Weapon won't show up when equipped.

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  1. #1
    Trust your senses Gravious is offline
    MemberRank
    Sep 2009 Join Date
    NetherlandsLocation
    713Posts

    Weapon won't show up when equipped.

    I've tried to add TOTALLY new weapons to my server (I used wakazaki's Skeleton Weapons).

    Now, I followed this guide: http://forum.ragezone.com/f457/add-new-items-599952/ to add items.

    defineItem.h:
    Spoiler:

    #define II_WEA_SWO_SKELETON 21500


    mdlDyna.inc:
    Spoiler:

    "WeaSwoSkeleton" II_WEA_SWO_SKELETON MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1


    propItem.txt:
    Spoiler:

    15 II_WEA_SWO_SKELETON IDS_PROPITEM_TXT_090000 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_MERCENARY TRUE = = 500000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = 110 200 = 1 = = = 791 793 _NONE 0 0 0 0 0 = WT_MELEE_AXE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.085 = AR_SHORT = DST_CRITICAL_BONUS DST_STAT_ALLUP DST_ATKPOWER_RATE 50 30 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = SND_PC_DMGSWDM SND_PC_DMGSWDC """Itm_WeaSwoSkel.dds""" 0 """""" IDS_PROPITEM_TXT_090001


    propItem.txt.txt has got the description correct.

    But when I equip the sword (icon etc. is all showing fine) my char shows the move of how Mercenaries look like when holding a 1H sword, but you simply can't see the weapon. Now I don't know whether the o3d's and dds's wakazaki released were empty or if I did something wrong. I think its the second thing.
    This showed up on my error.txt in my client:


    Error.txt
    Spoiler:

    Code:
    2010/ 9/10   21:18:14   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:14   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:21   ::LoadTextureFromRes : World\TextureMid\ not found
    
    2010/ 9/10   21:18:25   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:25   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:25   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:25   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:29   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:18:29   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:18:32   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:32   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:41   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:41   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:41   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:41   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:41   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:41   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:18:41   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:18:41   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:42   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:42   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:42   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:42   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:42   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:42   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:42   LoadObject : item_WeaSwoSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:42   Model\item_WeaSwoSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:49   LoadObject : item_WeaAxeSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:49   Model\item_WeaAxeSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:49   LoadObject : item_WeaAxeSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:49   Model\item_WeaAxeSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:49   LoadObject : item_WeaAxeSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:49   Model\item_WeaAxeSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:19:49   LoadObject : item_WeaAxeSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:19:49   Model\item_WeaAxeSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:36   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:20:36   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:20:41   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:41   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:41   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:41   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:41   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:41   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:41   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:41   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:48   LoadObject : item_WeaAxtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:48   Model\item_WeaAxtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:48   LoadObject : item_WeaAxtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:48   Model\item_WeaAxtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:48   LoadObject : item_WeaAxtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:48   Model\item_WeaAxtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:48   LoadObject : item_WeaAxtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:48   Model\item_WeaAxtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:56   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:56   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:56   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:56   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:56   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:56   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:20:56   LoadObject : item_WeaSwtSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:20:56   Model\item_WeaSwtSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:05   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:21:05   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:21:08   LoadObject : item_WeaKnuSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:08   Model\item_WeaKnuSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:08   LoadObject : item_WeaKnuSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:08   Model\item_WeaKnuSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:08   LoadObject : item_WeaKnuSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:08   Model\item_WeaKnuSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:08   LoadObject : item_WeaKnuSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:08   Model\item_WeaKnuSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:21   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:21:21   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:21:24   LoadObject : item_WeaCheSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:24   Model\item_WeaCheSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:24   LoadObject : item_WeaCheSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:24   Model\item_WeaCheSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:24   LoadObject : item_WeaCheSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:24   Model\item_WeaCheSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:24   LoadObject : item_WeaCheSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:24   Model\item_WeaCheSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:36   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:21:36   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:21:40   LoadObject : item_WeaStaSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:40   Model\item_WeaStaSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:40   LoadObject : item_WeaStaSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:40   Model\item_WeaStaSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:40   LoadObject : item_WeaStaSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:40   Model\item_WeaStaSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:40   LoadObject : item_WeaStaSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:40   Model\item_WeaStaSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:47   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:21:47   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:21:51   LoadObject : item_WeaWanSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:51   Model\item_WeaWanSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:51   LoadObject : item_WeaWanSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:51   Model\item_WeaWanSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:51   LoadObject : item_WeaWanSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:51   Model\item_WeaWanSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:21:51   LoadObject : item_WeaWanSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:21:51   Model\item_WeaWanSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:03   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:22:03   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:22:05   LoadObject : item_WeaBowSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:05   Model\item_WeaBowSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:05   LoadObject : item_WeaBowSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:05   Model\item_WeaBowSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:05   LoadObject : item_WeaBowSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:05   Model\item_WeaBowSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:05   LoadObject : item_WeaBowSkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:05   Model\item_WeaBowSkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:14   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:22:14   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:22:30   CWndTaskBar::SetTaskBarTexture : TestChar 2010
    
    2010/ 9/10   21:22:30   CWndTaskBar::SetTaskBarTexture : TestChar 581
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:22:33   LoadObject : item_WeaYoySkeleton.o3d ÀÐ±â ½ÇÆÐ
    
    2010/ 9/10   21:22:33   Model\item_WeaYoySkeleton.o3d : ãÀ» ¼ö ¾øÀ½
    
    2010/ 9/10   21:25:36   Feb 22 2010 05:50:57 1 rCnt=1
    
    Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module kernel32.dll at 0023:7510135D, GetConsoleMode()+0085 byte(s)
    
     - Registers
    
    EAX=FFFFFFFF  EBX=00000000  ECX=FFFFFFF5  EDX=0B07745C  ESI=0B07745C
    EDI=00000001  EBP=0018FE38  ESP=0018FE00  EIP=7510135D  FLG=00010286
    CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B
    
    0023:7510135D kernel32.dll, GetConsoleMode()+0085 byte(s)
    0023:006C3970 Neuz.exe
    0023:006C385F Neuz.exe
    0023:006B6414 Neuz.exe
    0023:00764A4D Neuz.exe
    0023:008AF7C5 Neuz.exe
    0023:75103677 kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
    0023:77269D42 ntdll.dll
    0023:77269D15 ntdll.dll


    The files: Item_WeaSwoSkel.o3d and Model/Texture/Item_WeaSwoSkel.dds are present.

    wakazaki also wrote this on his thread:

    Got alot of pms about the files does not show ingame! Well that is because they have edited the name on the files! :p

    I haven't edited the name of any .dds or .o3d file.
    I hope someone can help me out :D
    Last edited by Gravious; 10-09-10 at 09:47 PM.


  2. #2
    One word! Im Fawkin Pro! Xakzi is offline
    MemberRank
    Jul 2010 Join Date
    SwedenLocation
    1,356Posts

    Re: Weapon won't show up when equipped.

    Do not change the name of the files i gave out :p quz, this is the error you will get.. ^^ in mdlDyna.inc, change the "WeaSwoSkeleton" to the regular name of the file, "WeaSwoSkel(?)"..
    Well, i hope i helped you enough :p

    In other words, Do Not Change The Name Of The Files (.o3d, .dds) :p

  3. #3
    Trust your senses Gravious is offline
    MemberRank
    Sep 2009 Join Date
    NetherlandsLocation
    713Posts

    Re: Weapon won't show up when equipped.

    Thank you very much :P
    Posted via Mobile Device



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