V16 Ready Files

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  1. #91
    Member c16316 is offline
    MemberRank
    Jan 2009 Join Date
    86Posts

    Re: V16 Ready Files

    v15 server file + v16 res file only so sad!

  2. #92
    Member flyfflove21 is offline
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    Nov 2009 Join Date
    57Posts

    Re: V16 Ready Files

    How do you change to 3rd job?

  3. #93
    Member XtremeCritical is offline
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    Sep 2010 Join Date
    59Posts

    Re: V16 Ready Files

    i don't think 3rd job added to files,i only found the new skills.

  4. #94
    i sell platypus Improved is offline
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    Jun 2009 Join Date
    DenmarkLocation
    2,819Posts

    Re: V16 Ready Files

    Quote Originally Posted by XtremeCritical View Post
    i don't think 3rd job added to files,i only found the new skills.
    The new jobs IS added.

  5. #95
    Member flyfflove21 is offline
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    Nov 2009 Join Date
    57Posts

    Re: V16 Ready Files

    How can i add the new skills then?

  6. #96
    Flyff Memorian dennisdra is offline
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    Sep 2009 Join Date
    GermanyLocation
    231Posts

    Re: V16 Ready Files

    I dont have added the new jobs from V16.

    // Job
    #define JOB_VAGRANT 0
    #define MAX_JOBBASE 1

    // Expert
    #define JOB_MERCENARY 1 // ±âº» Á÷¾÷µé
    #define JOB_ACROBAT 2
    #define JOB_ASSIST 3
    #define JOB_MAGICIAN 4
    #define JOB_PUPPETEER 5
    #define MAX_EXPERT 6

    // Professional
    #define JOB_KNIGHT 6
    #define JOB_BLADE 7
    #define JOB_JESTER 8
    #define JOB_RANGER 9
    #define JOB_RINGMASTER 10
    #define JOB_BILLPOSTER 11
    #define JOB_PSYCHIKEEPER 12
    #define JOB_ELEMENTOR 13
    #define JOB_GATEKEEPER 14
    #define JOB_DOPPLER 15
    #define MAX_PROFESSIONAL 16

    // Master
    #define JOB_KNIGHT_MASTER 16
    #define JOB_BLADE_MASTER 17
    #define JOB_JESTER_MASTER 18
    #define JOB_RANGER_MASTER 19
    #define JOB_RINGMASTER_MASTER 20
    #define JOB_BILLPOSTER_MASTER 21
    #define JOB_PSYCHIKEEPER_MASTER 22
    #define JOB_ELEMENTOR_MASTER 23
    #define MAX_MASTER 24

    // Hero
    #define JOB_KNIGHT_HERO 24
    #define JOB_BLADE_HERO 25
    #define JOB_JESTER_HERO 26
    #define JOB_RANGER_HERO 27
    #define JOB_RINGMASTER_HERO 28
    #define JOB_BILLPOSTER_HERO 29
    #define JOB_PSYCHIKEEPER_HERO 30
    #define JOB_ELEMENTOR_HERO 31
    #define MAX_HERO 32

    //

    #if __VER >= 10 //#ifdef __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
    #define MAX_JOB 32
    #else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
    #define MAX_JOB 16
    #endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans

    #define JOB_ALL MAX_JOB

  7. #97
    Aztec Gaming Johnny is offline
    MemberRank
    Jun 2010 Join Date
    U.S.ALocation
    477Posts

    Re: V16 Ready Files

    well you should make a list of bug's and things that work and dont work :D

  8. #98
    Valued Member avivos120 is offline
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    Sep 2010 Join Date
    106Posts

    Re: V16 Ready Files

    Thanx brooooo

  9. #99
    Member XtremeCritical is offline
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    Sep 2010 Join Date
    59Posts

    Re: V16 Ready Files

    Quote Originally Posted by johnnyfla1 View Post
    well you should make a list of bug's and things that work and dont work :D
    about bugs founded:-
    -Pet Tamer.
    -Level Cap over 140 and it works fine till level 200,more than this level you get insane stat points.
    -3rd job not working yet and same with new skills.

    What's new and work:-
    -New Island and New monsters.
    -New Arena.
    -New Weapons.

  10. #100
    Member flyfflove21 is offline
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    Nov 2009 Join Date
    57Posts

    Re: V16 Ready Files

    Will you find 100% working server files & database soon dennisdra? :-(

  11. #101
    Moderator DriftCity is offline
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    Oct 2009 Join Date
    /NapTown/Location
    621Posts

    Re: V16 Ready Files

    wow nice!

  12. #102
    Member atonoxd is offline
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    Jun 2010 Join Date
    70Posts

    smile Re: V16 Ready Files

    hey can i take just the MdlDyna.inc and propitem, propitem.txt and defineitem just to add the new weaponds? i mean it will work a copy paste into my files V15?


  13. #103
    ASDFGHJKL RckyCls is offline
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    Apr 2010 Join Date
    At your back!Location
    730Posts

    Re: V16 Ready Files

    where exactly can i edit the happy money reward

  14. #104
    Account Upgraded | Title Enabled! Kawikaan is offline
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    Sep 2010 Join Date
    Calamba,LagunaLocation
    223Posts

    Re: V16 Ready Files

    GUD.. tested!!!

  15. #105
    Account Upgraded | Title Enabled! Kawikaan is offline
    MemberRank
    Sep 2010 Join Date
    Calamba,LagunaLocation
    223Posts

    Re: V16 Ready Files

    hmm just asking.
    if im editing the NPC can i use v15 res files or the res files included on your client?



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