well, there was a thread asking for help and someone said how.. we tried that and it didn't work at all
does anyone know exactly how to change the rates please?
well, there was a thread asking for help and someone said how.. we tried that and it didn't work at all
does anyone know exactly how to change the rates please?
Use the search button.
http://forum.ragezone.com/f483/how-t...3/#post5386303
Open Constant.inc in your RESOURCE folder, and change all the rates there. You have to type each one about 4 times, just keep scrolling down, and replace them where you need to.
Then you need to go to Resource/LuaFunc folder, and open EventFunc.lua [in notepad]
Find [ctrl+f] SetExpFactor
When you find that, you will see something like:
blah blah blah blah blah blah
blah blah fExpRate = 1.0
blah blah blah blah blah blah
Change the rate to the same rate as your EXP RATE that it was in Constant.inc
Then scroll down a bit. You will see something like:
blah blah blah blah blah blah
blah blah fItemDrop = 1.0
blah blah blah blah blah blah
hange the rate to the same rate as your DROP RATE that it was in Constant.inc
Then scroll down a bit. You will see something like:
blah blah blah blah blah blah
blah blah fPieceItemDrop = 1.0
blah blah blah blah blah blah
Change the rate to the same rate as your DROP RATE that it was in Constant.inc
Then scroll down a bit. You will see something like:
blah blah blah blah blah blah
blah blah fGoldFactor = 1.0
blah blah blah blah blah blah
Change the rate to the same rate as your PENYA/GOLD RATE you set in Constant.inc
Then put the constant.inc into your data.res in your client folder also.
Last edited by Cuvvvie; 29-11-09 at 10:33 PM.
We already got it working.
If you read my first post, you'd read where I said we already tried that, and it didn't work.
He was asking it for me lawl.
Official v14 uses event.lua to set event rates. Constant's limit is 25.0
Anything higher and ull need to reset the constant.inc to 1, and use a Rates event setup to get it working.
i always though constant.inc limit was 5 =S