Open Beta Push

Results 1 to 22 of 22
  1. #1
    Apprentice xsjefkex is offline
    MemberRank
    Sep 2008 Join Date
    17Posts

    Open Beta Push

    The Open Beta Push event :)

    Code:
    AddEvent( "Open Beta Push" )
    --{
    	SetTime( "2010-01-01 00:00", "2012-04-07 00:00" )
    
    
    	SetItem( "II_SYS_SYS_SCR_AMPESS", 300, 5, 1 )
    	SetLevelUpGift( 2, "all", "II_PET_PANDA", 1 )
    	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_AMPESS", 198 )
    	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_BAGBAG", 2 )
    	SetLevelUpGift( 2, "all", "II_ARM_S_CLO_CLO_DRAGON4", 1 )
    	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_PERIN", 10 )
    	SetLevelUpGift( 2, "all", "II_CHR_SYS_SCR_SHOUTFULL30", 1)
    
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_SMELPROT3", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_SMELTING", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_AWAKE", 198 )
    	SetLevelUpGift( 3, "all", "II_SYS_SYS_SCR_AWAKECANCEL", 198 )
    
    	SetLevelUpGift( 10, "all", "II_GEN_MAT_ORICHALCUM01", 198)
    	SetLevelUpGift( 10, "all", "II_GEN_MAT_ORICHALCUM02", 198)
    	SetLevelUpGift( 10, "all", "II_GEN_MAT_MOONSTONE", 198)
    
    	SetLevelUpGift( 15, "all", "II_CHR_REF_REF_HOLD", 99 )
    	SetLevelUpGift( 15, "all", "II_CHR_POT_DRI_VITALX", 99 )
    	SetLevelUpGift( 15, "all", "II_CHR_FOO_COO_GRILLEDEEL", 99 )
    	SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 99 )
    	SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_ACTIVITION", 198 )
    	SetLevelUpGift( 15, "all", "II_GEN_GEM_GEM_TWINKLESTONE", 10 )
    	SetLevelUpGift( 15, "all", "II_GEN_GEM_GEM_FORFORM", 10 )
    
    
    	SetLevelUpGift( 20, "all", "II_ARM_S_CLO_MAS_SUNGLASS03", 1 )
    	SetLevelUpGift( 20, "all", "II_RID_RID_WIN_FEATHER01", 1 )
    	SetLevelUpGift( 20, "all", "II_RID_RID_WIN_FEATHER02", 1 )
    	SetLevelUpGift( 20, "all", "II_CHR_SYS_SCR_RESTATE", 20 )
    	SetLevelUpGift( 20, "all", "II_SYS_SYS_SCR_RECCURENCE", 20 )
    
    	SetLevelUpGift( 30, "all", "II_SYS_TICKET_CISLAND02", 1 )
    	SetLevelUpGift( 30, "all", "II_SYS_SYS_SCR_RESURRECTION", 99 )
    
    	SetLevelUpGift( 40, "all", "II_SYS_SYS_SCR_SCUD", 99 )
    	SetLevelUpGift( 40, "all", "II_SYS_SYS_SCR_BLESSEDNESS", 99)
    	SetLevelUpGift( 40, "all", "II_CHR_SYS_SCR_PSKILLFULL30", 3)
    	SetLevelUpGift( 45, "all", "II_CHR_FOO_COO_REMANTIS", 99)
    	SetLevelUpGift( 45, "all", "II_SYS_SYS_SCR_AMPESS", 198 )
    
    
    	SetLevelUpGift( 50, "all", "II_SYS_TICKET_KEBARAS02", 1 )
    	SetLevelUpGift( 52, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
    	SetLevelUpGift( 53, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
    	SetLevelUpGift( 54, "all", "II_SYS_SYS_SCR_SMELPROT3", 198 )
    	SetLevelUpGift( 55, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
    	SetLevelUpGift( 56, "all", "II_SYS_SYS_SCR_SMELTING", 198 )
    	SetLevelUpGift( 57, "all", "II_SYS_SYS_SCR_AWAKE", 198 )
    	SetLevelUpGift( 57, "all", "II_SYS_SYS_SCR_AWAKECANCEL", 198 )
    	SetLevelUpGift( 58, "all", "II_GEN_MAT_ORICHALCUM01", 198)
    	SetLevelUpGift( 59, "all", "II_GEN_MAT_ORICHALCUM02", 198)
    	SetLevelUpGift( 60, "all", "II_GEN_MAT_MOONSTONE", 198)
    
    	SetLevelUpGift( 61, "all", "II_CHR_REF_REF_HOLD", 99 )
    	SetLevelUpGift( 62, "all", "II_CHR_POT_DRI_VITALX", 99 )
    	SetLevelUpGift( 63, "all", "II_CHR_FOO_COO_GRILLEDEEL", 99 )
    	SetLevelUpGift( 64, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 99 )
    	SetLevelUpGift( 65, "all", "II_CHR_SYS_SCR_ACTIVITION", 198 )
    
    
    	SetLevelUpGift( 80, "all", "II_RID_RID_WIN_ANGEL01", 1 )
    	SetLevelUpGift( 83, "all", "II_CHR_FOO_COO_REMANTIS", 198)
    	SetLevelUpGift( 85, "all", "II_SYS_SYS_SCR_AMPESS", 198 )
    
    	SetLevelUpGift( 89, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
    	SetLevelUpGift( 89, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
    	SetLevelUpGift( 91, "all", "II_SYS_SYS_SCR_SMELPROT3", 198 )
    	SetLevelUpGift( 93, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
    	SetLevelUpGift( 95, "all", "II_SYS_SYS_SCR_SMELTING", 198 )
    	SetLevelUpGift( *** "all", "II_SYS_SYS_SCR_AWAKE", 198 )
    	SetLevelUpGift( *** "all", "II_SYS_SYS_SCR_AWAKECANCEL", 198 )
    	SetLevelUpGift( **** "all", "II_GEN_MAT_ORICHALCUM01", 198)
    	SetLevelUpGift( 102, "all", "II_GEN_MAT_ORICHALCUM02", 198)
    	SetLevelUpGift( **** "all", "II_GEN_MAT_MOONSTONE", 198)
    	SetLevelUpGift( **** "all", "II_SYS_SYS_SCR_BXSURPRISE100", 20 )
    
    	SetLevelUpGift( 106, "all", "II_CHR_REF_REF_HOLD", 99 )
    	SetLevelUpGift( 108, "all", "II_CHR_POT_DRI_VITALX", 99 )
    	SetLevelUpGift( **** "all", "II_CHR_FOO_COO_GRILLEDEEL", 99 )
    	SetLevelUpGift( **** "all", "II_CHR_SYS_SCR_UPCUTSTONE", 99 )
    	SetLevelUpGift( **** "all", "II_CHR_SYS_SCR_ACTIVITION", 198 )
    
    	SetLevelUpGift( 118, "all", "II_RID_RID_WIN_PROPHET01", 1 )
    
    	SetLevelUpGift( 120, "all", "II_CHP_RED", 10000 )
    
    
    
    	SetItem( "II_CHR_FOO_COO_REMANTIS", 500, 5, 15 )
    
    	SetItem( "II_SYS_SYS_SCR_LEVELDOWN01", 500, 5, 15)
    	SetItem( "II_SYS_SYS_SCR_LEVELDOWN02", 250, 5, 15)
    
    	SetItem ( "II_SYS_SYS_SCR_PARTYEXPUP01", 500, 1, 15)
    	SetItem ( "II_SYS_SYS_SCR_PARTYSKILLUP01", 500, 1, 15)
    
    	SetItem( "II_CHR_SYS_SCR_TRANSY", **** 1, 15)
    	SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_A", 200, 5, 15)
    	SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_B", 150, 5,15 )
    
    
    	SetItem( "II_GEN_MAT_ELE_CANDLEB", 300, 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_CANDLEA", **** 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_RAINATKB", 300, 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_RAINATKA", **** 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_BREEZEATKB", 300, 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_BREEZEATKA", **** 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_SPARKATKB", 300, 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_SPARKATKA", **** 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_SANDATKB", 300, 1, 60 )
    	SetItem( "II_GEN_MAT_ELE_SANDATKA", **** 1, 60 )
    
    	SetItem( "II_GEN_MAT_ELE_FLAME", **** 1, 30 )
    	SetItem( "II_GEN_MAT_ELE_RIVER", **** 1, 30 )
    	SetItem( "II_GEN_MAT_ELE_GENERATOR", **** 1, 30 )
    	SetItem( "II_GEN_MAT_ELE_DESERT", **** 1, 30 )
    	SetItem( "II_GEN_MAT_ELE_CYCLON", **** 1, 30 )
    
    
    	SetItem( "II_GEN_MAT_ELE_VOLCANO", **** 1, 40 )
    	SetItem( "II_GEN_MAT_ELE_OCEAN", **** 1, 40 )
    	SetItem( "II_GEN_MAT_ELE_LIGHTING", **** 1, 40 )
    	SetItem( "II_GEN_MAT_ELE_EARTHQUAKE", **** 1, 40 )
    
    
    	SetItem( "II_SYS_SYS_SCR_BXMBLUE", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFBLUE", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMUNIFO", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMRUDOLF", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFRUDOLF", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMCATS", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFCATS", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMMUMMY01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFMUMMY01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXMPRIMITIVE01", 150, 1, 15 )
    	SetItem( "II_SYS_SYS_SCR_BXFPRIMITIVE01", 150, 1, 15 )
    
    	SetItem( "II_SYS_SYS_SCR_BXMYETI01", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFYETI01", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXMRABBIT03", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFRABBIT03", 150, 1, 15)
    
    	SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 150, 1, 15)
    
    	SetItem( "II_SYS_SYS_SCR_BXMGUARDS04", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFGUARDS04", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXMGUARDS03", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFGUARDS03", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXMGUARDS02", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXFGUARDS02", 150, 1, 15)
    
    	SetItem( "II_SYS_SYS_SCR_BXF_SWIM09SET", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXM_SWIM09SET", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXF_SWIM08SET", 150, 1, 15)
    	SetItem( "II_SYS_SYS_SCR_BXM_SWIM08SET", 150, 1, 15)
    
    	SetExpFactor( 25 )
    	SetItemDropRate( 10 )
    	SetGoldDropFactor( 25 )
    --}
    I Cant seem to remember where i got it from, so no credits are claimed

    What it does:
    Gives you scrolls and upgrade materials whenever you reach a certain lvl and CS sets are dropping (not all CS sets)
    Last edited by xsjefkex; 24-02-10 at 02:49 PM.


  2. #2
    Valued Member PascoalBR is offline
    MemberRank
    Sep 2008 Join Date
    135Posts

    Re: Open Beta Push

    Give us a litle explain about what happens with this?
    :D
    and, really nice!
    thx!

  3. #3
    Unity Developer SirTwistedStorm is offline
    MemberRank
    Oct 2008 Join Date
    TexasLocation
    597Posts

    Re: Open Beta Push

    Quote Originally Posted by PascoalBR View Post
    Give us a litle explain about what happens with this?
    :D
    and, really nice!
    thx!
    its just an event.

  4. #4
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Well done.

    Open Beta FlyFF v14 event :O.

    NOOBS, COME HERE AND COPY+PASTE PLOX


    MEANIE ._.

  5. #5
    Now you can tag me! Detox is offline
    MemberRank
    May 2009 Join Date
    NorwayLocation
    1,821Posts

    Re: Open Beta Push

    Quote Originally Posted by ecko9321 View Post
    well done.

    Open beta flyff v14 event :o.

    noobs, come here and copy+paste plox


    meanie ._.
    roflmfao.

    where did mah caps go?
    Last edited by Detox; 24-02-10 at 06:28 PM.

  6. #6
    Enthusiast construe is offline
    MemberRank
    Feb 2010 Join Date
    31Posts

    Re: Open Beta Push

    help me here please on v14 guilds

    http://forum.ragezone.com/f483/guild...8/#post5536102

  7. #7
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Quote Originally Posted by YyZz View Post
    roflmfao.
    wait WHAT?

    I think that ... thing? ... does not exist in God's Database ...
    He didnt created that word

  8. #8
    Now you can tag me! Detox is offline
    MemberRank
    May 2009 Join Date
    NorwayLocation
    1,821Posts

    Re: Open Beta Push

    Quote Originally Posted by construe View Post
    No need to spam this cute thread with your ugly thread. u_u

    Well, ugh il take a look :)!

  9. #9
    Valued Member PascoalBR is offline
    MemberRank
    Sep 2008 Join Date
    135Posts

    Re: Open Beta Push

    Well
    let me be more especific!
    SetLevelUpGift( **** "all", "II_CHR_SYS_SCR_ACTIVITION", 198 )
    Whats that?

    and
    Spoiler:
    SetItem( "II_CHR_FOO_COO_REMANTIS", 500, 5, 15 )

    SetItem( "II_SYS_SYS_SCR_LEVELDOWN01", 500, 5, 15)
    SetItem( "II_SYS_SYS_SCR_LEVELDOWN02", 250, 5, 15)

    SetItem ( "II_SYS_SYS_SCR_PARTYEXPUP01", 500, 1, 15)
    SetItem ( "II_SYS_SYS_SCR_PARTYSKILLUP01", 500, 1, 15)

    SetItem( "II_CHR_SYS_SCR_TRANSY", **** 1, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_A", 200, 5, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_B", 150, 5,15 )


    SetItem( "II_GEN_MAT_ELE_CANDLEB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_CANDLEA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKA", **** 1, 60 )

    SetItem( "II_GEN_MAT_ELE_FLAME", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_RIVER", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_GENERATOR", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_DESERT", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_CYCLON", **** 1, 30 )


    SetItem( "II_GEN_MAT_ELE_VOLCANO", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_OCEAN", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_LIGHTING", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_EARTHQUAKE", **** 1, 40 )


    SetItem( "II_SYS_SYS_SCR_BXMBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMUNIFO", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMPRIMITIVE01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFPRIMITIVE01", 150, 1, 15 )

    SetItem( "II_SYS_SYS_SCR_BXMYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMRABBIT03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFRABBIT03", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS02", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS02", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXF_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXF_SWIM08SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM08SET", 150, 1, 15)


    What this going to do? :D

  10. #10
    Now you can tag me! Detox is offline
    MemberRank
    May 2009 Join Date
    NorwayLocation
    1,821Posts

    Re: Open Beta Push

    Quote Originally Posted by PascoalBR View Post
    Well
    let me be more especific!

    Whats that?

    and
    Spoiler:
    SetItem( "II_CHR_FOO_COO_REMANTIS", 500, 5, 15 )

    SetItem( "II_SYS_SYS_SCR_LEVELDOWN01", 500, 5, 15)
    SetItem( "II_SYS_SYS_SCR_LEVELDOWN02", 250, 5, 15)

    SetItem ( "II_SYS_SYS_SCR_PARTYEXPUP01", 500, 1, 15)
    SetItem ( "II_SYS_SYS_SCR_PARTYSKILLUP01", 500, 1, 15)

    SetItem( "II_CHR_SYS_SCR_TRANSY", **** 1, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_A", 200, 5, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_B", 150, 5,15 )


    SetItem( "II_GEN_MAT_ELE_CANDLEB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_CANDLEA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKA", **** 1, 60 )

    SetItem( "II_GEN_MAT_ELE_FLAME", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_RIVER", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_GENERATOR", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_DESERT", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_CYCLON", **** 1, 30 )


    SetItem( "II_GEN_MAT_ELE_VOLCANO", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_OCEAN", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_LIGHTING", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_EARTHQUAKE", **** 1, 40 )


    SetItem( "II_SYS_SYS_SCR_BXMBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMUNIFO", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMPRIMITIVE01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFPRIMITIVE01", 150, 1, 15 )

    SetItem( "II_SYS_SYS_SCR_BXMYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMRABBIT03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFRABBIT03", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS02", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS02", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXF_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXF_SWIM08SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM08SET", 150, 1, 15)


    What this going to do? :D
    What it does:
    Gives you scrolls and upgrade materials whenever you reach a certain lvl and CS sets are dropping (not all CS sets)

    -.- or, it make me pooh -.-

  11. #11
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Quote Originally Posted by PascoalBR View Post
    Well
    let me be more especific!

    Whats that?

    and
    Spoiler:
    SetItem( "II_CHR_FOO_COO_REMANTIS", 500, 5, 15 )

    SetItem( "II_SYS_SYS_SCR_LEVELDOWN01", 500, 5, 15)
    SetItem( "II_SYS_SYS_SCR_LEVELDOWN02", 250, 5, 15)

    SetItem ( "II_SYS_SYS_SCR_PARTYEXPUP01", 500, 1, 15)
    SetItem ( "II_SYS_SYS_SCR_PARTYSKILLUP01", 500, 1, 15)

    SetItem( "II_CHR_SYS_SCR_TRANSY", **** 1, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_A", 200, 5, 15)
    SetItem( "II_CHR_SYS_SCR_ITEMTRANSY_B", 150, 5,15 )


    SetItem( "II_GEN_MAT_ELE_CANDLEB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_CANDLEA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_RAINATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_BREEZEATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SPARKATKA", **** 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKB", 300, 1, 60 )
    SetItem( "II_GEN_MAT_ELE_SANDATKA", **** 1, 60 )

    SetItem( "II_GEN_MAT_ELE_FLAME", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_RIVER", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_GENERATOR", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_DESERT", **** 1, 30 )
    SetItem( "II_GEN_MAT_ELE_CYCLON", **** 1, 30 )


    SetItem( "II_GEN_MAT_ELE_VOLCANO", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_OCEAN", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_LIGHTING", **** 1, 40 )
    SetItem( "II_GEN_MAT_ELE_EARTHQUAKE", **** 1, 40 )


    SetItem( "II_SYS_SYS_SCR_BXMBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFBLUE", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMUNIFO", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFRUDOLF", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFCATS", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFHARMIONR", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFMUMMY01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXMPRIMITIVE01", 150, 1, 15 )
    SetItem( "II_SYS_SYS_SCR_BXFPRIMITIVE01", 150, 1, 15 )

    SetItem( "II_SYS_SYS_SCR_BXMYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFYETI01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMRABBIT03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFRABBIT03", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXMGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS04", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS03", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXMGUARDS02", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXFGUARDS02", 150, 1, 15)

    SetItem( "II_SYS_SYS_SCR_BXF_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM09SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXF_SWIM08SET", 150, 1, 15)
    SetItem( "II_SYS_SYS_SCR_BXM_SWIM08SET", 150, 1, 15)


    What this going to do? :D
    WOW, you just can't read? Thats AN FUCKING EVENT

    WICH GONNA GIVE YOU 2x STACKS ACTIVISION and what ever stuffs are there at certain lvls.

    C'mon ... if you have no clue about that, than dont come here to ask bull questions.

    Lol I think im going to aply for Flyff Section Moderation :|

    P.S.: Call your psyhologist (credits to YyZz)

  12. #12
    Valued Member PascoalBR is offline
    MemberRank
    Sep 2008 Join Date
    135Posts

    Re: Open Beta Push

    ecKo9321
    Im not stupid
    i know read, and i know thats an event
    i just want to know what that event do.
    ok?

    If u dont understand my questions,
    sorry. =)

  13. #13
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Quote Originally Posted by PascoalBR View Post
    ecKo9321
    Im not stupid
    i know read, and i know thats an event
    i just want to know what that event do.
    ok?

    If u dont understand my questions,
    sorry. =)
    if you would know, you wouldnt ask that question

    but w/e, good cuz you understood

  14. #14
    Now you can tag me! Detox is offline
    MemberRank
    May 2009 Join Date
    NorwayLocation
    1,821Posts

    Re: Open Beta Push

    Quote Originally Posted by PascoalBR View Post
    ecKo9321
    Im not stupid
    i know read, and i know thats an event
    i just want to know what that event do.
    ok?

    If u dont understand my questions,
    sorry. =)
    Dont come here telling me you can read when you cant.

    There actully stands there with a size of 14 what this event does.

    so, yes you are stupid!

  15. #15
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Quote Originally Posted by YyZz View Post
    so, yes you are stupid!
    Thanks for this quote

    Going to use

    ofc, credits to you.

  16. #16
    Member caspaas is offline
    MemberRank
    Sep 2008 Join Date
    74Posts

    Re: Open Beta Push

    How do i add this event?

  17. #17
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    You have to copy that on your EventFunc.lua, from Resource/Lua/EventFunc.lua.

    Just Put that at the end of the document.

    NOTE: DONT REPLACE THIS WITH THE TEXT FROM EVENTFUNC.LUA. PUT THIS TEXT AFTER THAT ONE.

    Hope i helped

  18. #18
    Proficient Member oOBlissOo is offline
    MemberRank
    Feb 2010 Join Date
    svchost.exeLocation
    157Posts

    Re: Open Beta Push

    RAWR! SO MUCH RAGE RAWR! :3 thanks for the event ima have to tune it up a lil bit gives WAY to much items out thanks tho

  19. #19
    Account Upgraded | Title Enabled! ecKo9321 is offline
    MemberRank
    Nov 2009 Join Date
    forum.ragezoneLocation
    491Posts

    Re: Open Beta Push

    Bliss, can you tell me for what "Thanks" [The heart from left-bottom] is for? you could press it, @ the publisher name ..

  20. #20
    Apprentice Evilmaran is offline
    MemberRank
    Jan 2010 Join Date
    12Posts

    Re: Open Beta Push

    Quote Originally Posted by ecKo9321 View Post
    You have to copy that on your EventFunc.lua, from Resource/Lua/EventFunc.lua.

    Just Put that at the end of the document.

    NOTE: DONT REPLACE THIS WITH THE TEXT FROM EVENTFUNC.LUA. PUT THIS TEXT AFTER THAT ONE.

    Hope i helped
    dont u mean Event.lua?

    EventFunc.lua has a different purpose...

    Events should be in Event.lua.

    little example is even in Event.lua:

    AddEvent( "EVENT TEST 01" )//Event Name
    --{
    SetTime( "2007-06-08 14:23", "2007-06-08 16:11" ) //begin end times
    SetTime( "2007-06-09 14:23", "2007-06-10 00:00" ) //begin end times

    SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 ) //item that drops
    SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 ) //item that drops
    SetExpFactor( 2 ) //exp rate
    SetItemDropRate( 2 ) //item drop rate
    SetPieceItemDropRate( 2 ) //set item drop rate(greens)
    SetGoldDropFactor( 2 ) //Penya rate
    SetAttackPower( 150 ) // my guess attack power of certain mobs
    SetDefensePower( 100 ) // my guess defense power of certain mobs
    SetCouponEvent( MIN(120) ) //dunno yet
    SetLevelUpGift( 15, "__bu", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 ) //when lvl 15 u get this item
    --}

    hope that helps a lil.

  21. #21
    Now you can tag me! Detox is offline
    MemberRank
    May 2009 Join Date
    NorwayLocation
    1,821Posts

    Re: Open Beta Push

    Quote Originally Posted by ecKo9321 View Post
    Bliss, can you tell me for what "Thanks" [The heart from left-bottom] is for? you could press it, @ the publisher name ..
    Epic.

  22. #22
    Proficient Member oOBlissOo is offline
    MemberRank
    Feb 2010 Join Date
    svchost.exeLocation
    157Posts

    Re: Open Beta Push

    i spaced on the thanking thing <_<



Advertisement