[QUOTE=exposed;4863628]
Code:
english version :
/------------------------------------------------- -----------------
/ List command to osaFlyff by MJ Divinepunition
/------------------------------------------------- -----------------
. clearinv => Empty Inventory
. n2 "text" => sending a notice in the chatbox with the name of the character who speaks to
ex. n2 display Hi [name] Hi light blue
. hide => Make an invisible character in the eyes of regular players
. show => make the character visible in the eyes of normal people
. triggertelemode => Enables / disables the teleportation point of mouse click
. StopSnow => stops the snow
. StopRain => stop the rain
. debugitems => seems letchat display in the list of items
. createguild = <Creates a guild
. FallSnow => Done snow
. FallRain => Done rain
. sound [count] => Done play his number [number]
. soundall [number] => Done on its number [number] understood by ALL
. music [number] => Play the music number [number]
. musicall [number] => Play the music number [number] that everyone hears
. revive "name of player" => Ressussite the Player name of player"without loss of xp
. kill "name of player" => Tu player "name of player"
. fun_setmover [ID] => Determines the monster / npc that we act, we must appoint by its ID
. fun_stop => Remove the control on the mover defined
. fun_command [say / die / revive] => need for defining a mover,
. guild [rename / create / disband / join / leave / kick / setlogo / setclass / setrank] [text] => all function Guild
. SendMessage [ID] [message] => sending a message to the person whose id is given and the message
. spawnnpc [model] => Done appraitre a PC so the modelid specified
. _debug_ => function, which provides information on the server
. getgold [quantity] or. addpenya [quantity] [name of player] => Gives the gold in the inventory of the character targeted
. or notice. n [message] => run an ad on the server, the name of the speaker
. item [quantity] [bonus] [attribute] [grading] [piercing] => pops one item in the inventory
. LogLevel => change the log level, which more or less indicate the error console ...
. reload => causes a refresh of the server
. tele x y z => teleport to the place indicated
. teleport [MAPID] [X] [Z] => for the time function gives you the same id as the original ...
. go [number] => teleported into one of the preset in the corresponding configuration file (0: factory 1 flares ereon 2 holy city darkon 3)
. FPAK =>?
. fpak2
. fpak3
. setlvl [value] [name of player] => Met at the level requested leave to be empty even for the player's name
. setexp [quantity] [name of player] => Add the desired amount of xp (now bug you must kill a monster from lvl if we reach 99% ...
. setsp [value] [name of player] => determines how many skill point player
. Setapa [value] [name of player] => determines the number of point attribute Player
. stat [str / sta / dex / int] [NUMBER] [name of player] => define attribute of the targeted player (directly this is not a bonus but the final value)
. teletome "personal name" => teleport you to the player named
. teleto "personal name" => you teleport near player named
. setcheer [NUMBER] [name of player] => set the number of point acclamation of the targeted player
. kick [name of player] => out of the game the player named
. setjob [iddujob] [name of player] => change the job of the player named, leave blank for oneself
. setpvp [NUMBER] professional [name of player] => determine the point of pvp player
. mute
. allbuffs [name of player]: Give all buff at level 20 on a player, do not specify the player to be even
. skillgfx [IDskill] [name of player]: Is the effect of competence on a given player if no player name on it is
. flyffgfx [IDeffet] [name of player]: Is a one day design, if one person is designated soi meme
. weather [none / snow / rain] => determine the time by specifying a value against it
. attrib [attribute] [value] => Increases an attribute of the requested attribute value: (1 force, 2dex, 3 int, 4 end, 5 yoyo dgt, dgt arc 6, 7 range 8 blocking rate, 9% Critical , 10?, 11 speed, 21 degat point, 22 dgt pvp 24 votesse attack ... see defineAttribut))
. _gdinfo => debug Command
. _debug_ => gives general info on the server
[CODE]Dutch version:
/------------------------------------------------- -----------------
/ Lijst commando osaFlyff door MJ Divinepunition
/------------------------------------------------- -----------------
. clearinv => Lege Inventaris
. n2 "text" => het versturen van een bericht in de chatbox met de naam van het karakter die spreekt tot
ex. n2 elkaar Hallo [naam] Hi lichtblauw
. verbergen => Maak een onzichtbare tekens in de ogen van regelmatige spelers
. toon => maak het karakter zichtbaar in de ogen van gewone mensen
. triggertelemode => Schakelt de teleportatie van muisklik
. StopSnow => stopt de sneeuw
. StopRain => stopt de regen
. debugitems => lijkt letchat elkaar in de lijst van objecten
. createguild = <Maakt een gilde
. FallSnow => Gedaan sneeuw
. FallRain => Gedaan regen
. geluid: [aantal] => Gedaan spelen zijn nummer [nummer]
. soundall [aantal] => Gedaan op zijn nummer [nummer] begrepen door alle
. muziek [aantal] => Speel de muziek nummer [nummer]
. musicall [aantal] => Speel de muziek nummer [nummer] dat iedereen hoort
. blazen "naam van de speler" => Ressussite de speler naam van speler "zonder verlies van xp
. doden "naam van de speler" => Tu speler "naam van de speler"
. fun_setmover [ID] => Bepaalt het monster / NPC dat we handelen, moeten we benoemen door haar ID
. fun_stop => Verwijder de controle op de mover gedefinieerd
. fun_command [zeggen / sterven / herleven] => behoefte aan het defini