Re: try to fix my action slot to rotate
No you dont need it.
For the action slot rotation look at Action.cpp
See if you have this
Code:
#ifdef __CLIENT
#if __VER >= 19
if( (dwState & OBJSTA_ATK_ALL) == OBJSTA_ATK_MELEESKILL || (dwState & OBJSTA_ATK_ALL) == OBJSTA_ATK_MAGICSKILL )
{
CWndNewSkillSlot* m_SkillSL = (CWndNewSkillSlot*)g_WndMng.GetWndBase(APP_SLOT);
if( g_WndMng.m_pWndTaskBar->m_nExecute > 0 )
m_SkillSL->RotateSLOT += 60;
}
#endif
#endif
Re: try to fix my action slot to rotate
Quote:
Originally Posted by
raventh1984
Your db crashes because its trying to read certain rows inside spec_Item / propItem /Propmover propskill etc
That aint there. or vice versa.
how to add column read by source??
i added new column i compared my spec_Item / propItem /Propmover propskill v19 to mine
i'm having this error now ...
too many mover property or invalid id:-1 FILE:propMover.txt
- - - Updated - - -
Quote:
Originally Posted by
raventh1984
No you dont need it.
For the action slot rotation look at Action.cpp
See if you have this
Code:
#ifdef __CLIENT
#if __VER >= 19
if( (dwState & OBJSTA_ATK_ALL) == OBJSTA_ATK_MELEESKILL || (dwState & OBJSTA_ATK_ALL) == OBJSTA_ATK_MAGICSKILL )
{
CWndNewSkillSlot* m_SkillSL = (CWndNewSkillSlot*)g_WndMng.GetWndBase(APP_SLOT);
if( g_WndMng.m_pWndTaskBar->m_nExecute > 0 )
m_SkillSL->RotateSLOT += 60;
}
#endif
#endif
so i reverted back what i change ... i dont get database pr worldserver crash... but i get this errors... adn when i open my neuz .. the buff is just spamming like h*ll...and my skill tree is missed up.. what should i do?
Code:
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_BIL_PST_ASALRAALAIKUM, 2
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 965, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1075, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_PSY_PSY_PSYCHICBOMB, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1089, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1112, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1112, SI_MAG_EARTH_SPIKESTONE, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1118, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1118, SI_MAG_EARTH_SPIKESTONE, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1118, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1182, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1182, SI_MAG_EARTH_SPIKESTONE, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1182, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_PSY_PSY_PSYCHICBOMB, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1175, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1340, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1340, SI_MAG_EARTH_SPIKESTONE, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1340, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_ELE_MULTY_METEOSHOWER, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_PSY_PSY_PSYCHICBOMB, 5
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:33 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1354, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1323, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1324, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1330, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1331, SI_BIL_HERO_DISENCHANT, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_BIL_PST_ASALRAALAIKUM, 2
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1432, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_BIL_PST_ASALRAALAIKUM, 2
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 1436, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_BIL_PST_ASALRAALAIKUM, 2
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 754, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_BIL_PST_ASALRAALAIKUM, 2
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_ELE_EARTH_EARTHQUAKE, 5
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_ELE_ELECTRICITY_ELETRICSHOCK, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_ELE_WATER_POISONCLOUD, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_PSY_PSY_PSYCHICBOMB, 10
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_ACR_YOYO_DEADLYSWING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_ACR_YOYO_PULLING, 20
2016/10/22 01:48:34 Out of Skill Level Range -> CMonsterSkill::LoadScript() - 755, SI_MAG_EARTH_LOOTING, 20
2016/10/22 01:48:36 LUA - Event - 1, wurde gestartet.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(20) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(20) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(46) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(46) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(49) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(49) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(50) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(50) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(52) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(52) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(53) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(53) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(114) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(114) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(115) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(115) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(116) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(116) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(146) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(146) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(147) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(147) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.Apply : 12. Add½ºÅ³(148) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:23 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(148) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(20) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(46) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(49) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(50) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(52) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(53) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(114) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(115) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(116) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(146) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(147) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:24 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(148) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(20) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(46) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(49) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(50) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(52) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(53) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(114) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(115) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(116) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(146) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(147) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
2016/10/22 01:51:25 Test-CBuffSkill.IsRemovable : 12. Add½ºÅ³(148) AddSkill->dwName°ú Skill->dwID°¡ ´Ù¸£´Ù.
always do buff
http://i.imgur.com/ShBf31k.jpg
Re: try to fix my action slot to rotate
Re: try to fix my action slot to rotate
Re: try to fix my action slot to rotate