Hi ppl, i'm using the repack by Serus.
When i start the worldserver, then screen will freeze for a while and then i'll get runtime error and it crash
Can someone help me with it?
Also there are alot of WorldServers inside, which one do i use?
logs are as follows
error.txt
2010/ 7/17 14:21:05 OP: 9475767, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2010/ 7/17 14:21:32 OP: 27118, 0.0, 0.0, 27116.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2010/ 7/17 14:21:32 LUA - Event - ID:1, Title:Invasion, State:1
profile.txt
2010/07/17 14:21:32
Root
---> 100.00% CRunObject::Run(), <27116.680 ms>, <19 calls>, <1427.193692 ms/call>
|---> 100.00% g_DPCoreClient.ReceiveMessage(), <27116.602 ms>, <1 calls>, <27116.601944 ms/call>
| |---> 0.21% CDPCoreClient::UserMessageHandler(0x00001000), <56.981 ms>, <1 calls>, <56.981094 ms/call>
| |---> 99.77% CDPCoreClient::UserMessageHandler(0x00000003), <27053.432 ms>, <1 calls>, <27053.432465 ms/call>
| |---> 0.00% CDPCoreClient::UserMessageHandler(0x00000004), <0.095 ms>, <1 calls>, <0.094878 ms/call>
| |---> 0.02% CDPCoreClient::UserMessageHandler(0x0000000b), <5.810 ms>, <1 calls>, <5.809890 ms/call>
|---> 0.00% g_DPSrvr.ReceiveMessage(), <0.001 ms>, <1 calls>, <0.000655 ms/call>
|---> 0.00% CWorldMng::Process(), <0.000 ms>, <0 calls>, <0.000000 ms/call>





