Hi, ragezoners.
Ive to ask ur help me find a solution for this bug.
shortly:
Player has activated system pet (ie rabbit or fox)
When players changes location (teleport by pang, using ticket or stepping on map region which teleports pl to another place) client has randomly crashed
I found some discussions about that, but this bug not solved
My client's log:
Code:Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:006DB1B9, CWorld::Process()+1081 byte(s), ..\build\program\_common\world.cpp, line 0920+0006 byte(s) - Registers EAX=00000000 EBX=00000000 ECX=044F2A3C EDX=0B6D2C48 ESI=00000000 EDI=044F2A3C EBP=1F210048 ESP=0018FB98 EIP=006DB1B9 FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B 0023:006DB1B9 Neuz.exe, CWorld::Process()+1081 byte(s) 0023:004C6B7F Neuz.exe, CWndWorld::Process()+2911 byte(s) 0023:004E07E4 Neuz.exe, CWndBase::Process()+0052 byte(s) 0023:004B0085 Neuz.exe, CWndMgr::Process()+0261 byte(s) 0023:004669B2 Neuz.exe, CNeuzApp::FrameMove()+0226 byte(s) 0023:0047CEB8 Neuz.exe, CD3DApplication::Render3DEnvironment()+0296 byte(s) 0023:0047D7B2 Neuz.exe, CD3DApplication::Run()+0210 byte(s) 0023:0046B14B Neuz.exe, WinMain()+0347 byte(s) 0023:00856D31 Neuz.exe, WinMainCRTStartup()+0388 byte(s)




