I think the web idea is the best option
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I think the web idea is the best option
@exos, that's actually what I offered.
Create a new console server socket application which will be the "router" for the website, so this would work like:
php/asp website <---> new console server socket application <---> ISC
The reason we need to create a new server for that is because a php website would flood the ISC, so instead it floods the other server.
There's a need to add a new class in ISC which works like WorldServer/ClusterServer/LoginServer classes.
As I said before, I can help you with all this by creating the new server, the php files which will be used and the ISC code modification.
Rhisis Emulator vs osAFlyff Emulator..
Who is the best?
Yah You are right
You can't know will it's not finished ^^Quote:
Rhisis Emulator vs osAFlyff Emulator..
Who is the best?
Hey but a little healthy competition may be good... ^^
Rhisis was a team of 2 people too lol
While gk was busy and couldnt dev was me and aki.
Anyways, osAFlyFF looks to have more features then rhisis but if/when they have same features, they will be the same, just changing that if you know C++ you customize rhisis and if you know C# osAFlyFF :]
Well how about the basic things of the private server get finished, and then cool stuff can be added :P
yeah caalis files are probably best for use to figure out certain data. They are pretty much fully working except a few things are missing and theres some problems inside the code.
i wait for the next rev man^^
Actually i'm working on skill.... Heal work, MP are decrease from player who launch skill
I prefer not release another version until more skill are finished
Exo will perhap give a new version if he finish mob vs player before that i have myself make some skill
I already have coorect a bug that don't save you current hp/mp/fp and some other thing...
I some people could give me some english or deutch dialog i will add them too....
You have to wait one week before next update i think... :)
A good idea would be to make the server log GM Commands to a separate file, That way you can monitor what your GMs are doing easier.
Open: Logging.cs
Find:
Add After:Code:private static StreamWriter sw_packet = new StreamWriter("Packets.log", true);
Find:Code:private static StreamWriter sw_gmcmd = new StreamWriter("GMlogs.log", true);
After Add:Code:if (Type == MessageType.packet)
sw = sw_packet;
Code:else if (Type == MessageType.gmcmd)
sw = sw_gmcmd;