Hello there. I was wondering if you fellow peoples from the FlyFF community could help me with something.
Is there a way to use multiple textures and still do the vertex coloring / boning required to make the model work in game? Ie: Cs Sets. The o3d converter that was released with the functions of doing so does not support using multiple textures.
Is there also a different way to do the whole vertex coloring / boning process as well? I have successfully boned some models, but because there is not vertex boning / coloring or whatever it is called, they do not work properly.
Thanks for all your cooperation.![]()






