View Poll Results: What would you like next?

Voters
87. You may not vote on this poll
  • Item Editor

    40 45.98%
  • NPC Editor (dialog, quests, etc)

    22 25.29%
  • Vendor Editor

    22 25.29%
  • Throw my own idea into the pot

    3 3.45%

What would you like next?

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Results 16 to 30 of 34
  1. #16
    Apprentice Invitation is offline
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    Re: What would you like next?

    Yes vote 4 Vender Editor

  2. #17
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: What would you like next?

    Vote for :

    don't release anything and leave them work a little...
    Is it a community for development or a development for community ?

    that is the question... (no it's not shakespear)
    Last edited by divinepunition; 01-12-09 at 08:35 AM.

  3. #18

    Re: What would you like next?

    of course NPC SHOP editor

  4. #19
    Apprentice outlawbr is offline
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    Re: What would you like next?

    i voted for NPC Editor
    i think people will like more, i changed all the language of my server and client to my language, and i know how anoying is do that directly on the files :P, maybe an editor make all easy for the others who want do that too(but, dont do too easy, hehehehe)

    and Glaphan, good job man :D

  5. #20
    Account Upgraded | Title Enabled! AccountDeleted is offline
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    Re: What would you like next?

    Not to be an ass, but Quests, Dialogs etc are all controlled via keys linked to each NPC which are all static links within a DLL so that'd be a bit drastic to create an editor for without re-designing the whole system or hooking it and creating your own NPC/Quest exports to read from.

    Item editor should be a fun project for ya.

  6. #21
    Templar FlyFF <3 Thrinaria is offline
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    Re: What would you like next?

    Item editor or the the item inserter idea that X16 has given

  7. #22
    Account Upgraded | Title Enabled! Johnatan28 is offline
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    Re: What would you like next?

    shop editor D:

  8. #23
    Game Developer MisterKid is offline
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    Re: What would you like next?

    Uhm XD Npc editor sounded nice D: How about a monster editor never saw that before xD but that sounds harder then Npc editor :/
    Last edited by MisterKid; 01-12-09 at 07:53 PM.

  9. #24
    Alpha Member GlaphanKing is offline
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    Re: What would you like next?

    Quote Originally Posted by DeadlyData View Post
    Not to be an ass, but Quests, Dialogs etc are all controlled via keys linked to each NPC which are all static links within a DLL so that'd be a bit drastic to create an editor for without re-designing the whole system or hooking it and creating your own NPC/Quest exports to read from.

    Item editor should be a fun project for ya.
    Your not being an ass, just truthful. I haven't tested stuff like that yet so its good to know how it behaves. the item editor shouldn't be that bad because I have tackled something like it before back in my emu days.

    Depending on the outcome I might go with an item editor first, then a vendor editor, then an NPC editor.

    Its not as simple as cloning it, so I know the challenges involved.

  10. #25
    Retired (Goddamn idiots) DragonLord is offline
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    Re: What would you like next?

    Quote Originally Posted by mootie View Post
    Yeah, something that will insert it into propItem.txt, .txt.txt and defineItem.h would be awesome. Possibly also a texture inserter. Would be great for devs.
    Make your own.

    And GlaphanKing, you shouldn't release an item editor..
    That would only make this section more of a leechzone.
    /offtopic - Too bad ragezone isn't like what it used to be around 2004.

  11. #26
    Alpha Member Masius is offline
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    Dec 2007 Join Date
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    Re: What would you like next?

    Quote Originally Posted by DragonLord View Post
    Make your own.

    And GlaphanKing, you shouldn't release an item editor..
    That would only make this section more of a leechzone.
    /offtopic - Too bad the flyff community is full immature kids
    corrected

  12. #27
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: What would you like next?

    if you release something, why no do a tool for something that can't be edited manually ?

    Wht about a good o3d<->obj converter ?

    the one from piplli is not complete and if people try to take some object from other game, like house, bridge for exemple, player can pass through those object...

    If someone could make a better converter the face of flyff world could change...

  13. #28
    3D Dev heathj is offline
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    Re: What would you like next?

    Quote Originally Posted by divinepunition View Post
    if you release something, why no do a tool for something that can't be edited manually ?

    Wht about a good o3d<->obj converter ?

    the one from piplli is not complete and if people try to take some object from other game, like house, bridge for exemple, player can pass through those object...

    If someone could make a better converter the face of flyff world could change...
    thats quite a good idea it seems the scenery has some sort of bone structure to make it have collision or flyff has some kind of enum type thing which sorts the models into armour/flying vehicles, sfx particle emmiter, scenery and animated scenery

  14. #29
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: What would you like next?

    unfortunately i don't know anything in modeling, so i can't do it myself that why i suggest i here. It could be very usefull for everyone

  15. #30
    Doggie And Rice. Military is offline
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    Re: What would you like next?

    vendor editor and update(Vendor editor now in second)



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