Code:
MaFl_Lui
{
setting
{
AddMenu( MMI_DIALOG );
AddMenu( MMI_TRADE );
AddVendorItem( 0, IK3_BCHARM, -1, 20, 20, 50 );
AddVendorItem( 0, IK3_RCHARM, -1, 20, 20, 50 );
AddVendorItem( 0, IK3_ARROW, -1, 5, 5, 50 );
AddVendorItem( 0, IK3_COOKING, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_REFRESHER, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_DRINK, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_SCROLL, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_TEXT_GM, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_POTION, -1, 100, 101, 50 );
AddVendorItem( 0, IK3_POTION_BUFF_INT, -1, 100, 101, 50 );
AddVendorItem( 0, IK3_TEXT_DISGUISE, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_TEXT_DISGUISE, -1, 19, 20, 50 );
AddVendorItem( 1, IK3_POTION_BUFF_STR, -1, 19, 20, 50 );
AddVendorItem( 1, IK3_POTION_BUFF_STA, -1, 19, 20, 50 );
AddVendorItem( 1, IK3_POTION_BUFF_DEX, -1, 19, 20, 50 );
AddVendorItem( 1, IK3_POTION_BUFF_INT, -1, 19, 20, 50 );
AddVendorItem( 1, IK3_POTION, -1, 19, 20, 50 );
AddVendorItem( 2, IK3_SCROLL, -1, 17, 18, 50 );
AddVendorItem( 1, IK3_POTION_BUFF_DEFENSE, -1, 19, 20, 50 );
AddVendorItem( 0, IK3_BALLOON, -1, 19, 20, 50);
m_nStructure= SRT_GENERAL;
SetImage
(
IDS_CHARACTER_INC_000038
);
m_szDialog= "MaFl_Lui.txt";
}
SetName
(
IDS_CHARACTER_INC_000039
);
AddVendorSlot( 0,
IDS_CHARACTER_INC_000041
);
AddVendorSlot( 1,
IDS_CHARACTER_INC_000042
);
AddVendorSlot( 2,
IDS_CHARACTER_INC_000043
);
}
I would really like some help on this, i took a lot of time looking through every thread in the flyff help section on this, and i have found literally nothing that has been resolved close to this case.