
Originally Posted by
raventh1984
1. Monster Problem
Check if the drop is defined in defineItem.h and its in your Spec-Item.txt PropItem.txt.txt
2. Log into the game Write down the name of the NPC.
Then open up character.txt and search for his name.
Then in front of the char name you see something like IDS_....
Copy it and op character.inc
Then search for the string you just copied. Then you will find the NPC.
Now how to disable it.
After the
AddMenu( MMI_TRADE);
Put this in
SetOutput ( false ); <--- The npc is not removed but only disabled. So it wont show up in game.