not sure how much of a release this is but ohwell

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  1. #1
    Ace of Hearts Reimniess is offline
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    not sure how much of a release this is but ohwell

    I was looking through the assembly code of world server and found this

    E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPSrvr.cpp
    E:\Neurospace_TestBuild\PROGRAM\_network\net\src\buffer.cpp
    E:\Neurospace_TestBuild\PROGRAM\_network\net\src\clientsock.cpp
    E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPMng.cpp
    E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPSock.cpp
    E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp
    E:\Neurospace_TestBuild\PROGRAM\_common\MoverEquip.cpp

    it apears that that \Neurospace_TestBuild\ is where the source code on whatever computer it's held on if anyone can make any good use of it

    doubt anyone will make any good use of it or if it even can be made sue of but *shrugs* we will see

    also if you look aroudn where the line

    E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp is there appears to be references to how it reads .chr files and possible farther down .ani
    Last edited by Reimniess; 29-05-10 at 10:47 PM.


  2. #2
    Not working on UnitedFlyf Mootie is offline
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    Re: not sure how much of a release this is but ohwell

    Quote Originally Posted by Reimniess View Post
    I was looking through the assembly code of world server and found this

    E:\Neurospace_TestBuild\PROGRAM\WorldServer\DPSrvr.cpp
    E:\Neurospace_TestBuild\PROGRAM\_network\net\src\buffer.cpp
    E:\Neurospace_TestBuild\PROGRAM\_network\net\src\clientsock.cpp
    E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPMng.cpp
    E:\Neurospace_TestBuild\PROGRAM\_Network\Net\Src\DPSock.cpp
    E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp
    E:\Neurospace_TestBuild\PROGRAM\_common\MoverEquip.cpp

    it apears that that \Neurospace_TestBuild\ is where the source code on whatever computer it's held on if anyone can make any good use of it

    doubt anyone will make any good use of it or if it even can be made sue of but *shrugs* we will see

    also if you look aroudn where the line

    E:\Neurospace_TestBuild\PROGRAM\_common\mover.cpp is there appears to be references to how it reads .chr files and possible farther down .ani
    If anyone gets into an aeonsoft dev machine, they already know this or could simply find out by poking their nose around rofl.

  3. #3
    Sorcerer Supreme darkesthour123 is offline
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    Re: not sure how much of a release this is but ohwell

    Any one can examine binaries. Unless completely retarded. I also saw that you posted on mmorpgcore that you have the source code go fuck yourself seriously. Full of bs. Genius for examining the binaries tho pffft lol.

  4. #4
    Sorcerer Supreme heathj is offline
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    Re: not sure how much of a release this is but ohwell

    Quote Originally Posted by mootie View Post
    If anyone gets into an aeonsoft dev machine, they already know this or could simply find out by poking their nose around rofl.
    i stumbled accross one on a dynamic host back in november last year xD, but it wasnt one with source code it was only the v15 alpha binaries (didnt have guild house finished) and the database wasnt there either but its ip has shifted since and i cant find it =/, wold be ace to find one with the source on but i doubt they keep it networked somehow

  5. #5
    Sorcerer Supreme darkesthour123 is offline
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    Re: not sure how much of a release this is but ohwell

    Quote Originally Posted by heathj View Post
    i stumbled accross one on a dynamic host back in november last year xD, but it wasnt one with source code it was only the v15 alpha binaries (didnt have guild house finished) and the database wasnt there either but its ip has shifted since and i cant find it =/, wold be ace to find one with the source on but i doubt they keep it networked somehow
    Yea i doubt that they keep any source code on any machine connected to the internet. If so won't be the full but then again this is gala we are talking about.



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