Yes vote 4 Vender Editor :thumbup:
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Yes vote 4 Vender Editor :thumbup:
Vote for :
don't release anything and leave them work a little...
Is it a community for development or a development for community ?
that is the question... (no it's not shakespear)
of course NPC SHOP editor
i voted for NPC Editor
i think people will like more, i changed all the language of my server and client to my language, and i know how anoying is do that directly on the files :P, maybe an editor make all easy for the others who want do that too(but, dont do too easy, hehehehe)
and Glaphan, good job man :D
Not to be an ass, but Quests, Dialogs etc are all controlled via keys linked to each NPC which are all static links within a DLL so that'd be a bit drastic to create an editor for without re-designing the whole system or hooking it and creating your own NPC/Quest exports to read from.
Item editor should be a fun project for ya.
Item editor or the the item inserter idea that X16 has given
shop editor D:
Uhm XD Npc editor sounded nice D: How about a monster editor never saw that before xD but that sounds harder then Npc editor :/
Your not being an ass, just truthful. I haven't tested stuff like that yet so its good to know how it behaves. the item editor shouldn't be that bad because I have tackled something like it before back in my emu days.
Depending on the outcome I might go with an item editor first, then a vendor editor, then an NPC editor.
Its not as simple as cloning it, so I know the challenges involved.
if you release something, why no do a tool for something that can't be edited manually ?
Wht about a good o3d<->obj converter ?
the one from piplli is not complete and if people try to take some object from other game, like house, bridge for exemple, player can pass through those object...
If someone could make a better converter the face of flyff world could change...
unfortunately i don't know anything in modeling, so i can't do it myself that why i suggest i here. It could be very usefull for everyone
vendor editor and update(Vendor editor now in second)