Roika Meets Cataclysm - New World-New Stuff

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  1. #46
    i sell platypus Improved is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Quote Originally Posted by Fssf View Post
    First see it then believe it, this is like the 4th project from you but you never finished the other 3.
    Maybe he likes it closed, or found the slow community boring.

  2. #47
    Account Upgraded | Title Enabled! xsilentx is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Quote Originally Posted by GlaphanKing View Post
    Silent to answer your post, I choose MySQL because its much easier in my opinion to convert it over to MsSQL if need be. plus I'm much more versed in that language anyway.
    Agreed. As am I. I would love to work on this project with you, message me your msn when you got some time.

    @mootie: Regardless if his projects are unfinished, since when have you ever tried to help progress this community? As far as I see, you've only the acne on everyone's ass.

  3. #48
    Alpha Member GlaphanKing is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    I have major respect for fame given its history and I don't envy shouldering all that responsibility.

    Once i reaquire vc 2010 non express I'll be able to implement some really cool features.

  4. #49
    Alpha Member GlaphanKing is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Update:


    I had a new idea for this project. Instead of it being Madrigal destroyed, I thought I would make it a giant ass quest that you need to activate via a new NPC somewhere.

    I figured that would put some more excitement in the game that a chain quest would actually exist that actually did something.

    I'm working on 8 suits (or more depending on the new version) and weapons as rewards for completing the quest.

    These would be one of a kind but not soul linked. Also should the player complete the quest and not be a master or hero, then it might promote them to it automatically.

    So if you hate the old, get this get that quest of the volcane, then this would be a great change.

    I can't model 3D for shit but I can post some concept art and see if anyone has the skill to make them.

  5. #50
    i sell platypus Improved is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Quote Originally Posted by GlaphanKing View Post
    Update:


    I had a new idea for this project. Instead of it being Madrigal destroyed, I thought I would make it a giant ass quest that you need to activate via a new NPC somewhere.

    I figured that would put some more excitement in the game that a chain quest would actually exist that actually did something.

    I'm working on 8 suits (or more depending on the new version) and weapons as rewards for completing the quest.

    These would be one of a kind but not soul linked. Also should the player complete the quest and not be a master or hero, then it might promote them to it automatically.

    So if you hate the old, get this get that quest of the volcane, then this would be a great change.

    I can't model 3D for shit but I can post some concept art and see if anyone has the skill to make them.
    Just a detail, try making when you complete quests, theres some SFX.

  6. #51
    Member eleae is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    nice...
    god, i really wish i was talented like this.
    im someone bursting with ideas, but i cant make anything of it.
    but they are right..
    as addictive and HUGE as flyff is.. dude you should be making your own games altogether.. lmao.
    dont waste your time on flyff when you have talent like this. rofl.
    really not worth it.. plus the legalities ruin it just a bit ]:

  7. #52
    Found a place to live. Blackbox is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Quote Originally Posted by GlaphanKing View Post
    Update:


    I had a new idea for this project. Instead of it being Madrigal destroyed, I thought I would make it a giant ass quest that you need to activate via a new NPC somewhere.

    I figured that would put some more excitement in the game that a chain quest would actually exist that actually did something.

    I'm working on 8 suits (or more depending on the new version) and weapons as rewards for completing the quest.

    These would be one of a kind but not soul linked. Also should the player complete the quest and not be a master or hero, then it might promote them to it automatically.

    So if you hate the old, get this get that quest of the volcane, then this would be a great change.

    I can't model 3D for shit but I can post some concept art and see if anyone has the skill to make them.
    I think it would be best to make them un-tradable, but still bankable. That way it would at least give the players some incentive to actually do the quest and not just grind. That is, if the armor/weapons are worth getting at least.

  8. #53
    Account Upgraded | Title Enabled! The Hot One is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Sounds like Chinese flyff, no offence xD.

    anywhat~ nice! and goodluck

  9. #54
    Alpha Member GlaphanKing is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    So I've been playing around with the landscape code and turning most of the movers into objects. I'm leaning towards redoing the game altogether.

    I've converted a lot of the characters (i.e. npc's, player models, and mobs) to other formats. I've imported them into XNA which was not very hard mind you.

    I need to figure out how to extract the bones and animations and combine them with the model files I made.

    If anyone has been able to edit or extract the ani or chr file structure, do let me know.

  10. #55
    Ace of Hearts Reimniess is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Quote Originally Posted by GlaphanKing View Post
    So I've been playing around with the landscape code and turning most of the movers into objects. I'm leaning towards redoing the game altogether.

    I've converted a lot of the characters (i.e. npc's, player models, and mobs) to other formats. I've imported them into XNA which was not very hard mind you.

    I need to figure out how to extract the bones and animations and combine them with the model files I made.

    If anyone has been able to edit or extract the ani or chr file structure, do let me know.
    I don't know how to convert them but I can tell you where to find their loading process which should make it fairly easy to understand it's format by the way it loads

  11. #56
    Alpha Member GlaphanKing is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    do tell because the source code is utter shit when trying to understand how they are loaded.

    Aeonsoft really is working with very outdated software.

    Come on people, this isn't 2001. We have DirectX 11. DX 7-9 is way outdated as there have been great strides in shaders, mapping and such.

    It's like instead of going in a straight line from a to b, they use an arc the size of the the St. Louis Arch.

  12. #57
    Alpha Member GlaphanKing is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    New update in the first post. You might like this.

    I've also been playing around with a modeler I found that potentially may be what I'm looking for.

  13. #58
    Found a place to live. Blackbox is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    I like it. Especially the aging system.

  14. #59
    Account Upgraded | Title Enabled! ryuchao009 is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    I like where this is going. I've got a few suggestions for the classes if you're interested.

    Avatarian just sounds weird to me. What about something like Warlock or Conjurer? Something magic related that sounds dark and ominous :P

    I also had a suggestion for the final class. You could do something like Fighter -> Rogue -> Asassin or maybe something like Grunt -> Barbarian -> Berzerker

  15. #60
    Account Upgraded | Title Enabled! Sanctin is offline
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    Re: Roika Meets Cataclysm - New World-New Stuff

    Looks like an awesome project. I support you all the way.



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