: Neuz Crash

    Just a pointer, when you get a error like this that may be source related, search the first bit of the error "GetItemProp range_error" this usually gets you to the right error location (and the void it is attached to, so you can fix the error before loading)

    there might be somewhere in your source limiting the maximum number, and possibly editing the id when it errors, just search the "GetItemProp range_error" inside your source if you have it, if not then you will have to edit item id's inside DefineItem.h to under 65501 (which is infact the maximum item that can be used and SEEN in-game or you will get errors when the item is being seen) also if you have the source make sure when you edit the id's you re-compile everything so the executables don't get confused and thinks it is exceeding the maximum when it isn't)



Advertisement