Source files or repack?

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  1. #1
    Elite Member Zakhary is offline
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    Source files or repack?

    I came back after 'a while'. I see source code realeased. Neither v16.
    I started again to build a v15 server for my Guild to test the things on. So here comes a question. Is it better to use Serius files (I used it before and it worked okey) or source files published here?


  2. #2
    i sell platypus Improved is offline
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    Jun 2009 Join Date
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    Re: Source files or repack?

    Depends what you want to do.

    Source - edit able in every way.

    Beta pre compiled server files - <


    Use source files if you want to play with C++ and edits released here.

    Other thing if you just want to play flyff as it is.

  3. #3
    Trust your senses Gravious is offline
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    Re: Source files or repack?

    Source files are more stable and haven't got as many bugs.

  4. #4
    Elite Member Zakhary is offline
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    Re: Source files or repack?

    I wanted to have more power over what is going on and what can be modified so I bet source files are better for it. If they are more stable also.
    Clean source is first version or how it works? I will have to update it somehow?
    Also simple question... Is it good idea to work on clean source if I do not know any C language yet?
    Last edited by Zakhary; 29-12-10 at 03:54 PM.

  5. #5
    Elite Member kingolo654 is offline
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    Re: Source files or repack?

    the clean source spike released will work best with you. you can just compile then bang -- executable files are there. It is a good idea for you to start with the source w/o c++ knowledge becuz it start your curiosity

  6. #6
    Elite Member Zakhary is offline
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    Jan 2010 Join Date
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    Re: Source files or repack?

    I won't make it working without any help so I bet it is not a good idea.
    Even dunno how to do it.



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